
Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.
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Prices
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Every market we collect.
About

Construct and design buildings for optimal working conditions. Hire people to design and release software and hardware, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.

Buy plots in a huge map to create and customize your own building. No grid necessary, just make sure there's coffee.

Craft and manufacture software and hardware products, corner your market, defeat the competition, and make them work for you.

Create and optimize teams of employees with different skills and demands to release products in a timely fashion. Why not poach a big shot lead designer from a competitor to give you the edge?

Every playthrough of Software Inc. is different, as the market is simulated and randomized. Each action you take affects how history plays out.

Build, furnish, style and maintain office buildings up to ten stories + basement, on an enormous land, using a free-form building system with simple copy-paste tools
Hire employees to design, develop, support, update, research and market software and hardware in teams
Build roads, paths, bike racks and parking to ease commuting for your employees
Tend to your employees' needs, demands, skills and specializations, while making sure each team has compatibility and cohesion
Customize your own founder or split the company between a team of founders
Design and manufacture your own software and hardware products and franchises
Compete in a simulated and randomly populated market by selling your products, taking on contract work, creating patents, making deals and trading stocks
Set up your own servers for products, source control and running your own online store
Hire staff to repair your furniture and computers, clean your office, make food for your employees, transport goods, secure your offices or greet visitors
Mod what kind of software you can develop, add your own furniture, upload your building blueprints, add support for your language or write your own code to modify the game
Delegate important tasks to your team leaders, such as managing development cycles and human resources
Play against up to 3 other players in the same map or cooperate with your friends by delegating work tasks, manufacturing jobs and server hosting
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In the crowded graveyard of abandoned Early Access titles, Software Inc. stands tall as a shining monument to what the program was always meant to be. From its very first launch in 2015, this game was not just a promising skeleton; it was a deeply engaging and feature-rich tycoon simulation that has only grown more complex, more polished, and more brilliant with every passing year. Software Inc. is, on the surface, a business simulator about starting your own software company. But to call it that is like calling a skyscraper "a tall building." It's a game that trusts you with everything. Your journey doesn't start by clicking a menu to "found company." It starts by plopping your founder down on an empty plot of land and expecting you to literally build the office. The game's free-form, gridless building system is practically a game in itself, allowing you to design every room, every floor, and every server closet of your multi-story corporate campus. You're not just a CEO; you're the architect, the interior designer, and the network administrator, and the joy of watching your humble garage expand into a glass-and-steel tower is unparalleled. Then comes the heart of the game: the software. This isn't a simple "click to research" affair. You assemble teams of programmers, designers, and artists, each with their own skills, specializations, and personality quirks. You manage the entire development lifecycle, from the design phase and alpha build to a frantic beta test and marketing push. The sheer variety of what you can create is staggering—from a simple 2D editor or a new operating system to a AAA video game, a 3D modeling suite, or even your own streaming platform. What makes Software Inc. so special is that it never shies away from complexity. You'll eventually be managing competing development teams, running your own server farms for online products, setting up printing presses for physical distribution, running support and marketing departments, and even playing the stock market to buy out your competitors. It’s a simulation of dizzying depth. And that's the miracle of Software Inc. Even when it first launched, it felt more complete than many full-release titles. The core systems were solid, the gameplay was addictive, and the vision was crystal clear. The developer, Coredumping, has spent years not fixing a broken game, but meticulously adding layers of new, meaningful content—hardware manufacturing, project management, multiplayer, and countless quality-of-life improvements. Software Inc. is a masterpiece of the genre. It's a game that respects your intelligence, rewards your creativity, and provides a sandbox of endless corporate strategy. It was fantastic then, and it's even better now.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 860 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
80 horas só de tutorial, montar uma empresa e ver ela falir várias vezes, ver meus funcionário exigindo dinheiro quando até a conta de luz venceu, servidores sobrecarregados, todo mundo de atestado só pra não trabalhar 10/10 muito realista e divertido!
I have been playing this game since 2017, no other game that I have comes close to my playtime on this one. Seeing how far this game has come has been amazing, and I have loved it every step of the way. I will say my favorite addition has been the multiplayer :)! I haven't even bought any other simulator of this type because of how in depth it is, I learn something new or do something different every playthrough! So many different ways to make and run your company, and the building makes it a fun and very relaxing game for me just to wind down and lose time with! I cannot recommend this game enough, and made this my first review on steam just to say so!
The gameplay for this game is honestly great and very in-depth for all of its primary content such as developing software, managing a business and employees, handling the stock market and investments etc. I may be in the minority for this, but I don't particularly enjoy the forced "sims" like building that comes as a prerequisite with having to do pretty much anything in the game. If you aren't feeling particularly creative or inspired to build and just want to play the game for the actual business content it can feel extremely tedious to do. The game provides you with a small amount of prebuilt maps to choose from but they are not super well designed to use, the layout is either terrible or the space is way too big for how small you are starting out. I know the obvious answer people will say is to use the workshop, but that should not be the solution if you just want to play with the software/business content in the game and not the sims aspect of it.
Fantastic game with many avenues of stuff to do. Constantly coming back and starting over if our previous run, either solo or with 2 or 3 people, suddenly ends for the less fortunate businessman of the bois. Im talking multiple sessions of 5-8 hours. This game hooks you and has many different things you can do to better your company and rake in those profits. Yeah, its been in EA for 11 years but don't let the other flops confuse you with what is here. There is still work and bugs to hammer out, its a huge game with so many different moving pieces its completely understandable and granted. Make software, Games, do contract work, host a server farm that OTHER COMPANIES in the game WILL utilize and pay you for, including becoming your own outsource and marketing/Printing of said developed software. Manufacture either your own (Albeit not fully fledged/Ease of use area) Consoles/Phones or contract yourself for other in-game companies (That actively develop, release product, invest and takeover other companies) Not to mention the research possible within game to earn royalties on Network/Audio/3D/Anything software utilizes, can be researched for that year, earning who ever completes it first (Other companies are going for this too, resulting in sometimes losing a patent that year!) and earning revenue as other companies utilize your work and pay you in royalties for it. Its not ALL above board either, you can accumulate "Black Market/Offshore" money via rare metals, which in turn can be used to DDOS/Steal from other companies, or even FIRE your OWN employee, to dodge your own business employee benefit program that you can customize and manage all the way down to giving your employees COMPANY CARS. Including custom vacation times, sick pay and even death payout or retirement. It is seriously, down to the numbers, and most of them can be completely managed and custom to you and your business venture. The ONLY bug that affects us as a group right now in playthroughs above 2 people, is a weird sync issue. Sometimes, and only when its 3+ people, the month becomes unsynced, resulting in the host having to save and rehost it, and sometimes things you did that month needing to be done over again, since the hosts save didn't sync with what you did in their world. Not even joking, the only thing that is negatively affecting our play sessions. If you like making money and want a challenge, do anything above easy mode and you will find yourself struggling to make all of the little pieces this game offers fit into one solid business. Im 60 hours in and can confidently say I can start and survive a medium startup without big loans. But that comes with some downsides as the beginning of the game is where I personally find the most repetitive aspect. It is EXTREMELY hard to just not do contract work for a good year or two every single playthrough, because if you try and make a software or do anything else, while hiring a decent team to finish it, it is a struggle bus. Rightfully so of course, as its the beginning of the technology era in the world. My only gripe I have with the game itself in its current state. Contract work is too forced, and feels like a requirement. Maybe thats how its supposed to be though. You can take loans to go big right away, and I suppose that is more real world like than anything, but in a group play as I normally do, once a person is bankrupt, that's it. They are out of the save completely and cannot come back, even though there are new companies that start up at a later date ran by AI, so I think it is possible for this to become a thing, but just may not be in the game yet. Get gud loser, imo. All in all, even with the slightly negative things I said this is still one of the best, if not the best options out there for in-depth company management and software simulation. There are thousands of moving pieces that happen every cycle in your world that you don't even realize happen until you see it. I didn't even mention stocks, buying shares of other companies or going public yourself. There is simply SO much in this game that to put it all in a review would be triple the length this damn thing already is. If your on the fence or your not sure, but the things I said perked your pickle then just buy it already and help get this thing to its final stage, its really not that far off from it. The three amigos will be happily awaiting any and all content this game comes up with!
This game is awesome. Simply no other way to put it, but I'll try. Deep simulation, rich game mechanics, windows galore, stock manipulation, subsidiary's, lawsuits, sandbox, and so much more!
i've been a software dev for nearly 10 years now and let me tell you this game is accurate (except the part where i get to raise my own wages) it's a stunning and deep management sim, knowledge of game/software/web development helpful but not required
I have had this in my library for years, and I always see consistent updates made to it in my feed which is becoming a bit of a rarity among games on Steam lately. I've played a lot of games in this genre, but I have no issue conceding that Software Inc is leaps and bounds above the rest. There is a learning curve purely on count of the depth offered in the game, but it is worth the purchase.
After 10 years, countless hours and the game in beta now, it's probably time to write a review. I've played and liked a couple of game dev games over the years, but I always felt they all were missing complexity and thus freedom (as someone who's worked in software development for many years). Then Software Inc. came around the corner and I fell in love instantly. And I still am, even though I can't play on PC anymore. Playing it on Deck with trackpads works surprisingly well (you might want to increase right track pad sensitivity, or check my shared, track pad centered community layout with all Deck buttons configured), text is readable and especially with mods, it's got all the complexity you could want in a sim like that. Clear recommendation if you feel at home in UI heavy applications and like managing all the things.
One of the most complex and feature rich management sims based around software/games/IT you could ask for If you've wanted a sim/business game based on anything vaguely IT related, this game has nearly complete freedom for you to do anything you want to whether its programs, servers, distribution, publishing, game development, software development, operating systems, consoles, hardware, stocks, and so forth Its quite complex and overwhelming to get into, but its an amazing game, with the ability to play online with friends or solo as is
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