
Become the ultimate assassin in the most realistic modern warfare sniping game available. Engage in an immersive single-player campaign across large, open-ended maps. Tactical thinking, stealth approach and precision in execution of long shots required.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 28 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.3Kreviews | 73% | — | $7.2M |
| $39.99 | 3.9Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 921 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
beğenmedım oyunu snple nişan alıyorum attıgım hedefe gıtmıyor mermi rüzgar yönü bilmem ne gerçekci yapmışlar oarası üzel lakin oyunda hedefi seçince direk vurması lazım ruzgar yönüde ne oluyor oynayamadım bunu snp 1 2 3 bundan daha ğüzel
挺好玩的,这个价格不亏。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Czech, Korean +1 more
| $39.99 |
| 1.1Kratings |
| 64% |
| — |
| not modelled |
| $2.99−90% | 203ratings | 70% | #142 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]52.[/h1] .Sniper Ghost Warrior Contracts Digital Deluxe Edition(狙击手:幽灵战士契约 数字豪华版)(2019) 1. 首先说下这个数字豪华版本包含 7 个项目;(以下是《狙击手:幽灵战士契约》相关 DLC 及内容的中文翻译对照,来自我百度搜索后整理:): 狙击手:幽灵战士契约, Sniper Ghost Warrior Contracts - STURM BODYGUARD 9 - gun, 狙击手:幽灵战士契约 - 施图姆保镖 9 型 - 手枪; Sniper Ghost Warrior Contracts - SV - AMUR - sniper rifle, 狙击手:幽灵战士契约 - SV-阿穆尔 - 狙击步枪 Sniper Ghost Warrior Contracts - Steam Mist Weapon Skin, 狙击手:幽灵战士契约 - 蒸汽迷雾武器皮肤(注:官方常见译名为“北极站”或特定主题皮肤,"Steam Mist"多为非官方直译,具体以游戏内实际名称为准); Sniper Ghost Warrior Contracts - Multiplayer, 狙击手:幽灵战士契约 - 多人模式(注:本作主打单人契约,多人内容为可选或特定版本附加); Sniper Ghost Warrior Contracts - World Flags Skin Pack, 狙击手:幽灵战士契约 - 世界国旗皮肤包; Sniper Ghost Warrior Contracts - Soundtrack, 狙击手:幽灵战士契约 - 原声音乐集; 补充说明: STURM BODYGUARD 9 是一款高弹容量、单动击发的手枪 DLC;SV-AMUR 是与俄罗斯特种部队合作设计的半自动狙击步枪 DLC,有效射程达 1000 米 。 该系列游戏核心为单人战术狙击,所谓“多人模式”通常指特定版本附带的在线功能或误标,并非核心玩法 。 皮肤包名称在不同地区商店可能存在差异,"Steam Mist"并非所有版本通用标准名,建议在游戏库中核对实际显示名称 ; 【上文提到的多人模式,下载后里面我目前没发现有这个功能;】 2. 这次我是补票了,我初次也是在逗游上面下载的; 当初我刚开始玩训练的时候也是没懂怎么操作,发现跟以往的狙击枪瞄准完全不一样,得熟悉一会儿,起初以为是按瞄准镜来,发现完全打不到标靶; 之后我随着训练、实战中发现实际上是按辅助我们的虚拟动态白点,也就是需要测距;游戏里面叫它“动态光栅”,比如目标在我们按T键位拿出望远镜测距后显示100米,狙击枪的瞄准镜是可以按Q和E键位调节的,右侧显示调到100跟着虚线起点位置描就中了,漂移是因为风速和距离远近程度问题; 如果目标在130米,我们就把瞄准镜抬高,如果在80米,我们把瞄准镜抬低,拖动鼠标微调,子弹是抛物线,所以游戏在距离这点上也尽可能做真实了; 游戏进去会和搜狗输入法冲突,按shift键或大写键都可以解决,但是疾跑和屏息又需要shift键,我就把疾跑改为大写键,屏息改为Tab键位; 如果玩过该公司游戏前作3部曲中第3部“狙击手:幽灵战士3”,会发现这个面具科技跟主角弟弟的装备很像,这部像升级版; 3. 再说一下游戏中遇到的问题: 游戏界面进去白色的太亮,务必加入深色界面;游戏刚开始的训练场,后续拿步枪和手枪的瞄准镜会反射月光刺眼,狙击枪没问题; 游戏Win键位不能回到出桌面,ALT+Tab键位才行; 弹跳式地雷、其它各类陷阱道具用的时候小心,道具敌我不分秒炸自己,读档有问题,之前倒下的NPC都会刷没,这点不好,需要保留NPC; 任务中进入赏金区域不要再走出来,因为走出来赏金就没了需要整个重开任务才行,回档有没有用我目前没试,范围这点设计不好,有时候撤离保存误走进去几米,该让玩家可以走出来; 还有喜欢摸NPC身上物资的话,清图完先摸再去完成合约任务要求,因为一旦完成合约任务地图上就不显示NPC倒下的位置了,这点不好需要优化为显示; 还有各种BUG,以前该公司前面制作的狙击手幽灵战士3也是各种BUG,本作地图界面会卡住不动,只有按M键位才有反应,等自动存档后退出主菜单再进就好了; 第3个任务中,解救人质有BUG人质在外面原地不动,清图了还是不动,之后我去打赏金,打完还准备做别的任务,之后决定先传回来看下人质情况,跑过来后发现人质动了,自己跑进带锁的房间,之后锁打掉就好了,可能代码延迟了; 这种情况还可以试试保存后退出到主菜单重进读档下看看有没有用,保险一点可以打其它任务激活光柱保存后再退出到主菜单,之后再读档看下; 游戏在一些小空间跳跃移动确实会卡脚,尤其是第3个地图丛林别墅里面管道,趴着还出不来,需要调整微调角度才行; 还有爬山侧跳的时候有时候跳不过去的话,别爬太右边或太左边,往回来一步再跳就好了,之前3部曲第3部也有这样的问题; 还有NPC打多了倒在地上会随机吞掉几个,导致无法搜刮;还有NPC卡脚、瞬间位移; 还有打完赏金走了几百米后发现收集物没拿,没想到又刷出NPC,明明才清空了;还有有时候奔跑不掉体力的BUG; 炮塔也有BUG,明明无人机入侵过,之后读档,炮塔状态是不动的,低头的,还是保存了之前入侵后的外观状态,但是在远处还是会扫描我,之后再过去还需再入侵一遍; 还有一直喘气BUG,好像是被打中还是中毒气了触发了,之后我退主菜单重进好了,还有最后一章打第一个人物时,后面有个楼梯蓝布标记,我想要上去结果给我卡在木材堆里面的BUG,之后读档; 4. 再说下游戏,打完2个任务后才发现无人机、机枪需要手动购买,我还以为是剧情解锁;还有记得多升级面具、角色装备技能树,很有用的,分支技能树是2选1,前期选对自己有用的,不用2个都解锁; 有些任务后续想打满完成度,可以打完1个任务立刻去光柱那保存,保存后退出也算完成了,不用彻底全部打完;如果不去光柱那里保存,直接退出菜单后是否计入有效我目前没试; 前期打完第2个任务后货币就可以买SOO-KSV 2020这个半自动自带消音狙击枪,本部神器,不用再拉栓了,可以瞬间打多个NPC,方便完成任务; 最后一个任务西伯利亚1个收集物和安放C4任务点都在地下,以前逗游一周目可让我找了好久才发现任务点在门口岗亭楼梯下去,真是万万没想到,岗亭是地下入口,之前我以为在大楼里面,收集物我后来看到攻略在; 5. 玩下来还是感觉游戏前作3部曲中第3部“狙击手:幽灵战士3”设计更有意思,有普通居民、动物、各种小事件解谜、探索搜集更有趣味,还有一些案发现场解谜更有悬疑、未知感,还可以开车; 现在做的内容是为了完成任务而任务,游戏还是需要多样性的体验; 还有可能我也是二周目的原因,打过的不是很想再打了,没有新鲜感、探索的乐趣了;还是务必加入手动存档功能,可以测试游戏很多玩法,不被局限住,扩大游戏可玩性; 网上B站(哔哩哔哩)上也有教程、全成就方法,可以参考;
Ignora por completo las reseñas negativas. Muchos se quejan porque no es un juego de acción frenética, pero si buscas un simulador de francotirador táctico y exigente, este juego es una auténtica joya. Te ofrece mapas abiertos con total libertad para cumplir los contratos a tu manera, una balística brutal donde calcular el viento y la distancia es increíblemente satisfactorio, y un sistema de sigilo real que premia la paciencia y la estrategia por encima de ir corriendo a lo loco. Visualmente cumple de sobra, la ambientación en Siberia es genial y rinde a la perfección. Si te gusta el género táctico y buscas un desafío de verdad, cómpratelo sin dudar.
整体感受还好,不过确实有不好的地方 优点:相较于幽灵战士系列有了更高的地图探索度,不会出现一张地图只跑一半的情况,武器装备也有了更多选择,画质也提升了 缺点:依旧几百米看见我呼出的白雾,还有不知道是不是故意的移动惯性,但给我的体验就是脚底下像涂油了,以及如果想玩潜行,副武器(步枪槽位)根本没有消音,开枪等于暴露自己 我的感受是契约2更好玩
我通关了还没有无人机,你们有什么头绪吗?
Najlepsza gra snajperska na rynku,polecam
Jogão! Curtindo bastante. Peguei numa promo o 1 e o 2 e achando melhor que o Ghost Warrior por enquanto. Recomendo
本来一开始打完游戏挺开心的,也没想来写评论。后来发现市面上鲜有类似的专注于现代背景狙击的游戏,才觉得游戏有多独特。
крутая игра
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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