
The award-winning series returns as Karl Fairburne fights to uncover Project Kraken in 1944 France. The genre-defining authentic sniping, with enhanced kill cam, has never looked or felt better as you fight across immersive maps to stop the Nazi war machine in its tracks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 11 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 30.7Kreviews | 84% | — | $28.9M |
| $85.99 | 15.1Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1486 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good game but the maps start to get worse after 3rd mission
i don't know why walking can not walk and then walking can type out of nowhere
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29M | 19.6K | 86% | $39.99 | |
| $29M | 45.2K | 94% | $29.99 | |
| $28.9M | 43.3K | 90% | $19.99 | |
| $28.8M | 18.7K | 82% | $39.99 | |
| $29.1M | 27.3K | 84% | $29.99 | |
| $29.1M | 83.5K | 86% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 6.2K | 75% | $49.99 | |
| $70.7M | 63.2K | 91% | $59.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $1.9M | 4.7K | 88% | $14.99 | |
| $748.7K | 4.1K | 78% | $9.99 | |
| — | 6.3K | 88% | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #47, worst CA #91 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 10.4Kratings |
| 68% |
| — |
| not modelled |
| $49.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its good, just very similar to all the previous ones.
Лудудвларвтв
takes a bit to get used to
e bom
Picked this bad boi up on sale back in October as I always wanted to play her due to the viral axis invasion clips and what a great time I had. The games sounds and visuals were great I felt, map design is something else. Spy Academy and War Factory just WOW well done devs. I used to work in an old Irish Linen Mill and the vibes and architecture of War Factory brought back some real nice fond memories, probably my most enjoyable map to play, just the way the moonlight and sky box are set up just amazing. Met some cool guys and gals during co op fighting off axis invasions and carrying me through Authentic. One guy Gantz777 the sadist carried me on first mission on Authentic difficulty doing all objectives, killing all axis enemies and even shooting 90% of the maps light sources lol. The games musical score is very well put together, it reminds me of the world war 2 Medal of Honor games, it just fits the setting so well. Axis invasion is very fun messing up peoples games and defending against in turn, some real nice kills and great memories. Few things I personally disliked about aspects of the game was lack of in depth customisation, yes you can customise your weapons but there's not that much of a choice especially with camos and Karl's rig out. Another negative point I felt was that the hardest difficulty can be frustrating due to how the enemies react, never miss, lock on fast, you getting constantly downed and getting back up loop. Pure scum. At least you can use the save exploit every two seconds lol. Thanks for taking the time to read my review have a nice day. Please pick this game up on sale like I did.
Amazing game
0.0.0.0
推荐。 狙击精英系列。经典。 玩的是普通难度,我觉得就比较困难了>.< 我不太喜欢潜行FPS,这是我的第一款。 每关都是突突突。暗杀什么的从来不会的。除非是落单的,被我狙击了,也没有拉响警报。 轴心国入侵模式很独特,可以让敌对玩家参与到主机玩家的任务中来。很有趣,很新颖。但是好难啊,无论是我主机还是当轴心国入侵者,都好难啊,大部分时间在找对手。这种紧张的游戏氛围,嗯,怎么说呢,喜欢的人很喜欢,我觉得很煎熬啊。我又不想中途退出主机显得我很怂,但是又找不到入侵者,而且又要对付NPC又要对付入侵者,亚历山大啊。于是我常常躲起来绕圈圈,让入侵者感到厌烦知难而退。 生存模式挺有趣的,有很多敌人可以杀,杀得爽。但是生存模式的难度无法调整,玩起来还是太简单了。 这也算是老游戏了,多人游戏人太少。 剧情通过一遍不想再通了。多刷就单调了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.