
Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 1 → 6.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 10.5Kreviews | 82% | — | $6.8M |
| $34.99 | 1.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
画面像十几年前的页游,我以为是十几年前的游戏,点出来一看24年的,真吐了,手感也一坨,不如禁闭求生一根。 最难绷是被朋友骗来玩这游戏,玩了不到一个小时他先说太垃圾不想玩了,8块的cdk退不了当教训了
Smalland was a good experience overall, but has me somewhat conflicted: On one hand it was a very good exploration and adventure experience, it really made me fell small and weak, every root and crevisse harbouring lethal danger, any height a challenge to scale. So it felt immensely satisfying to progressively become the king of the undergrowth. I used to fight for my life with a sword, now I soar above my enemies while my Scorpion and Tarantula hold agro, land to cast a few firebolts, then resume flying, like some wizard bird master of beasts. Base building is also quite pleasant, structures effortlessly look good thanks to the cute graphics. On the other hand, Smalland annoyed me on a lot of aspects. It's nowhere near as polished as Grounded and many mechanics are plain annoying, but I'll mention only two main points here: - Companions UI/behaviors are very annoying, very frequently you will be putting your companions in wait mode unknowingly while simply gathering resources. They struggle to keep up with the player and target enemies effectively, particularly in base defense, and the randomness on egg spawn/rarity/traits is not fun to deal with. - Base building is offputting. At first it's nice, buildings look great, but so much farming is required, and the base defense event is awful to manage: No matter how hard I tried enemies always slip through gaps and no walls truly hold them off. Final stage enemies smash through the most solid structure in only 1-2 hits, so if they don't agro you say bye to your base, they'll tear right through. I tried using spikes that have an insane iron cost, and they pretty much vanished without making a difference. Finally, there are too many resources, comparatively with the length of the game. So I didn't feel incentivized to build a lot, I just wanted to get it done and move on.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese
| $34.99 |
| 903ratings |
| 82% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 939 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Görüğüm en saçma tame mekaniğine sahip bir oyun gece olunca ortam sıfır ışık kesinlikle tavsiye etmiyorum
PAGUEI POR VOLTA DE 30 REAIS NA PROMO E VALEU CADA CENTAVO, COMPENSA PAGAR ATÉ O PREÇO CHEIO DESSA MARAVILHA, DEU UMA SURRA DE 10 A 0 NO GROUNDED QUE É OUTRO GAME COM A MESMA TEMÁTICA E DE EMPRESA MAIOR, FACILMENTE UM DOS MELHORES SURVIVORS QUE JOGUEI COM AMIGOS.
Score 7/10 The game is good. We can have lot of choices about weapon, armor, base design. the control also easy and the opponent are diverse. Unfortunately I found some problem, when I gathering resources, there is some resources that going inside the ground or wall. Dude the resources are not so many (pyrite and iron), I gather it for a long time only for nothing is such a shame. And also the pyrite deposit location is quite nonsense because sometimes I cannot reach it even when I jump or dash with my wings. Please if the developer see this I hope you will fix it soon because I like the game. Also I have suggestion to add another storyline and also if possible you can make dual-weapon or shield. It's gonna be cool
great fun
jogo é muito bom, tem crossplay, só precisa ter uma dificuldade dificil. Mas de resto está muito bom.
Fun! Beautiful! Trees!
Баги есть и без них никуда. Тяжеловато управлять своими питомцами, которые вечно лезут тебе под ноги когда ты что-то добываешь. LMAO. А так в целом с другом прошли 95% игры и ощутили потолок. Для себя мы прошли игру...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $275.3M | 551.9K | 94% | $29.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $8.9M | 8.7K | 73% | $29.99 | |
| $8.1M | 12.5K | 81% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7M | 11.8K | 52% | $17.99 | |
| $6.7M | 8.1K | 83% | $29.99 | |
| $6.7M | 15.6K | 86% | $9.99 | |
| $6.8M | 15.2K | 98% | $11.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.7M | 5.2K | 93% | $49.99 |