
Slime Rancher is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth on the ‘Far, Far Range’ where she tries her hand at making a living wrangling slimes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.14/day in the week to Sep 6 → 37.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 139.4Kreviews | 98% | — | $14.9M |
| $4.99−75% | 26.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2780 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito divertido
I bought this game as a way to unwind and relax from the games I had been playing. Can someone please explain how I find this game more stressful? I'm genuinely confused. Anyways 10/10 would rage over a Gold Slime again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 26.14/day in the week to Jul 23 → 41.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Swedish, Simplified Chinese, Japanese, Portuguese - Brazil, Korean, Spanish - Latin America
| $19.99 |
| 20.1Kratings |
| 92% |
| — |
| not modelled |
| $4.99−75% | 294ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
나른한 추억의 명작
хххЫххХЫыхыЫ блёбики люблю блёбиков хХЫХЫыхыЫ
6 часов без отдыха и еды счастливо наблюдал за милыми шариками в загонах. Плюсы: Игра стоит каждого цента, заплаченного мной за игру. Минусы: Путин президент
It's a good choice for chilling out when you don't want to think too much or be focused and fast. Of course, I may be unbiased because of nostalgia — back when I didn't have a PC and this game came out, I really wanted to try it. So it's really nice and relaxing being on the ranch, collecting and breeding different cute (and not-so-cute) slimes and exploring the world. But it doesn't hold up for more than about 20 hours of playtime. I really wanted to get the platinum, and it was hard. I even started to hate this game at some point. There's no plot at all, no real characters and after some hours the game just turns into a boring grind with nothing to show for it.
At first the game is super relaxing and exploring is fun, but later the tiny inventory completely ruins the pace forcing you to constantly run back and forth and the grind at the end gets really boring. Still, it's worth recommending just for the great initial experience.
smoke and chill type of game... very nice
Pretty fun and cozy farming game (that is if you're a filthy casual like *mwa*) that you can easily lose track of the time in. I won't get too deep into it, but the basic gist is that you're a slime farmer and there's a variety of them that drop gems that can be exchanged for currency, and using that currency you can purchase upgrades (stamina, health, etc.) , farm stations, crafts/blueprints and more land to discover more slimes or expand your farm. The only times you get stressed (in casual difficulty) is when you overcapacitate the farm stations holding the slimes and they manage to make a break for it, or when the physics bugs and they get launched outside the stations lol. I can recommend this video game if you're looking for low-stress and get satisfaction from exploration and the funny numbers going up.
слаймы
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 294 | 82% | $4.99 | |
| $48.6M | 50.1K | 94% | $17.99 | |
| $1.7K | 9 | 89% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9M | 5.2K | 48% | $69.99 | |
| $14.8M | 19.1K | 83% | $29.99 | |
| $14.8M | 31.3K | 94% | $19.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $14.8M | 27.6K | 92% | $19.99 |