No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $209.8K — a different platform, not this one.
"Every night it's the same dream: my own head, mounted on a wall." While wandering an unfamiliar town, Harvey Green follows a string of paranormal events to a grim realization: his recurring nightmare may foretell an inescapable fate. In this point-and-click thriller adventure, guide Harvey through the peculiar streets, shops, and surroundings of Villa Ventana as he seeks to prevent his visions from becoming reality. Features: * A timeless point-and-click blend of exploration, dialogue, and puzzle-solving * A curious tale that melds shocking twists with absurd humor * Dozens of strange, memorable characters brought to life by a cast of celebrated voice actors * Hand-drawn art that combines 2D and 3D to create striking, "diorama-like" visuals * An original, haunting score
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
"Every night it's the same dream: my own head, mounted on a wall." While wandering an unfamiliar town, Harvey Green follows a string of paranormal events to a grim realization: his recurring nightmare may foretell an inescapable fate. In this point-and-click thriller adventure, guide Harvey through the peculiar streets, shops, and surroundings of Villa Ventana as he seeks to prevent his visions from becoming reality. Features: * A timeless point-and-click blend of exploration, dialogue, and puzzle-solving * A curious tale that melds shocking twists with absurd humor * Dozens of strange, memorable characters brought to life by a cast of celebrated voice actors * Hand-drawn art that combines 2D and 3D to create striking, "diorama-like" visuals * An original, haunting score
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 469ratings | 92% | — | not modelled |
| $19.99 | 630reviews | 91% | — | $209.8K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| $9.99−50% |
| 40ratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344.6M | 274.7K | 90% | $59.99 | |
| $97M | 270.3K | 96% | $19.99 | |
| $83.7M | 466.8K | 99% | $9.99 | |
| $68.9M | 178.3K | 97% | $29.99 | |
| $68M | 127.2K | 94% | $29.99 | |
| $62.6M | 146.3K | 96% | $29.99 |