
Build your battle-top and become King of the Streets! Collect 60+ parts, Merge their Powers, and Dominate opponents in this Chill Roguelite! Skate around a vibrant Y2K city, winning Cash and Upgrades on your way to the top. And if you Die in the game, you Die in real life.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Slay the day away in a run-based battle-tops game from the creator of Nanomon Virtual Pet, Kardboard Kings, and Desert Child.
Build your Slayblade
Battle your Slayblade
Bet your lunch money on your Slayblade
Collect over 60+ parts for your Slayblade
Break the law with your Slayblade
Visit a miniature PS1 city with your Slayblade
Save the city from a rich loser with your Slayblade
✅ What Slayblade IS:
A snappy experience: Colourful lo-fi visuals, simple/satisfying battles, and fun customization.
Intuitive gameplay mechanics: The whole game can be played with a Mouse and left-click.
2000s vibes: Battling 'blades on the street corner, hand-drawn character art, and amazing music!
Lots of replay value: Over 60+ Blade Parts to collect, and Loads more Unlockables.
❌ What Slayblade is NOT:
No big story mode, just a brief intro+Outro cutscene.
Not a multiplayer game.
If you read this far, and you leave a Steam review, somehow use the word "Crumpet". People will be so confused.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 286 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
surprisingly difficult battles honestly great game
I beat it in less than half an hour, for that duration it was fun but afterwards its just more of the same unfortunately. I feel like I don't find games to be too short these days but this one definitely is, until the dev adds more to it I don't recommend, if that changes in the future I might change my review to positive, if I ever come back to try it again (probably wont happen)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, French, Italian, German, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 286 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"there's not enough content in this $7 aud indie game"
Satisfying gameplay, love the control system in the game. Sunk a lot of time into the demo and am looking forward to playing more with the new modifiers.
If you ever wanted to scratch that itch of letting it rip and battling top-tier 'blades, this is easily worth your time. It took me a bit to get used to the mechanics (and to realize holding the left mouse button does nothing!), but for $5, it delivers a solid 2–3 hours of pure enjoyment. Smashing tops together is as buttery smooth as spreading jam on a crumpet. Fantastic job, Oscar!
Wie die meisten Rezensionen... kurzer guter Spielwert. Nach den ca. 30min fühle ich aber eine gewisse Leere in mir. Nach dem beenden des ersten Runs, dachte ich zunächst es wäre das erste Kapitel das ich abgeschlossen hätte, ähnlich wie als hätte ich in anderen Spielen den ersten Arena-Leiter besiegt. Allerdings wurde mir sobald gezeigt das es schon zum Ende des Spiels gekommen ist. Hier könnte man noch so viel machen. Arena-Leiter, mehr Auswahl was die Blade-Teile angeht, ein längeres Progressen System usw. Bin mir sehr unentschlossen, aber ich würde dem Spiel aktuell wohl daher einen Daumen runter geben, es hat fast länger gedauert sich die Mechaniken durchzulesen als den ersten Run zu finishen.
DOGWALK처럼 회전 반경과 관성을 이용해 마우스만으로 팽이를 조작하는 탑블레이드(Beyblade) - 많은 설명이 생략되어 있어서 정말 아쉽다. 지금도 이해 안 되는 것들이 있는데 더 하진 않을 듯. - 에피소드 하나를 진행하는데 빠르면 30분 천천히 하면 40~60분 걸릴 수 있다. 유튜브로 찾아보니까 에피소드마다 스토리가 다른 건 아니고 몇 가지 환경 요소만 달라지는 것 같은데, 빌드 다양성이 떨어져서 똑같은 걸 매번 반복해야 한다는 게 벌써부터 피로감이 든다. - 처음 에피소드 한 판은 재밌음.
I hate giving negatives to small devs, but there's just not enough content. 18 minutes was enough to win a run, and it wasn't gripping enough to warrant a second run.
power-up pickup sim
Pretty sure Im the first person to 100%, game is fun but can become repetitive, especially when you just optimize your beyblade with the few good parts. For me I found the yin yang and pro blade with pro bits to be way better than all the other parts, so there was little variety, but the core gameplay is still simple and fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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