
You're here to slay the princess. Don't believe her lies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Sep 13 → 34/day in the week after.
About
You're on a path in the woods, and at the end of that path is a cabin. And in the basement of that cabin is a Princess.
You're here to slay her. If you don't, it will be the end of the world.
She will do everything in her power to stop you. She'll charm, and she'll lie, and she'll promise you the world, and if you let her, she'll kill you a dozen times over. You can't let that happen. Don't forget, the fate of the world rests on your shoulders.
You're not going to listen to him, are you? We're supposed to save princesses, not slay them...
Features
Fully voice-acted by the impeccable Jonathan Sims and Nichole Goodnight.
Hand-penciled art - every background and sprite is drawn traditionally with pencil and paper by Ignatz-winning graphic novelist Abby Howard.
A princess. She's very bad and you have to get rid of her for all our sakes.
No, the Princess isn't a “cosmic horror,” whatever that is supposed to mean. She's just an ordinary human Princess, and you can definitely slay her as long as you put your mind to it.
Don't even think about trying to romance her. It won't end well for you.
Hopefully you won't die. But if you do, you'll die a lot. Be careful and stay focused on the task at hand!
A branching narrative where what you say and what you believe determines both who you are and how the story unfolds. Though I wouldn’t recommend taking any paths outside of the one I lay before you.
A new roleplaying experience from the creators of Scarlet Hollow.
Slay the Princess is a choice-driven psychological horror visual novel/dating sim with dramatic branching, light RPG elements, and hand-penciled art.
What’s in the Pristine Cut?
3 brand new chapters replete with mysteries—and consequences.
Expansions to familiar routes. The Den, The Apotheosis and The Fury each have each more than doubled in length.
Over 35% more content overall—and all of it filled with great opportunities to listen to me and do your job.
A new ending. And hopefully one that saves the world rather than damns it.
Track Your Progress: Cherish your memories, relive your exploits, and uncover deeply hidden secrets with the new gallery feature.
Over 1,200 New Hand-Penciled Frames hand-illustrated by Abby Howard.
Over 2,500 New Lines of Dialogue fully voiced dialogue by the impeccable Jonathan Sims and Nichole Goodnight.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−50% | 34.2Kreviews | 97% | — | $20.6M |
| $9.89−45% | 249ratings | 94% | #174 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolute cinema, best visual novel i ever played
peak.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 14.86/day in the week to Jul 30 → 19.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game, the writing is really well thought out and touching, the characters feels fleshed out, the art is phenomenal, the voice acting is on point. Amazing job Black Tabby Games
Ця гра мені дуже подобається. Спочатку все здається доволі простим і зрозумілим: ви — герой, вам потрібно вбити принцесу, врятувати світ (чи ні?) і жити своє найкраще життя. Але дуже швидко стає зрозуміло, що все набагато складніше. «Slay the Princess» — одна з моїх найулюбленіших ігор у своєму жанрі. Філософія — 10/10. Лейтмотив наслідків кожного рішення — просто ааааа. Герої харизматичні, діалоги запам’ятовуються, а варіативність справді вражає: постійно хочеться повернутися й перевірити, що станеться, якщо зробити інший вибір. Коротше, рекомендую всім, хто ще сумнівається, — усе ж брати. Я взагалі не люблю читати, але ця гра змінила навіть це.
macht spaß
Por que estou chorando?
[h1]Thoroughly Enjoyable![/h1] I'm not usually into playable novel games like this, but wow. I don't think there's been a "choose-your-own-adventure" game quite like this for a very long time. I can guarantee that you'll love this game. [hr][/hr] [h2]Writing & Storytelling[/h2] 10/10. The writing of this game is superb and is something that every game developer from indie to AAA needs to study. It was not written "for an audience" or "to a market". It was written, clearly, from the bottom of someone's heart as a creative act. These are the games that will stand the test of time as classics, and this game is among those. It's very clever, very nuanced, and well-delivered. It starts off very unassuming and very standard, but it quickly becomes the most unhinged, off-the-rails experience that I've had in a very long time. I won't really talk about the content itself much to avoid spoilers, as the twists and turns are so important to the experience of the game. Just know that you're in for one hell of a rollercoaster ride! [hr][/hr] [h2]Art Style[/h2] The art style is charming and imaginative. It guides you just enough to visualize the narrative, but leaves enough unillustrated to allow room for the best graphics engine in the universe, your imagination, to fill in the gaps. This is why so many of the games of the 90s and 00s were so classic - they relied on you to fill it in just like reading a book. The horror is visceral and surreal, so if you're in to that - great! If you're not, well, why are you playing a horror game? [hr][/hr] [h2]Music & Sound Design[/h2] The music is great - just enough to provide some undercurrent and direction and mood, not so much that it takes over. If I have a complaint I would say that it is a little repetitive at times and could use more triggered track layering on certain events or development. Some of the music tracks could have been mastered a bit better but I understand that this was an indie game on a tight budget. That's a very nitpicky criticism as I'm a composer/musician. They do save the big music for the big moments and the score can quickly crescendo to something giant and sweeping at the right times. The sound design is superb - a big part of horror is audio and boy do they get this right. You will definitely be scared and unnerved by some of the really surrealist sound effects that they have created for this game. Best played in the middle of the night for maximum spooks! [hr][/hr] [h2]Final Thoughts[/h2] I've had this game on my wishlist for a long time and I finally picked it up and I am so impressed by what I stumbled upon. I didn't really know what my expectations were, but I wasn't expecting such a rich story and grappling with a surrealist existential treatise on the nature of being. I strongly recommend that this game should be in the library of every Steam account holder! Bravo to all involved!
an absolutely normal and grounded game
This game is expertly written - the dialogue, general messages of transformation, and variety in paths is expert-level. Beyond that, the art style is captivating and entrancing, and the music design is top-tier. I don't think I have anything critical to say about this game - 10/10 would recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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