
Six Days in Fallujah is an intensely realistic first-person tactical shooter based on true stories from one of this century’s toughest urban battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 3.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Six Days in Fallujah is a first-person tactical shooter that drops you into real-world missions that require real-life tactics to overcome. Play solo with an AI fireteam, mix AI with humans, or play all-human co-op online.
Crafted with help from dozens of Marines and Soldiers who fought in one of the world’s most harrowing modern battles, this is urban combat as it’s really fought.
Born to defend, built for victory. Your AI fireteam automatically protects you with authentic Marine tactics, but they’ll need your leadership in tricky situations. Order your team to suppress enemies, breach fortifications, hold positions, secure targets, and much more.
Stay tight! Teamwork is essential. AI enemies will stalk, flank, and ambush you, sneak through tunnels, lure you into traps, and use the same tactics against you that made the Second Battle of Fallujah among the bloodiest in half a century.
Play with friends, matchmake online, or play with a mix of humans and AI teammates.
Scarier than fiction, these true stories take you inside the dawn of ISIS through recreated actual events, real battle footage, and eyewitness interviews.
Six Days in Fallujah now includes its first two story missions, one new procedural mission, plus seven updated procedural missions – with all the procedural missions playable solo or with mixes of human and AI teammates.
Marines never knew what was waiting behind the next door – so neither can you. Every time you start a mission, entire buildings will change shape inside and out, enemies will take up new positions, and unique threats will emerge. You'll never know what to expect -- just like actual combat.
There are no front lines or guard rails in Six Days. Enemies will stalk, flank, ambush, and attempt to lure you into traps anywhere on the battlefield. Attack them from any direction, indoors or outdoors. Climb up to rooftops, through windows, and across planks. The choices are yours. And so are the consequences.

In 2004, Al Qaeda seized control of the city of Fallujah in Iraq, using it as a base to brutalize its residents and launch terror attacks across the region. After six long months, Iraq's prime minister ordered all civilians to vacate the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah became one of the bloodiest battles the world had seen in half a century.

Six Days currently offers 2 Story missions, plus 8 Procedural missions that are set in urban maps that are generated procedurally each time the game is played.
We plan to release 12 more missions, plus a variety of new features, by the time the game is in Full Release. This content will be free for Early Access owners, with the price likely increasing in the future for new purchasers after more content is added.
We’re currently targeting late 2026 for Full Release.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
movement and animations are ♥♥♥♥♥♥♥, theres little to no depth but audio is top tier
Good fun for a few hours but, can get old over time.
Bel héritier des premiers Medal of honnor !! Jeu basé sur la tactique !!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Simplified Chinese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Turkish
Hours played at review time, across 964 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ive played for less than 1.5 hours but so far, its actually pretty cool. reminds me of ready or not except you can eliminate all threats and you dont have to secure evidence! the only problems are the animations are super clunky and the graphics remind me of old cod games for some reason but at least that means good performance. good mil sim though.
Nicht empfehlenswert für Koop-Spieler Eigentlich hat das Spiel eine interessante Story und als Shooter macht es auf den ersten Blick auch einen guten Eindruck. Leider hört der Spaß im Koop-Modus schnell auf. Ein Kollege und ich wollten das Spiel zu zweit durchspielen – ganz bewusst ohne KI-Unterstützung. Da schon in zig anderen Shootern wir das immer gemacht haben und hat auch immer geklappt und wenn es mal länger gedauert hat gar kein Problem aber ja, grundsätzlich ist das Spiel auch zu zweit machbar. Das eigentliche Problem ist die Treffererkennung. Gefühlt verursachen 90 % der Kugeln einfach keinen Schaden an den Gegnern oder diese verschwinden, wenn man mit der M4A1 mit 4x Scope leuten auf den dächern entdeckt, viel spaß ballert mal 20 Kugeln auf den ohne das was passiert. Man trifft sichtbar, verbraucht Unmengen an Munition und trotzdem passiert teilweise gar nichts. Das wirkt unglaublich frustrierend und macht den Koop-Modus eher zu einem Geduldsspiel als zu einem spaßigen Shooter. Schade, denn das Spiel hätte wirklich Potenzial. Solange die Trefferregistrierung im Koop nicht vernünftig funktioniert, kann ich es Spielern, die gemeinsam spielen möchten, leider nicht empfehlen.
Unfortunately I cannot recommend any new players to buy this game mostly because there are hardly any players online now. I will update this if anything changes though because this game was really fun for a time.
this game needs an update asap mostly about friendly bots!!!
Had potential to be amazing, but in a tale as old as time: the devs stopped updating it so it seems. Better off looking somewhere else for milsim stuff.
I honestly don't care for it. If there was actual gameplay footage I wouldn't have bought it. I was thinking something more along the lines of Ready or Not, or Operator. But no, felt like the first Modern Warfare, and the graphics weren't far off! I'd like to see more military shooters have Military interviews and real missions that happened but apparently we can't mix that with a realistic shooter!
The game is dead, I wish it would come back, but it's over.. the last "temporary" update was over 6 months ago... time to move on fellow tards!
Active players
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