
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1755 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Интересно но очень мало уровней. Геймплей и управление хорошее, интуитивно понятно. На долго захватывает, Добавить бы еще уровней различных или может режимов даже и нормас будет.
It is not a horrible game. It's just too tight. It's a puzzle game with very few puzzles. There are variable ways to beat the early levels, but the final level is not a fun one to replay ever. It has a clear cut solution, and almost no alternative solutions. The degree of trial and error needed to map out the entire path the orcs take when being affected by various damage types at various stages of the final level makes it the least replayable tower-defense game I have. Considering it has a levelling tree, and yet no personal variance at the end tells you that, while the concept may have been fun, this game, at the end, isn't to be enjoyed. It's be beaten and discarded. If you want to buy a puzzle box for the sale price of the game, then this might be a good game for you, but I can't recommend the game since it is not a game to be replayed.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.1K | 93% | $29.99 | |
| $1.4M | 3.1K | 57% | $14.99 | |
| $1.4M | 14.2K | 87% | $4.99 | |
| $1.4M | 2.3K | 88% | $16.49 | |
| $1.4M | 3.3K | 94% | $24.99 | |
| $1.4M | 4K | 93% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.6K | 166 | 67% | $6.99 | |
| $34.5K | 122 | 72% | $6.99 | |
| $30.1K | 144 | 78% | $5.99 | |
| $18.1K | 90 | 84% | $4.99 |
Latest in each market: best AU #73, worst KR #98 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If this game was free, I would give it an instant positive vote. If it was 5$, I would just barely call it worth the money. At 9$ with 10% off right now, it is a complete waste of money. It starts well, but then the upgrades you can do get less and less interesting until everything stagnates and you are simply forced to do things one way or the highway. You cannot truly specialize, you cannot focus on specific weapons. The upgrades just dry up and you become a lame duck if you want to do that. Add a prestige system to this and the problem would at least be lessened. Overall not a bad game, but for it to be a great price, it would have to be 3$.
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British border simulator
Doesn't quite hit a satisfying finale for me. It's really really close to being a good game, but it needs to try more things with the strategy elements.
Low value for money. Too grindy
I really enjoyed this game. I only wish it had more maps.
遊んでいくとアップグレードが頭打ちになってしまい、かつマップの広さに対して設置できる武器も乏しいのできちんとやらなければクリアできない作りです。 『それ以上の弾丸、爆弾、レーザーで歓迎してやりましょう!』『巨大なアップグレードツリー』というワードだったのですが、思ったよりそうでもないな、と感じました。 インクリメンタル型と書いてありましたのでもう少しカジュアルよりの、気軽に遊べるものだと思っていただけにどっちつかずの印象を受けました。 ただタワーディフェンスの要素を持っているため設置した兵器がこちらの狙い通りにハマり、オークの大軍を完封させることでえられる快感は間違いなくありました。 私の環境だとフルスクリーンのチェックを外してもウィンドウの端が出てこないためにウィンドウサイズを変えられず、結局強制フルスクリーン状態になってしまうのが残念でした。またゲームを起動しなおすとオプション設定がリセットされてしまいます。 オプション内でゲームサイズを定形サイズに指定できないため、結局winキーで調整せざるを得ないのが残念でした。
Here’s the problem; I really like this game. It’s fun, and it’s very simple. The problem? ITS ONLY LIKE 11 levels long. Politely, and I absolutely mean this with all due respect because I am not a game dev, the maps do not look very difficult to make and there should be like 100 maps available. Deadass you could make a great map using eight brush strokes on MS paint. PLEASE RELEASE MORE MAPS AND THIS WILL BE 10/10
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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