
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #98, worst JP #100 · 2 markets collected
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lots of fun for a couple of hours
I think the game has a good concept going on but, its far to grindy, Perhaps if there was twice the number of level and the orc ramp up was more gradual, it would be paced better. probably needs a years worth of patchs and content drops.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.6K | 93% | $14.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 2.7K | 74% | $17.49 | |
| $1.5M | 3K | 89% | $11.99 | |
| $1.5M | 1.6K | 77% | $24.99 | |
| $1.5M | 3.1K | 72% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.8K | 167 | 67% | $6.99 | |
| $34.5K | 117 | 71% | $6.99 | |
| $30.1K | 142 | 77% | $5.99 | |
| $19K | 96 | 85% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ORC
HTML 플래시게임 생각나는 게임. 킬링타임용으로 딱 좋다고 생각하고 추억에 젖었으나 레벨5.2 그냥 진짜 싸질러놓은 맵에 비추 박음. 직접해서 경험해보면 무슨 말인지 이해하실 거라고 봄. 말 그대로 그냥 싸질러놨음. 떼로 몰려오는 적들을 막는 타워디펜스를 하고싶은거지. 똥같은 맵에서 비틀고 싶지는 않음
Well... that got out of hand. - 9 out of 10 orcs
great game, i really recommend because its a total blast but pretty short, a steam workshop for this game would do wonders for the longevity
nice
Yes! If you remotely enjoy tower defense this is a very compact and enjoyable take on the genre!
I really like and enjoyed the game , but the problem is that the game got like 12 lvls witch i just a few more than the demo and for 10 euro is to little , the game is nice but it has to little for 10 euro . I would recommend to get the demo and if you like it maybe crack it or smth. I spend less money for games that offered more . I completed the game in 6 hours but only because you have to replay each lvl 10 times at minimum .
It's oddly addictive. I stayed up late playing it.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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