
Command a space-faring empire in Sins of a Solar Empire: Rebellion, the new stand-alone expansion that combines 4X depth with real-time strategy gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 0.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
my favorite space RTS :D
Beynim yetmedi ama yetse güzel gibi.
mod很好做
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese, French*, Italian*, German*, Polish, Russian*languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly a great game, even tho I play the halo mod with this most of the time. It's really fun and relaxing, playing some music while wrecking some rebels with the halo mod or the covenant. Great game with mods and most likely greater with some friends! Even tho I don't play the base game, still fun and I would recommend! :D
Building fleets, conquering planets, and watching my carefully planned empire get obliterated in 0.2 seconds—it’s exactly as chaotic as it sounds. Deep strategy, gorgeous space battles, and just enough micromanagement to make me question my life choices. 9/10—space war never felt so stressful and satisfying.
Крутая RTS, играю до сих пор, так как в игре реализован редактор карт. Вторую часть видел, но так как нет редактора карт - не интересно, 107 планет и одна звезда? Вы серьёзно? Добавьте пожалуйста редактор карт как в первой части и вы вынудите фанатов купить вторую)
One of the best space RTS games I've seen and personaly my favorite. Simple, with beautiful scenery and cool battles. I would also suggest playing with friends, it's way more fun.
One of the best Sci-Fi 4x/RTSes of all time. It even rivals StarCraft II. You have 6 balanced factions with unique and individual playstyles, and each faction is thematic and fun to play. The macro game and economy are easy to pick up and learn. The space battles are graphically gorgeous, with beautiful sound and music design as well. However, I have several gripes about Rebellion's game design, such as Trade Ports spawning drones infinitely which will lag your CPU out over time, and Mines, which are just an awful and tedious system. Nobody wants to play Minesweeper with the AI spamming 200+ Mines on every planet, which also lags the game. The sequel, Sins of a Solar Empire 2, is much more optimized, and graphically prettier. It also has a better endgame economy - Fleet Logistics no longer give a penalty to economy, and Rare Materials are added as a resource to build Capital Ships and Starbases. However, the balance isn't there yet in the sequel. Sometimes I wish Stardock remastered Rebellion with the updated SoaSE2 engine, without the Trade Drone spam and without Mines.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ 1 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
RTS game with huge scale and scope. So many possibilities. Plus, commanding a huge fleet and watching them crush your enemies is so satisfying.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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