
SimCity 4 Deluxe Edition includes the bestselling SimCity 4 and the all-new SimCity 4 Rush Hour Expansion Pack. Create the most massive region of cities ever, with a farming town, bedroom community, high-tech commercial center, and industrial backbone.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dieses Spiel galt nicht umsonst seit vielen Jahren als der König der Städtebausimulationen. Vanilla ist bereits sehr gut und fordernd, aber gemoddet entfaltet das Spiel erst so richtig sein Potential. Zeitloser Klassiker.
It is still quite fun but unfortunately sometimes it quits without a warning so you lose what you have not yet saved; this can be frustrating. However it does not occur so often, thus you could live with it, provided that you frequently save the game. But there are more recent games of the same kind which do not present this issue, so think carefully and then decide whether it is worth to buy this one or another more recent game of the same genre. EDIT AFTER 1 WEEK I have managed to better configure the launch parameters following the suggestions on a forum and now it seems to have more stability. For sure it has some strong point, amongst them for sure the possibility to play on quite broad maps which seems to have been lost in the subsequent iteration of the game.
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Danish, Dutch, English, French, German, Italian, Spanish - Spain, Swedish
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Can´t be run without jumping through a million hoops. Don´t bother buying this
Is this the deluxe addition? its running, but it does not contain a lot of the deluxe stuff?
[h1]Calificación final: 88/100[/h1] [h1]El abuelo de los City Builders sigue dando lecciones[/h1] [b]Veredicto:[/b] ✅ Recomendado (Pero requiere parches de la comunidad) Antes de que existiera Cities: Skylines, existía un rey indiscutible: SimCity 4. A pesar de haber salido en 2003, para muchos sigue siendo el simulador de gestión urbana más profundo y desafiante que existe. Lo jugué en mi infancia por horas y horas. [h2]🏗️ ¿Por qué sigue valiendo la pena?[/h2] [list] [*] [b]La Simulación:[/b] Es mucho más compleja que en los juegos modernos. Aquí el abandono de edificios por falta de trabajo o tiempos de viaje largos es brutal. El juego te castiga si gestionas mal, y eso lo hace adictivo. [*] [b]Juego Regional:[/b] Una mecánica que Cities: Skylines nunca pudo replicar bien. Puedes construir una ciudad industrial sucia en un mapa y que los trabajadores vivan en una ciudad residencial limpia en el mapa de al lado. Todo está conectado. [*] [b]Estética y Música:[/b] Los gráficos isométricos han envejecido como el buen vino y la banda sonora de Jerry Martin es, posiblemente, la mejor música de fondo jamás creada para un videojuego. [/list] [b]Network Addon Mod (NAM):[/b] Es un mod gratuito esencial creado por la comunidad. Arregla la inteligencia artificial del tráfico (que en el juego base está rota) y añade carreteras modernas. Sin este mod, el tráfico te hará perder la partida. [hr][/hr] [b]Conclusión:[/b] Si estás dispuesto a pasar 15 minutos configurándolo y e instalando el "NAM", tendrás en tus manos una obra maestra atemporal. Es más difícil y menos "libre" que Cities: Skylines, pero la satisfacción de ver crecer tu región no tiene precio. [b]Nota:[/b] Cómpralo en oferta, suele costar menos de lo que cuesta un café.
Pedazo de tocho, tío. El mejor, sin duda, de su género -que sigue siendo el género de simulación- aunque tenga fallos medianamente graves. Muy divertido, incluso 20 años después. Perdí un poco la vida por este juego, ciertamente. Pero eso, juego de simulación al final del día. Posibilidades infinitas, una dificultad visceral, con una curva de aprendizaje como las montañas de Ronda, que es sorprendentemente satisfactorio. Muy, muy recomendado. Nota final: 9 Ranking: 1. Half-Life (10) 2. Simcity 4 (9) 3. Metro 2033 (8,5) 4. Far Cry: Blood Dragon (8,5) -DLC- 5. Saints Row: The Third (7) 6. Rogue Legacy (6,5) 7. Mirror's Edge (6,25) 8. Splinter Cell: Blacklist (5,5)
SimCity 4 always been the best! Sadly I have random crashes, and as it's an old game without autosaves, and because you are just in the "zone" and forget about saving, you rage-quit because you lost 4 hours of City building. *sight*
loved it great game, but its broken now and dosent work since ea games left it, it might be just me but everything didnt work like it used to :/ before: 7.6/10 now its broken: 3.2/10
crashes to much.. spend time building, all of a sudden it crashes you lose everything you just built
2,303 hours and counting. Thank you for the memories.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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