
Build & Manage Your Airport. An International Hub or a Regional Masterpiece -- it's up to you. Buy more land to scale out, or escalators to scale up with MULTIPLE FLOORS. You're in full control in this modern business management tycoon!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.1Kreviews | 79% | — | $4M |
| $19.99 | 96ratings | 54% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've made one of the biggest multilevel airport in latest updated file, for small airports, there's no issues with it as it works good but as the airport grows, the major issue is with baggage, baggage always stuck in conveyor and due to it its not delivered to the plane on time which results in plane delay and reserve the gate and cancelling the other incoming flights. I've wrote this issue to developers but it seems they have no idea on this topic. I wish I could get a better game like this.
7/10 would miss flights again. This is a niche game for Aviation geeks or fans of 2D management simulators looking for something different. The building system provides a nice degree of options and you have multiple floors! There are some eccentric placement restrictions (trashcans seriously?) and some of the rooms have weird unpublished requirements (the security room needs an exit to an unsecure area), but for the most part you have a relatively free form ability to build as you wish. Early game is sufficiently challenging and losing is a very real possibility. The late game drags with the challenge shifting to designing an airport that suites your fancy. Would love to see the devs add scenarios, more late game content, and challenges even if..... it was a DLC (please keep it reasonable). Maybe even a SimAirport 2. Overall if this genre is your thing this game is worth your time and money.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Dutch*, Simplified Chinese*, Russian*, Czech*, Spanish - Spain**languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought it because the game was on sale. This is not the first airport simulator I’ve played, and maybe that’s why I currently can’t find anything in this game that would make me want to play it. Anyway, I’ll try to give it another chance, but at the moment there’s nothing to do; the game doesn’t captivate me.
A fun airport game. I reccomend this to any player that wants an easy, fun experience. The price is ok. Gameplay is easy and fun.
Super Fun!
中文都变成乱码了,不建议购买
its just not polished enough and its just too easy there is no skill involved really only fun for a few hours a save
if you like managing an airport (scheduling flights saving up money etc) then this game is for you
As soon as your airport gets bigger, the game becomes unplayable. People lose their path, even tho it is possible. Without changeing anything every few minutes I get a warning my Baggage claim area is not working, then it suddenly dissapears again. But the worst thing are the cars... they get stuck all the time for absolutely no reason and basically break the whole game! This also seems to be related to the airport size. At small airports thats not an issue.
the decisions the "pax" make are absolutely stupid. The AI and coding in this game is ♥♥♥♥♥♥♥. I might just dispute charges on this junk...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $114.5K | 329 | 71% | $11.99 | |
| $71.6K | 98 | 63% | $19.99 | |
| $10.8K | 53 | 60% | $5.99 | |
| $63.3M | 73.9K | 89% | $29.99 | |
| $777.8K | 1.4K | 89% | $8.99 | |
| $282.9K | 568 | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.1K | 89% | $29.99 | |
| $4M | 8.2K | 93% | $19.99 | |
| $4M | 19.1K | 82% | $9.99 | |
| $4M | 14K | 88% | $9.99 | |
| $4M | 8.2K | 95% | $14.99 | |
| $4M | 4.5K | 89% | $24.99 |