
Sid Meier's Civilization IV: Colonization is the third offering in the award winning Civilization IV series. A re-imagining of the classic Colonization game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 42.57/day in the week to Jul 25 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Civilization with a twist which makes it more of an economic game. Better than Civ 6, miles better than Civ 7.
where are the slaves?
For those who played the original Colonization and for the slow games passionate. A wonderful experience. Slow, meticulous strategy.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
WHERE ARE THE MAPS??? Why would a "Steam version" of any game not include basic content?
With the "We the People" mod, the depth of economy/trade to build the perfect economy is wonderful. Well thought out and really well developed.
Install the Mod WeThePeople, and it transforms into a completely different game. Sure, it's almost a 20 year old game, but there is still fun to be had.
I mean, for what it is, if you love colonization, what are your other alternatives?
Игра - ремейк своего Colonization-предшественника от 1994 года, с заявкой на аудиторию поклонников игры. Игра на движке Civ 4 получилась интересной (для своего времени), но немного затянутой. Нет духа настоящей колонизации, которым была наполнена старая игра, когда исследование континента было интересным и опасным делом. В новой игре цивилизации колонисты толкаются локтями осваивая побережье, местные аборигены проявляют редкостное миролюбие на больших сложностях, а сам игровой процесс тягуч и однообразен. Больше напрягают монархи, которые из-за океана пытаются наложить лапу на ресурсы колонии. Игра на любителя, на пару прохождений
"Civilisation", "Colonisation". Would be better if translated to English.
I have grown up with the classic Colonization (1994). It was a real masterpiece, simple and visually attractive for that time. I remember sharing strategies with my friends as we all plays the game. Now this remake is perfect even today after 18 years. Of course the graphic is old for nowdays standards but gameplay is still perfect. A remaster would be the only thing we need.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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