
Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 2.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
True, one needs Rising Tide for the game to be in a playable state but seeing as it is in this day and age common practice for AA, AAA and AAAA to need at least half a dozen DLC and even more patches over several years... Not really an argument anymore. I really like the Tech-Web and the freedom it gives to 'roleplay' in early and mid game, while the different uniqe affinity units allow it for the end game. The terrain generation is in my opinion the best out of all Civ games I played, especially on large or massive maps. Only real problem I still have is that even with the fixes Rising Tide brought, the A.I. is still kinda derpy and rather easy to beat, even on Apollo. Diplomacy is also rather underwhelming. But hey, still better than CivVII, right? :-)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1301.57/day in the week to Jul 25 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Russian*, Traditional Chinese*languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
나름 신선한 컨셉으로 잘 만들어진 게임은 맞으나... 문명5, 6이랑 또 다른 재미 그 이상은 아님. 문명 시리즈 특성상 시간은 순삭되는게 게임을 잘 만들어서 그런건 아님. 5랑 6이 훨씬 재미나고 게임성도 더 좋음. 단지 그냥 색다른 맛 보고싶으면 추천.
Is it the best of Civ entries? Surely not, but it is still a lot of fun and guarantees you'll play "just...one...last..turn...", After spending a combined 4K+ hours on Civ 5 and 6, it was and is the Sci-Fi setting that makes me come here repeatedly.
This was conceived as a modern remake of Alpha Centauri. Alpha Centauri was one of my favourite games of all time. I forgot I even had this in my steam library. That pretty much sums the game up.
This game broke on my first play through, not even half way through. Diplomacy is broken, your best allies can randomly all declare war on each other and you, creating a world war for no reason, technology button is broken, crashing the game when it opens, stopping you from even being able to play. The game both throws everything and nothing at you at once, techs that explain little, endless buildings that do basically nothing, relations with other empires are worse than Ghandi in Civ, the only time I had war was when my ally attacked me, even though I had enough forces to wipe them off the map. The UI is backwards, it displays what you hope it does but in the worst places on the screen, map modes are gone from Civ, making the whole map tell less and harder to read
老游戏了,还是被迅速遗忘的游戏,但个人喜欢科幻风格,三大倾向系统是我最喜欢的部分,我喜欢有内生逻辑逐渐改变的世界,尤其我还能一定程度的操控它,对我来说比文明正作好玩有意思
Не знаю кому как, а мне очень понравилось, цивилизация про колонизацию других планет с весьма интересными идеями. Интереснее, чем в 6й. Со скидкой очень даже стоило того, чтобы приобрести
As an avid Civ V player, Civ : BE is exactly how I pictured Civ games in space. Solid and original lore, Civ V excellent gameplay yet a fresh, ungimmicky take on it (quests, web-like tech-tree, affinities). All neatly packed in a gorgeous, clear interface and graphical assets (terrain, units, cities). The Rising Tide DLC is a must-have, and a few UI mods help for a smoothed experience. Be warned that unlike Civ V, this game only got one DLC, and thus feels somewhat rough on the edges.
If you take it at face value and don't think about it too hard, it's a lot of fun. Worth it on sale.
第一次玩盗版游戏会比玩正版游戏更有安全感
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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