
Shogo is an anime-inspired first-person shooter. Fight on foot or pilot a giant mech in both open and urban levels. You will know the true power of giant robots!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 228reviews | 81% | — | $112.3K |
| $19.99 | 2Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Runs like ass. I'd be down for a remaster, but this DOS-emulated version is awful. PS: Sub 40 FPS ...? Seriously, what the heck? ... refunded... EDIT: Don't buy this, even if you have childhood memories of the game. I loved it back then too, but this release is somewhere between questionable and criminal. Maybe I'll pick it up again once it drops below €5 and I'm willing to go through all the fixes myself. - Zero recommendation...
When I was an elementary schooler, Shogo was full of hype within my circle of buddies. The graphics were something else, and the gameplay was also out of this world... at least on ads from game magazines. I do remember that it was quasi-localized in Korean, my first language (at least for the top-left subtitles part). Alas, at the second mech mission, I was totally lost. Not being able to understand any of spoken English voiceover was another hurdle, and I had no choice to abandon the game there and then. Fast forward almost two decades later, I stumbled across Shogo again. Curiosity got the best of me. Compared to Blood and FEAR, all developed by Monolith (Requiescat in Pace), this is really rough on edges: it is necessary to jump all the hoops (meaning that you have to install patches here and there) in order to simply boot up the game. What faces you in the end is disillusion of sort - that childhood magic, gone. But that is somewhat expected: you cannot judge what is from the 20th century with the 21th century highbrow criteria. Still, the setting and atmosphere is cool (from the standard of the 20th century) and elementary schooler me would have loved back then. I can see some magic sparks here and there, albeit the presentation itself being rather raw. Only if the developers polished this a tad more, it would have been better. If you are like me (which I highly doubt), this is worth a play - as a means to respectfully meet again and send off a part of the unconquered part of childhood.
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Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanna play this game, it looks awesome. But it doesn’t work, black screen
처음 해봤는데 그렇게 나쁘지는 않네요. 특이한거 좋아하시면 해봐도 될 듯 합니다. 옵션 최상으로 하면 끊기니까 최하로 하셔야 합니다.
升刚有一个莫名其妙的暴击设定,你和敌人都有概率打出暴击,暴击伤害可以把满血满甲的玩家一枪打残,并且敌人ai极其离谱,反应时间直逼人类极限,这就导致游戏体验极其不稳定,很多时候满状态还没看到人就被颗秒,也是玩上CS了,驾驶员部分的游戏体验基本就是慢慢蹭出掩体卡敌人视野开枪狂射,要么就是被秒了之后回存档点记住敌人位置拉出去打提前枪,机器人部分血厚点不至于被颗秒,但也没好到哪儿去,游戏的爆炸是帧伤结算的超痛AOE,这意味着你一个好几层楼高的机器人,如果把路上小车撞炸了,那么这辆车的爆炸伤害会把你炸的只剩血皮,蚂蚁一样大的士兵不到五秒就可以把你的高达射炸。以上的种种因素导致了游戏体验简直就是一场彻头彻尾的跟光环1坐一桌的灾难,玩完SL快给我摁烂了,唯一优点可能就是菜单界面的bgm还不错。
Es un juego que guardo con muchísimo cariño, porque fue de los primeros que jugué cuando era niño. Aunque ya pasaron muchos años desde su lanzamiento, sigue teniendo un encanto especial. Lo que lo hace tan único es su mezcla de acción en primera persona con intensas batallas de mechas, todo acompañado de un marcado estilo anime que le da mucha personalidad. Alternar entre el combate a pie y pilotar tu robot mantiene la experiencia fresca y llena de adrenalina. Además, su atmósfera futurista y la buena banda sonora logran que te metas de lleno en su universo y en su historia de guerra y conspiraciones. Es verdad que hoy los gráficos y algunas mecánicas se sienten anticuados, pero eso no le quita su esencia. Para mí, volver a Shogo es regresar a uno de esos primeros mundos virtuales que me hicieron amar los videojuegos. Si te gustan los shooters clásicos, los mechas y las aventuras con vibra anime, este juego es una joyita que vale la pena recordar.
anime ja nai
Cheesy humour, mildly intriguing story but major pacing issues. Some ridiculous gank fights towards the end of the game which rely more on luck than skill. Atrocious AI and unusual art direction. However, the game is fairly short, and it was fun. So it's a thumbs up from me
I bought this game when it came out but doubt I will replay it.
Faaaaaantastic. If you like Half-Life, Goldeneye, and the desolate terrain seen in the Earthsiege/Starsiege universe, just play it. Played on proton experimental without issue.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $32.5M | 164.2K | 96% | $9.99 | |
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| $1.6M | 4K | 88% | $14.99 | |
| $1.5M | 5.6K | 76% | $9.99 | |
| $1M | 9.3K | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $112.3K | 244 | 84% | $19.99 | |
| $112.3K | 365 | 27% | $9.99 | |
| $112.3K | 355 | 61% | $9.99 | |
| $112.3K | 156 | 89% | $19.99 | |
| $112.1K | 700 | 91% | $7.99 | |
| $112.1K | 265 | 91% | $29.99 |