
Reawaken your inner demon in a modernized version of the acclaimed ATLUS classic, Shin Megami Tensei III Nocturne HD Remaster.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 10 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.3Kreviews | 87% | — | $5M |
| $49.99 | 2.4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재밌다
One more mii rejected...
不会推荐给别人,毕竟有些古早设计真的不够人性化,甚至称得上是繁琐/血压。 二周目继承的东西太少,祸魂技能不可重复获取也很难受,还有小地图等等…… MOD能解决以上所有问题,但**迦具土之塔解决不了。 我个人还挺喜欢的,氛围感、设计一致性和系统深度都很不错,还有用心的联动。 建议打折入别原价入。 [spoiler]但丁入队有点晚但强度足够,不能变身成二代真魔人有些可惜。 原本想走混沌结局,结果却意外选出了符合自己本意的结局,有意思……[spoiler]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 9.8K | 97% | $14.99 | |
| $5M | 24.6K | 98% | $14.99 | |
| $5M | 9.5K | 72% | $19.99 | |
| $5M | 13.7K | 88% | $29.99 | |
| $5M | 5.8K | 80% | $34.99 | |
| $5M | 4.5K | 78% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 12.9K | 92% | $59.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $75.6M | 63.9K | 94% | $59.99 | |
| $420.1K | 320 | 99% | $39.99 | |
| $826 | 2 | 100% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6.5/10
this game so fkin goated..
Ок. После установки мода на разблокирование фреймрейта игрой можно наслаждаться. На самом деле отличный ремастер. Проблема с геймпадом решается очень просто - запустите игру, когда геймпад не подключен. Затем, в любой момент интро-ролика подключите. Всё... Касаемо самой игры - величайшая классика, говорить особо нечего.
非常好的游戏,使我对迷宫理解大大增加
made me cry, very fun!!
omosiroi
O meu maior problema com esse jogo é a constância de batalhas aleatórias e a insistência de inimigos não permitindo você escapar, Isso torna navegar os calabouços labirínticos desse jogo muito mais cansativo e confuso do que eles realmente são. Fora isso, uma boa parte jogando vai ser focada só farmando XP pra poder lutar com os bosses ridículos que o jogo te coloca. Apesar disso tudo eu achei um jogo bem legal com um ótimo estilo e atmosfera que te imerge em um mundo que já acabou
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.