
Restore order to three ransacked fantasy shops! Organize thousands of items, master helpful sorceries and enchantments, relax at your own pace, race the global leaderboards, and unlock new ways to play. Every item has a shelf. Can you find them all?
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About
Shelves And Sorcery is a relaxing fantasy organization game about turning absolute chaos back into order.
Weapons, potions, spellbooks, fruits, vegetables, magical curiosities, and thousands of other items have been scattered throughout three fantasy shops. Pick everything up, find where it belongs, and slowly watch each shop return to the way it was meant to be.
Take your time and enjoy the satisfaction of putting everything in its place, or learn every corner of the shop and race against players around the world for the fastest time.
Choose from three shops of dramatically different sizes, each with its own setting, atmosphere, and challenge. Then return to them in four different modes, whether you want to relax, chase the fastest time, wield every bit of magic from the start, or organize without magic at all.
• Casual Mode – No timer and no pressure. Take your time, enjoy the atmosphere, and organize every shelf at your own pace.
• Timed Mode – Race against the clock and compete on the global leaderboards. Learn where every item belongs, master your Sorceries and Enchantments, perfect your route, and keep pushing for a faster time.
• Archmage Mode – Start with every Sorcery and Enchantment already unlocked. Take on the entire shop at full magical strength and see just how powerful an experienced shopkeeper can be.
• No Magic Mode – The magic of the world has escaped. No Sorceries. No Enchantments. No magical shortcuts. Just you, thousands of misplaced items, and the knowledge you've gained along the way.
1,000+ items to organize
A cozy shop tucked away in the quiet village of Burg. Once a welcoming stop for locals and passing adventurers, its shelves have fallen into disarray. With 1,048 items to restore, it's a comfortable introduction to the satisfying world of organizing.
3,000+ items to organize
A well-loved shop in the bustling market town of Stonebridge, built through years of honest work by its humble merchant. With 3,085 misplaced items, restoring The Merchant's Rest offers a much larger challenge with plenty of shelves waiting to be put right.
4,000+ items to organize
High above the clouds on the floating isle of Vane stands a legendary shop filled with magical treasures from across the world. With 4,066 items scattered throughout, The Grand Athenaeum is the largest challenge of them all. Take your time restoring it, or master every shelf and chase the fastest time.
Thankfully, you don't have to organize thousands of magical objects entirely by hand.
As you make progress, unlock Sorceries designed to help you tackle the mess.
Gather matching items from around the shop, reveal objects you've been struggling to find, or use magic to send items toward the shelves where they belong.
The more you organize, the more powerful your magical toolkit becomes.
Magic isn't limited to spells.
Unlock Enchantments that permanently improve your abilities and change how you move through each shop.
Carry more items at once. Increase your reach. Move faster. Jump higher. Eventually, even take to the air.
Combined with your Sorceries, these abilities can turn an experienced shopkeeper into an organizing force of nature and become an important part of chasing faster times.
Whether you're carefully organizing The Hearth & Barrel after a long day, working your way through the thousands of items inside The Merchant's Rest, or fighting for a place on the leaderboard in The Grand Athenaeum, Shelves And Sorcery is built around one simple satisfaction:
Finding where something belongs...
and finally putting it there.
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Reviews
Themes across 624 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sad dislike. And it's mostly for the same reasons others have said... AI use is not only blatant, but actually hurts the gameplay. The books specifically, it's tedious that a bunch are identical, all are low res and the font is unreadable. The lighting messes with all the colours, and since nearly everything is a colour swap, it hurts gameplay on the later levels. Lack of charm. There's not real interesting or amusing little features, none of the book titles are amusing and it's all very static. This is a really good example of AI hurting the product.
The game is certainly fun, as all games in this genre are, but it feels like it was pushed out too quickly. Positives: - The default controls actually make sense in this one! - There is zero jank in picking up items. - The weapons and most of the potions are unique and nice Negatives, in order of importance - The books are horrible. they almost all look the same and they're really ugly. the covers are very low-res (at high gfx preset) and don't have the book titles, instead they may at best have some kind of book series name, or just nothing. and you cannot see the spine of the book you are holding, so it's nearly impossible to find where any book is on your shelf. reading the shelf labels might work if you had an 8k 50 inch monitor, but who does? you need to go through like ten shelves hovering over each existing book before you find where the one in your hand goes. - the movement acceleration is awful. you can increase movement speed to insane levels, but the acceleration curve is so slow and it's super frustrating to move shorter distances. The initial running speed is too slow as well, giving a bad first impression of the game, but it's super quick to upgrade it. Anyhow, double the acceleration please so it stops feeling like there's a 200ms input delay every time you hit WASD. - the two-sided shelves need wood in-between them. it's super hard to distinguish a lone potion on the front side when the back is filled with other similar-looking potions - a general problem, but it mainly affects the books: the lighting changes colors way too much. the color of a book in your hand is often completely different than the one on the shelf. Might be hard to fix generally, but actually redesigning the books with more distinct colors and patterns should help. maybe add some bump mapping textures so they look less flat? - Another general problem: everything in the game is blurry. if you turn off AA, you can see some kind of dithering pattern underneath, which should be where the blur comes from. Please add an option to turn off that dithering pattern, it's not suitable for a game where you need to locate items. - The labels are way too hard to read. Please swap to a more readable font and make them slightly larger. Also, the button texts in the main menu and level selection are really blurry. you should double the resolution for those textures. - there are two pet dog toys with the exact same visual. like... did no one test the game before release, or is this actually intentional? - a lot of the items are just the same ones in a different color hue. sure this is fine to some extent, but then some items have 3 variants with the same color (like the black berries). two similar hues is fine, but three is just meh. I've completed the first two levels, but the idea of having to deal with even more washed-out books makes me reluctant to start the third one.
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Languages: English**languages with full audio support
Hours played at review time, across 628 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was mostly excited for this game as an opportunity to support the dev, who is incredibly active working on their other game, Teddy's Haven. I do enjoy these new "sorting shop" games, but I wasn't expecting this to be much different from the other five million versions that have launched in the past few weeks. And while this isn't any different in its core concept, it is so polished compared to those other five million that I really believe it deserves a recommendation on its own. Pros - Launched with multiple maps with varying layouts and settings. The first is smaller than the genre standard, but the other two are notably larger. - Each map has challenge versions. I likely won't try them, but it's nice for people who enjoy a more competitive aspect. - The art style, borrowed from the dev's other game, is bright, beautiful, and most importantly, cohesive. It does not feel like an asset flip with a random AI generated skin on top. - You can rebind all the keys and there are lots of graphics options. Check the graphics when you first load in, as the defaults were quite low compared to what my PC can handle. It looks great either way due to the highly stylized textures. - Less than $6 CAD and it isn't a blatant cash grab. Cons - The text is tiny, which is an issue I have with Teddy's Haven as well. Maybe it's my monitor. It's really not a big deal and doesn't impact the vast majority of what you'll do in the game. - I had one bug, the first item I picked up was stuck in my hand despite me placing it down. Quitting to the main menu reset it and it never happened again. Not a Pro or a Con - It's a lot easier than, say, Tidy Up The Arcane Library, because it's very obvious where each object goes. There are signs, and you just can't place items in the wrong areas. More of a zone out and relax game than one where you need to use your brain to any capacity. Not a negative to me, but if you want an innate challenge, the normal modes don't offer that. TL;DR If you're a fan of this budding genre or just sorting things in general, I highly recommend Shelves and Sorcery. It'll give you a few hours of fun, maybe even more than a few if you decide to take on the challenge versions.
A fantastic organization game! I LOVE that it's not just books but an entire shop of fantasy-inspired, funky items with funny names. I like the options for casual or timed mode. I'm more of a casual fan myself, but it's nice to know that if I ever wanted the challenge, the option is there. Also, the option to have no powers at all or all the powers at max from the beginning seems fun (I want to finish all three shops before trying new things). The music is super relaxing and I can lose myself for hours organizing and reorganizing the shelves. Truly another fantastic ultra-cozy game by this dev! Also, for those who care, it is AI free :)
[b] Shelves and Sorcery: Tidy Up the Enchanted Shop [/b] is a collecting and organizing game from the same stable that brought you [url=https://steamcommunity.com/id/janner66/recommended/3615160?snr=1_5_9__402] Teddy's Haven [/url] and the same items and shelves are used in this game too, so it's a sort of a spin off. What is new is the book of sorcery and the book of enchantment which means you can use magic to help organize and put away your items and also upgrade things like your backpack and various attributes to speed things up. There are three shops in total ranging in size and number of items. The first shop has 1048 items, the second shop has 3088, and the biggest shop has 4066 items to tidy. Within each shop you have the choice of a Casual mode, where there are no time limits; a Timed mode, where you compete on an online leader board to tidy the shop in the fastest time; an Out of Mana mode, where no magic is allowed to be used; and an Arch Mage mode, where you start with maximum magic powers and abilities. Basically, once you've chosen a shop and the mode you want to play, it's then up to you to tidy the shop up and put every single item back on the shelves. You'll start off with no magic or abilities (unless you're playing Arch Mage mode) and as you tidy away you will receive gold for spending on attributes, and mana for upgrading spells. Attributes include a backpack, meaning you can pick up more than the default five items up to a maximum of fifteen; Extended Reach, which allows you to stock shelves from farther away; Fleet Foot, which allows you to sprint faster around the shop; and Bounding Leap, which lets you jump whilst airborne. Spells include Arcane Sight, which highlights the same items that is currently in your hand, and also shows where it goes on the shelf; Gathering Gale, which will collect all the same items you have in your hand currently; and Homeward, which sends all the items in your backpack to the shelves. https://steamcommunity.com/sharedfiles/filedetails/?id=3783555503 My tactic was to pick up an item, use Gathering Wind to fill my backpack to its limit with the same item, and then use Homeward to magically transport them to their rightful place on the shelf. It feels quite satisfying watching the items fly into your backpack and then watch them fly onto the shelves. The animations for this look quite nice and there are nice sound effects too. Each magical spell has a cooldown though but this can be reduced by upgrading the spell with mana points earnt from completing whole sets of items. To be honest, certain spells and attributes are way more useful than others. It won't take you long to realise that it is crucial to upgrade your backpack so you can collect more items, and upgrade Gathering Wind and Homeward to collect and sort items. I am baffled why you would even need to jump, and the shops aren't large enough really to necessitate running faster than your default speed, so they are useless really. The various modes are welcomed and have a completely different feel. If you feel like you want to put every item on the shelves yourself then try the out of mana mode, or if you want a bit of both then try the casual mode. There are also achievements to gain which can also add some direction to your gameplay. The shops look quite nice and the items have a fantasy feel about them, but that is expected considering they come from Teddy's Haven which is a fantasy shop management game. What particularly impressed me was the ease at which you can pick up items. To begin with there is a heap of items that fall from the sky and settle all over the place, widespread and on top of each other. Even when not using magic, the items are very easy to pick up because, even if an object is below another object, you can still highlight it and pick it up, and mechanics make this very easy to do because they highlight the shape of the object and name it too. The game is very relaxing to play if you enjoy this type of gameplay, and if you want to challenge yourself then you can try the timed option, although I suspect the leader boards or the game has been been hacked because a lot of the times are completely unrealistic. As with Teddy's Haven, a purchase of this game will allow you to mould and influence updates because the developer is extremely hands on and will put out multiple updates when listening to feedback. I can't think of much that is wrong with the game though, it just does what it says on the tin very well. Alternatives - [url=https://store.steampowered.com/app/4981570/Wand__Order_Tidy_up_the_magic_shop/] Wand & Order [/url] [url=https://store.steampowered.com/app/4197610/Librarian_Tidy_Up_the_Arcane_Library/] Librarian [/url] [url=https://store.steampowered.com/app/5032140/Cluttermancer_Tidy_Up_the_Nightmare_Alley/] Cluttermancer [/url] [h1]Final Thoughts[/h1] [quote][h2][b] Shelves and Sorcery [/b] is a very relaxing game to play because it just feels chill playing along with the music and sorting items. I don't expect this to appeal to everyone, but the brigade that like power washing things and sorting things will certainly enjoy this. [/h2][/quote] [quote]Thank you for reading my review. If you enjoyed it, please leave a like and follow[url=https://store.steampowered.com/curator/32732116-IndieGems/] [b]IndieGems[/b] [/url] for more reviews like this one. We also have a [url=https://www.youtube.com/@IndieGems2][b]YouTube channel[/b][/url] if you would rather see game play footage with reviews. [/quote]
Alright. [i]Shelves and Sorcery: Tidy Up the Enchanted Shop[/i] is done and dusted. This is really exactly as the title says. It's a tidy up game. In this instance, you have three magic shops that have all been ransacked somehow. Nothing was stolen, but some mischievous soul or random magical happenstance has removed all the items from their proper shelves and dumped everything on the ground throughout the three shops. Your goal is to get everything back on the shelves, in an orderly fashion. https://steamcommunity.com/sharedfiles/filedetails/?id=3783582175 Which is to say, everything needs to be placed in the correct area of the stores. Potions go in the potion shelves, books on the bookshelves, weapons on weapons racks, etc... And you need to avoid mixing up different items as well. For example, a Potion of Greater Healing should only be placed with other Potions of Greater Healing. Each item you get back on a shelf earns a bit of cash which can be used to purchase the permanent enchantments. The most useful of which being the increased pocket space (i.e. carrying capacity), which at its max is fifteen items. It was ten before a much-needed recent update. Other enchantments are increased speed, which does speed up the cleaning process; more jumping, which lets you jump over racks and shelves and counters with double, triple, etc... jumps; and the last enchantment, which gives you greater click range to pick up items. There are several levels for each enchantment. You definitely want to focus on pocket space first and get that maxed out before working on the others outside of maybe purchasing the first level of each initially. https://steamcommunity.com/sharedfiles/filedetails/?id=3783869499 When you complete a set of items, such as finding and putting all the Swords of Incredibly Painful Death (I made that name up) on their appropriate weapons rack, you earn magical cash, which you can use to purchase actual spells, of which there are three. One allows you to hold an item and see where all the other same items are on the floor. But it only lasts for a short period of time, with each upgrade giving the spell a longer duration. The second spell also requires holding an item, and upon casting the spell, it will place all copies of the same item that are still on the floor into your pockets (up to your max carrying capacity), making it easier to complete sets of items. The last spell allows you to send any items currently in your pocket to their appropriate shelves/racks/counters. These last two spells are inarguably the most useful and the ones you should focus on as a priority. Again, each spell has several upgrade levels. Upgrades reduce the cooldown between uses as well, btw. Ultimately, that's the game. The first shop you clean has the least number of items and also the smallest selection of different types of items. The remaining two shops have progressively more items and a better selection of them. The selections themselves are very creative and fun with evocative names and cool designs. You will play in default mode for each shop. After completing a shop, you unlock the other modes for said shop, which include having all your spells maxed out, having no spells, and time challenge mode for leaderboard enthusiasts. I played the first shop without using spells. I don't recommend that. It's fairly laborious. The second shop, I fully embraced spellcasting. The third shop, when I saw all the items drop, felt pretty daunting, and I was on the fence as to whether I really wanted to clean that shop up or not given its vast size. But I fell into a good rhythm and had fun with it. https://steamcommunity.com/sharedfiles/filedetails/?id=3783675199 And I think that is the primary draw of this game. A good cozy cleaning game where you can fall into a nice rhythm and enjoy the game at your own pace. Plus, as mentioned, the items are very fun. And actually, the shop designs are pretty cool as well. It's just a chill, good vibes type of game where you can just embrace simple gameplay mechanics and relax. If you so desire. The $5.99 base price seems more than fair for what amounted to about thirteen hours of gameplay for me. If you are a completionist though, you're going to probably get more like 25-30 hours of gameplay here. I had a good time with the game and think it's well worth a look. [b]The developer kindly provided several keys for our IndieGems review team.[/b] [code]If you found this review helpful and would be interested in supporting my Curator group, [url=https://store.steampowered.com/curator/32549618/]Robilar's Reviews[/url], it would be appreciated. Cheers.[/code] [code]Also follow [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems[/url] for more reviews like this one.[/code]
Dev has stated no AI. Very pretty art, fun stuff and good music. It has some books, so if you're here because you want more Arcane Library, this is the place to go. There's several modes, so you will have to replay it a few times and 3 different maps so it'll last longer than Arcane Library. Cheers.
Welcome to the latest Library-Like Autism Enjoyment simulators, this one by the developer behind Teddy's Haven. Like Library, you start with a big pile of jumbled items on the floor and you have to sort them on to their correct shelves. All the main stays of the Library-Like games are here with the bonus of brightly coloured items like a jazzed up World of Warcraft auction house, the game features 4 modes and 3 different shops all for a very low price. A worthwhile investment into your mental health managment.
Someone or something has snuck into our magic shop and turned everything upside down…time for us to restore everything to its rightful places. [h3][u]Gameplay & Settings[/u][/h3] Three shops and four ways to play with lots of items to organize back in our shops. Choose from casual mode, timed, Archmage or no magic. If you're familiar with Teddy’s Haven you’ll recognize the items. (An excellent game by the same dev)! The three shops include The Hearth & Barrel (1048 items), The Merchant’s Rest (3088 items) and The Grand Athenaeum (4066 items). You need to complete either the core casual mode or timed mode to unlock further challenges in each shop. Settings & extras include; sensitivity options, lots of video settings for resolution, display, lighting, texture and much more, audio controls and key bindings for keyboard and mouse and controllers. [u]Tips N Tricks[/u] [i]I used keyboard and mouse so my tips are directed at those controls.[/i] 🔸Pick up more than one item at a time and cycle through them using your mouse scroll wheel. At the start you can hold 5 items at one time. 🔸To take back a misplaced item tap just tap your right mouse button 🔸To see if an items, like a book, goes on the right shelf (after placing down a first one) just look for the tiny “^” symbol to show you right spot 🔸Change the music by playing the harp located at the checkout [h3][u]Overall Experience[/u][/h3] Overall I find the game super relaxing (I played in casual mode). I am very familiar with the developers game [i]Teddy’s Haven[/i] in which these assets are pulled from so for me I already knew the items. What is cool however is any items you see in this game can be harvested, mined, crafted and sold in [i]Teddy’s Haven[/i] as well as expanding and decorating your own magical shop. I highly recommend both games for some chill, relaxing and magical gameplay. ✨ [hr][/hr] IndieGems wishes to thank [i]Teddy Bear Games LLC[/i] for providing a review copy for this game. [quote][url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow [b]IndieGems[/b] [/url] for more reviews like this one. [/quote] [quote]Please follow our curator page, [url=https://store.steampowered.com/curator/4680120/]Otome Lovers[/url], if you'd like to see more reviews like this one! [/quote]
This is one made with obvious love and care. It's an exceptional standout in the "tidy up" genre.
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