
Sheltered is a deep and emotional survival management game. You take on the role of protecting four family members who, after a global apocalypse, have found their way to a deserted shelter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 6.3Kreviews | 82% | — | $2.6M |
| $2.99−80% | 824ratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game involves so much niche strategy and allows you to really get into the world of the game. The story line is great and the characters are actually pretty humorous. 10/10 recommend.
Amazing Game, truly one of a kind (found it from Ssundee's video way back in the day)
ОЧЕНЬ ТУПОЙ ИСКУСТВЕННЫЙ ИНТЕЛЕКТ!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Italian, Portuguese - Brazil, Simplified Chinese
| $2.99−80% |
| 133ratings |
| 62% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
就那样了,米掐够之后把做的跟石一样的DLC送给玩家,然后出接着石的2,就永不优化1代了,我受够了
Muy adictivo, una vez que empiezo no quiero parar, las mecanicas de construccion y diseño de base, la progresion lenta pero satisfactoria, y la creacion de la familia al principio de cada partida son las mejores partes, pero el juego no tiene fin, por lo que una vez consigues mejorar todo al maximo te quedas sin nada que hacer excepto sobrevivir y eso se pone muy aburrido muy rapido. -Diseño, estilo y animacion: 7/10, es muy simple pero cumple con su trabajo y ayuda en mantener un aire de relajacion mientras esperas a que ocurran eventos. -Musica y efectos de sonido 8/10, la musica es muy relajante mientras estas en la base, y acompaña muy bien el resto de eventos. Los sonidos son satisfactorios e inmersivos, me hacen sentir dentro del bunker. -Diversion y jugabilidad: 7/10, queria darle un 10 porque las mecanicas y todo lo que se puede hacer permiten que cada partida sea un poco diferente y una vez se empieza a jugar no tienes ganas de parar. El unico y mas grande problema es la falta de objetivos, aparte de mejorar la base y arreglar el auto, no hay mucho mas que hacer, lo que hace que todas las partidas se terminen estancando y volviendose aburridas tarde o temprano. -Historia: 7/10, el juego no tiene historia en si, ya que como dije no hay objetivos y el juego empieza contigo ya en el bunker (y no termina), pero la capacidad de crear, editar y cuidar de cada personaje, ademas de que cada uno tenga algo parecido a "personalidades" hace que uno se encariñe con los personajes, y, de esta manera, de lo mejor de si para que no muera nadie. La cantidad de posibilidades permiten que uno mismo cree/imagine su historia, asignandole roles especificos a cada personaje, creando equipos y tratando que cada nuevo integrante de la familia sobreviva hasta el "final". -Logros: 10/10, nada muy dificil, toman tiempo, pero cada vez que se consigue uno se siente como si todo el esfuerzo diera frutos. Ademas una vez agarras el ritmo y aprendes a jugar estrategicamente llega un punto en el que lo unico que queda es apagar el cerebro, jugar y ver como cada vez tienes mas recursos para progresar, hasta que tienes todo lo que se puede dentro y fuera de tu base. -Puntuacion final: 39/50, muy buen juego, te mantiene entretenido por horas, pero advierto que el juego no tiene final, por lo que, al igual que minecraft, el juego no termina en si, sino que uno lo deja de jugar una vez te aburres o consigues todo lo que querias de la partida.
Me gusta el juego, me lo descargaba pirata cuando entré a secundaria. Ahora que lo tengo más actualizado y me he animado a subirle la dificultad, siento que se hace algo repetitivo, no hay mucho que hacer después de actualizar todo y solo queda esperar a que llamen por el comunicador de la puerta para canjear o meter gente. 6/10
Устаревшая пиксельная однако годная
tabueno. Al principio sin tutorial no entendes nada, ya que no jugué muchos así. Pero después de la 4ta familia destruida por inanición, le agarras la mano
前期不奔着汽车零件随便找找就出来了,后期只剩汽车零件找几个小时(笑哭)
средния игра ну просто норм не чого обычного
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.7K | 170 | 80% | $11.99 | |
| — | 0 | — | — | |
| $109.3K | 112 | 88% | $24.99 | |
| $107.5K | 335 | 68% | $10.99 | |
| $65.1K | 152 | 69% | $14.99 | |
| $3.8K | 5 | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 14.7K | 90% | $4.99 | |
| $2.6M | 7.3K | 52% | $9.99 | |
| $2.6M | 4K | 85% | $19.99 | |
| $2.6M | 3.5K | 73% | $39.99 | |
| $2.6M | 10.2K | 94% | $10.99 | |
| $2.6M | 5.3K | 90% | $19.99 |