
A grim RPG with card-based combat where nothing stays dead. Lead a party of survivors through a world undone by shattered Laws. Restore them and reshape the rules of the game, but be ready to face the consequences.
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About

Shards of Order is a dark fantasy RPG that throws out the rulebook for deckbuilding & card-based combat. There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. Time is your most valuable resource. Misjudge, and your team is sure to crumble.
Master the art of shared deckbuilding; there are three heroes, but only one set of cards. Every card you add affects the drawing odds. Will you build around one main hero and stack the deck in their favor, or spread the strength across the whole party and keep everyone in the fight?
Reality is coming apart. The ancient Laws that once held life, death, and time in place have been stolen or shattered. What’s left is a world where identity fractures and the dead refuse to stay buried. A handful of survivors set out to put it back together, one broken Law at a time. You’re their leader, and restoring Order is up to you – If you find it worth saving.
Play as three distinct characters, each with multiple playstyles, their own skill trees, and a personal arc. This is a full RPG underneath the cards: level up, customize equipment, make dialogue choices, and pass skill checks. Weapons and armor aren't just stat sticks. They define each hero's playstyle and can even inject unique cards straight into your shared deck, so every gear decision is also a deckbuilding decision. Layer the right gear across all three and your party starts working like one organism.
The time counter system is the heart of combat in Shards of Order. Each enemy shows exactly when it will act next, and each card you play pushes those moments closer or further away. You're not reacting turn by turn, but rather managing a clock for your entire party at once. One mistimed card can unravel the whole fight, so every move is a calculation. Three unique regions and a roster of handcrafted boss fights will push your time mastery to the limit.
As you scavenge a dying world, you recover the lost Laws that once governed it. But restoration comes at a cost. Each Law you bring back draws the eye of the all-seeing God a little closer. In your darkest moments, they will offer a helping hand, and you're free to take it. But be warned: they are known for their mischief…
Now, embark on this journey through ruin, where every decision leaves a scar, and every scar becomes part of your story.
There is no more Order. Only what you are strong enough to bring back.
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Reviews
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Reviews
Gra fajna, czasami nie wiedzalem, co robić dalej. Ale mimo wszystko godna polecenia
Great art and music, decent story and characters but where it shines is deck building. Variety of builds you can try just by respecing anything at any point for free. You can easily experiment with trinkets, armours, weapons and cards. Its pretty short with some replayability but for this price its still good value.
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Languages: English*, French, German, Simplified Chinese, Polish*languages with full audio support
Hours played at review time, across 500 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the dialogue writing is a little amateur but the overall plot/worldbuilding is fantastic, the art + music are gorgeous, and the gameplay loop is really satisfying, its pretty easy to make broken combos but there's enough different types that you can keep experimenting. A few QoL features would go a long way (it just takes too long to do a full respec right now, and half the fun in the game is trying new cards), but this is well worth the price of admission
An extremely interesting game for deck-building enthusiasts. In an era where many titles try to emulate *Slay the Spire*, *Shards of Order* takes a different approach. The game is entirely campaign-driven—not a roguelike—and blends RPG elements, allowing you to level up your characters and customize your decks. The combat system also features interesting mechanics, such as character positioning and a resource system based on time rather than mana, requiring you to carefully consider every move. The campaign lasts about 12–14 hours and features engaging lore, though it is a shame there are no translations into other languages. Another downside is the lack of a "New Game+" mode, even though the campaign offers plenty of replayability through the exploration of diverse builds.
Shards of order est un RPG de deckbuilding sis dans un monde pour le moins unique ! En effet, si l'histoire est plutôt brève (comptez entre 7 et 9 heures pour finir le jeu) et assez dirigiste, elle n'en demeure pas moins très agréable à suivre. Les doublages (anglais uniquement) sont bien faits, l'écriture est solide, et l'univers intrigant. Niveau gameplay, vous contrôlez une équipe de trois héros (guerrier, archère, mage) dont chacun a tout un panel de cartes à disposition. Vous les débloquerez et les améliorerez en montant de niveau lors de votre aventure, et les combinaisons et builds différents sont très nombreux. Mage burn ou support, guerrier tank ou aggressif, archère mitrailleuse ou one-shot, tout est faisable. Et pour accompagner ces decks, vous pourrez choisir l'équipement de vos personnages (arme, armure, et "bijoux"). Pour ce qui est de la forme, le jeu est beau et possède un style graphique prononcé, accompagné d'une bande son pas forcément transcendante mais qui soutient agréablement l'ensemble. Aucun bug ni aucun crash à déplorer, le jeu roule parfaitement bien. En somme, Shards of order est un jeu de deckbuilding parfait pour ceux qui cherchent autre chose que du roguelite.
Ciekawa fabuła, świetna mechanika budowania talii i cudowna oprawa graficzna. Nic tylko polecić.
6分,说实话不推荐,steam没中评是真的不行!!! 实际上就是个rpg游戏 套了个卡牌的壳 但是rpg你刨除大量剧情的部分及演出,就会只剩下重复而单调的战斗!!!!
Gra zakończona w 16 godzin, lecz warto. W sumie najlepsza karcianka :)
Great game with great vibes. The three characters you play are a good personification of classic archetypes of fighter, ranger and wizard. There is a good build diversity and story has a quite a souls-like crushing vibe to it. One thing I would note. that the fight with the splitting enemy in Frozen Marina and Javan boss fight could use a look at how they are balanced, because they are hands down the hardest fights in the game. The Frozen Marina one I managed to do solely thanks to RNG. I am also not sure how to get the reseting the cycle ending, if its based on how many times you use cards with Law in the name, or what. Could be explained better to the player. I was a bit shocked that I was locked out of that choice in the end, and I only played the Law of Death card couple times, maybe 5 or 7.
An awesome deck builder that's also an on-rails RPG with a great story. As soon as I beat it I started it again to try it with new combos/builds. So good.
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