
The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 13.7Kreviews | 88% | — | $6.3M |
| $3.75−75% | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sensacional! Só faltou a tradução em PT
An sich ein tolles Spiel, nur leider gibt es bei mir einen Bug, der bei mir, immer an der gleichen Stelle, das Spiel zum einfrieren bringt. Bisher habe ich keinen Weg vorbei gefunden. Ich vermute mal das ist nahe dem Ende, ich habe also nicht sooo viel verpasst. Der Anfang war aber gut umgesetzt. In guter alter Shadowrunmanier ist es klassisches Railroading. Man hat keinerlei Einfluss auf die Story, die zwar sehr gut ist, einen aber im Grunde nur von einem Kampf zum nächsten führt. Schwierigkeit ist für Leute mit Erfahrung mit rundenbasierten Kämpfen sehr niedrig und ehr ein lustiges Metzeln. Ich hab glaub ich auf hoher Schwierigkeit nicht einmal nachgeladen. Grafik ist einfach, aber stimmungsvoll, Audio ist ein Witz.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, German, Russian
| $19.99 |
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| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As an old Shadowrun fan of the Super Nintendo and Sega Genesis game, I thoroughly enjoyed this entry. The atmosphere is spot on. The music is good, combat is fun, and the story is good. While I would have wanted a little bit more freedom, it is still a very good game, and definitely worth it if you like Shadowrun. The only thing I didn't like was the final fight. I recommend speccing in shotgun, which will help a lot.
Türü normalde çok sevmezdim ama hikaye, oynanış ve atmosfer olarak beni içine çekti, her oturuşta birkaç saat harcayıp öyle kalkıyorum. Seriye de yeni başladım, bitire bitire gideceğim, yalnız bu kadar okumaya Türkçe olsa iyiydi dedirtiyor.
The game has a good mix of story, game play, character customization and avoids over staying its welcome. The game has some memorable NPCs, hits at all the typical things one might expect from a game set in Shadowrun. I appreciate that there is a spread to the characterizations you can have for the main character. There is one minor bit related to a specific piece of equipment related to the endgame that could cause you to be unhappy with your build choice, but there are companion characters that can use that item, so it isn't a requirement that your character be good with it. The there is a plot thread (that drives the final mission) that definately fits the setting, and as I think about it, is rather hinted at throughout the game (if you know enough Shadowrun lore that you might be able to guess before it shows up). I find that final mission to be more then a small escalations of the stakes of the game and am unsure if the game would have been better with something else in its place.
It's a good game from a different era in the games industry. The writing was wrought from authors that wanted this to feel like a real, living world, with real, breathing people. I think they do a good job of that. This story can feel a bit disjointed at times, but I'm getting fairly deep into it at this point I think, and the reveals are worth the investment IMO. This is probably a fairly niche game, in a fairly niche genre. But if you like this kind of stuff, you'll like this.
옛날 게임이지만 지금 해도 촌스럽지 않고 괜찮은 게임이며 플레이 타임이 짧아서 부담 없이 맛보기 좋음 세계관에 사이버 펑크가 잘 녹아있고(마법이 있긴 한데...) 필력이 좋아서 쉽게 몰입할 수 있었음 8시간 정도 걸려서 게임 엔딩까지 다 클리어할 정도로 짧기는 하지만 적절한 정도로 느껴졌음 오히려 플탐이 길어졌으면 지루하게 느꼈을지도? 사실 마지막 스테이지에서는 약간 지루했었음. 마지막 스테이지는 시간을 끌기 위한 레벨 디자인으로 느껴졌음 필수 무기의 낮은 명중률, 사살에 필요한 발사 횟수,적의 개체 수 등... 클리어한 감상으로는 쉬움으로 하는 걸 추천함 필자는 보통 난이도로 깼는데, 전투가 딱히 깊히 팔만한 재미는 없고 굳이 난이도를 높일만한 이유가 없다고 생각이 됨 후반으로 갈수록 나타나는 시간 끄는 구간들을 빨리 넘기기 위해 쉬움 난이도로 쭉쭉 넘기면서 스토리를 감상하는 걸 추천함
Stile simpatico ma non trovo un titolo degno di Neverwinter Nights e di Baldur's Gate 3 ━━━ TOTALE ━━━ ▶ 10/33 ━━━ GAMEPLAY (MECCANICHE & DINAMICHE) ━━━ [4/4] Innovativo, introduce nuove meccaniche [3/4] Interessante e divertente ▶ [2/4] Standard per il genere [1/4] Poco ispirato [0/4] Macchinoso o noioso ━━━ GRAFICA (MODELLI & STILE) ━━━ [4/4] Unica e originale [3/4] Curata e particolare ▶ [2/4] Con asset standard [1/4] Poco curata [0/4] Pessima o disastrosa ━━━ FISICA (REALISMO & AUTENTICITÀ) ━━━ [4/4] Realistica e mondo di gioco vivo [3/4] Convincente e mondo interattivo ▶ [2/4] Accurata su diversi aspetti [1/4] Valida solo su piccoli oggetti [0/4] Finta e mondo di gioco plastico ━━━ LEVEL DESIGN (LIVELLI & MONDO) ━━━ [4/4] Con possibilità di approccio multiple [3/4] Ampio e con verticalità [2/4] Intuitivo e apprezzabile ▶ [1/4] Ripetitivo [0/4] Su binari ━━━ AUDIO (COLONNA SONORA & EFFETTI) ━━━ [4/4] Orchestrale [3/4] Immersivo [2/4] Poco sopra la media ▶ [1/4] Con jingle scadenti [0/4] Assente o pessimo ━━━ STORIA (ATMOSFERA & TRAMA) ━━━ [4/4] Esperienza unica e indimenticabile [3/4] Storia ispirata e ben espressa [2/4] Racconto già visto ma apprezzabile ▶ [1/4] Trama vista troppe volte o noiosa [0/4] Lore assente o trascurabile ━━━ INTELLIGENZA ARTIFICIALE ━━━ [4/4] Simula esperienze e atteggiamenti reali [3/4] Ben congegnata e verosimile [2/4] Apprezzabile [1/4] Macchinosa ▶ [0/4] Assente o ridicola ━━━ DURATA ━━━ [4/4] Giocabile e rigiocabile a lungo con piacere [3/4] End-game completo [2/4] Longevo [1/4] Breve ▶ [0/4] Noioso ━━━ BUG ━━━ ▶ [1/1] Assenti o relativamente trascurabili [0/1] Frustranti o compromettenti il prosieguo di alcune missioni
I came in without knowing what this game is. I don't like sci-fi-background games, especially those with hackers, cybers, etc., so when I knew what this game was like, I was pretty sure I'm going to quit soon. However, to my surprise I played the game till the very end!! This game reminded me of those good old adventure games. The story was well written, the atmosphere was right, and the game was smooth and polished. I heartily recommend this game. However, to me this game is adventure > turn-based tactics > RPG. So if you are a RPG fan you may be disappointed since the RPG element is light in this game. And you only have a shifting roster, that means, all your companions are temporary, making the bond-building weak.
No suelo publicar reseñas pero creo que este juego lo merece. Estaba dudando si dar para arriba o para abajo. El juego tiene potencial por su estètica y mundo. pero en lo demas falla un poco. Muy lineal, la historia no esta mal pero es un poco previsible. El combate regular y la creacion y desarrollo de personajes igual. Si lo compras muy barato, adelante ( 2 euros me costo). 15 euros me parecen demasiado para esta sensación agridulce que deja por todo lo que pudo ser y no fue. Ademas creo que tiene demasiadas reseñas positivas.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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