
Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 13 → 0.33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 26.7Kreviews | 92% | — | $1.9M |
| $29.99 | 8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mad fun gameplay, old yet enjoyable feel, great story and ending, funny fortune cookies
крепкий ребут ниндзя-япошки сочно месятся катаной рад за франшизу, долгих ей лет
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 26 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian, Hungarian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 3.4Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think this is a great reboot. It also has a remarkable and meaningful story and its "fpsness" is very fun! 8.5/10
I remember playing this banger game on my old laptop, it slapped and it slaps now too. I ♥♥♥♥♥♥♥ love this franchise.
Первая часть подаётся на максимально серьёзных щ-щах, которые в данной серии возможны в принципе. Пойди купи [strike]слона[/strike] меч, враги сожгли родную хату, откуда-то полезли демоны... и никто пока не знает насколько Ходзи долбоклюв. Шуточки, отсылочки, пасхалочки присутствуют, но в разумных пределах. Жирная прокачка - тут вам и магия и способности персонажа и улучшения оружия и на всё свои индивидуальные расходники. Использование всего этого добра навешано на простенькие комбо, что в купе с арсеналом даёт достаточно богатые возможности по восстановлению миграционного баланса между мирами. Из арсенала, к слову, выдают револьвер, дробовик, ПП, ракетницу, огнемёт, арбалет, а также головы и сердца демонов и максимально бесполезные сюрикены, которые, внезапно, являются альтернативным режимом для катаны. Ну, и катана, да. Катана - всему голова. Шинковка мобов - максимально фановая часть, что абсолютно справедливо для всей серии SW. Хотя третья часть делает в этом моменте небольшое исключение. Из минусов можно отметить неадекватное количество сундуков/шкафов, расставлены они в каком-то диком количестве, но поскольку там денежки и патроны, между боями приходиться заниматься открыванием всего этого дела. И где-то после середины игры начинают душить враги со щитами, обойти их практически невозможно, пробивать это дело огнестрелом - тратить кучу патронов впустую, поэтому приходится ронять каждого из них по отдельности и добивать на земле, что в общей динамике не особо удобно и несколько удручает. Ну, и еще, пожалуй, боссы. Вялые, невзрачные, тупо оверхп шкафы, которые громко падают и ничего более.
Jogo simples e divertido se quiser uma partida sem pensar muito, aniquilando inimigos. Leve e sem muitas exigências técnicas, não é preciso um PC muito elaborado pra jogá-lo.
Boss fights and some other enemies are boring and tedious.
Shadow Warrior (2013) - перезапуск игры 1997 года. И если честно, то такой себе. Сюжет унылый ( разве что понравилась взаимосвязь демона ( забыл как зовут) и гг). Геймплей это тупо пеинкиллер с катаной и навыками. Музыка не запомнилась от слова совсем. Графика пойдет, оптимизация тоже. Еще хочу выделить скучных и однотипных боссов, а на высоких сложностях, мобы сплошные губки. На 1 разок пройти пойдет, не более. Моя оценка 5.5 из 10
4/10? it's somewhat fun at the start, then slowly becomes more and more boring and tedious and I personally started constantly yawning as if this was more of a chore than an actual game to enjoy the combat's very mushy, it feels like you're swinging sticks in the air and shooting airsoft guns; and instead of swinging your stick, you usually want to spam 2 of 3 "power attacks" on the sword. It gets extremely repetitive extremely quickly. I'm in chapter 12 of 16 (or 15?) as of writing this and it's become incredibly boring. I want to see what happens with the plot/story but it's getting harder and harder to keep paying attention. this also led to difficulties leaving one of the parts of the chapter 12 level. This keeps happening to me in these "story shooters", it was worse in half life 2 though if it's cheap and you want a story shooter go ahead and get it; i can't explain why but I'm currently finding it really hard to pay attention when all i'm doing is W+W+LMB, S+S+LMB, or charge/alternate fire on like 2/3 of the 6 guns you get (shotgun and flamethrower are crap for example) repeatedly and incessantly. I didn't like it as much as other shooters out there, but maybe you enjoy it more than me.
Second time through and I still maintain this is a fantastic FPS game and a great way to open the series. The jokes, the guns, the swords, the music, the racism - it makes Duke Nukem look even worse.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 9.6K | 93% | $9.99 | |
| $1.9M | 5.5K | 91% | $11.99 | |
| $1.9M | 2.8K | 84% | $19.99 | |
| $1.9M | 4.8K | 86% | $14.99 | |
| $1.9M | 11.7K | 93% | $12.99 | |
| $1.9M | 9.9K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 28.2K | 87% | $2.99 | |
| $742.4K | 3.8K | 90% | $9.99 | |
| $205.7K |
| 4.4K |
| 78% |
| $1.99 |
| $3.5M | 14.3K | 90% | $9.99 |
| $3.3M | 9K | 93% | $14.99 |
| $405.5K | 3.5K | 96% | $5.99 |