
Take an adrenaline-fueled journey through a mythical Japanese realm in the Definitive Edition of Shadow Warrior 3, packed with new features, and enjoy an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and spectacular free-running movement.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 1.57/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 4.8Kreviews | 69% | — | $1.1M |
| $39.99 | 2.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
el mejor shadow warrior de los 3 EL MEJOR pero deberia durar mas
垃圾游戏,做得不如2
I really, honestly do not understand the negativity towards this game. Maybe it comes directly from the dislike of Doom Eternal. Other than that, I'm honestly confused. Shadow Warrior 3 took every good element from Doom Eternal, improved a bit, and adapted stylistically. Nowadays, you seldom see the unique approach to the sequels like Flying Wild Hog does. Not only characters, but the world itself changes dramatically, which makes every entry unique and fresh. Ashame that, perhaps, this is the last part of the reboot story. Unless they go for a prequel. Nevertheless, I absolutely enjoyed this game and hope for new projects from Flying Wild Hog.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 5.3K | 95% | $14.99 | |
| $1.1M | 2.5K | 75% | $19.99 | |
| $1.1M | 1.8K | 89% | $24.99 | |
| $1.1M | 1.4K | 77% | $29.99 | |
| $1.1M | 2.1K | 97% | $19.99 | |
| $1.1M | 1.4K | 66% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $47.5M | 46.1K | 88% | $49.99 | |
| $9.7M | 14K | 96% | $29.99 | |
| $601K | 1.8K | 85% | $12.99 | |
| $167.8K | 265 | 85% | $19.99 | |
| $77.3K | 132 | 67% | $29.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| 131ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
优点: 总体来说,游戏大部分流程打着还有爽感的,玩法继承了本系列的高机动特色。其实内容机制精简的路线是没错的,只是这游戏的内容确实没做够。这代优化更好了,在画质比二代好的情况下多数场景的帧数比二代更高。 缺点: 1.难度和游戏时长靠重复度堆叠,后期的场景战斗过长,且几乎所有场景都只有初次抵达时存档,后续完全不设存档点。 2.有些莫名其妙的bug影响进展,比如卡在某个流程一直刷小怪但过不了关,或者抓钩直接把人甩飞死掉。 3.Boss战令人厌恶,古巨鸡那关我打了三遍,两次都把它二阶段血条打空了然后不知道该干嘛,一掉下去死了就又得从头打几个阶段,任务提示不够明显,后来开个修改器锁血来慢慢摸索才发现是要接近并用抓钩抓住那个鸡头,就是这么一个简单的操作却不明示。 总结: 这游戏休闲爽爽是可以的,但肯定不值原价,建议在50元以下的价格购买,然后对于超长流程还没存档点的部分以及Boss战部分,死了就直接开作弊器过就行,不必浪费重复刷。
♥♥♥♥ gods
lo mejor del mundo
wang
Jogo bonito bom do caralho nem vou usar virgula pra dizer o quao foda e esse jogo o 2 perto desse aqui é fichinha.
棒
♥♥♥♥♥♥♥
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.