
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst BR #89 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Aug 25 → 18.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 88.5Kreviews | 85% | — | $60M |
| $39.60 | 198ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1921 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sim
难度较前作有所减小 整体游玩更流畅 更偏向跑酷 解密 战斗场景较前作减少并更轻松
Very fun game, I enjoyed the story very much. however as a player on linux, there are few bugs like: on native (EndeavourOS) : - various visual glitches - gemplay glitches that make progressing the game impossible on GE Proton 11: - lighting glitches - few crashes overall, the game is well done apart from the bugs that occur on linux
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
哈哈哈哈
非常好玩 特别好玩 很刺激 枪战每一天
the game ever
Juegazo. Con respecto a los anteriores este tiene mejor exploración y tumbas mas divertidas y complejas. La historia está bien, aunque le falta un poco mas para superar a los anteriores. Lara está bien, es coherente con los comics y la novela que hicieron previo a este juego.
great game so far but HORRIBLE OPTIMIZATION. Dialogue randomly goes away and you have to also restart your game. A part of a puzzle I had to turn on ♥♥♥♥♥♥♥ v-sync and put my refresh rate to 60 just to be able to do it....... what are we doing
lara croft is so fab!
czuje niepokój przechodząc gre w tempie 3 dni. odkąd minął sylwester wróciłem do niej tyle razy co do mojej byłej czyli 0
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.5M | 156.3K | 94% | $29.99 | |
| — | 280 | 90% | $29.99 | |
| — | 198 | 86% | $39.60 | |
| $24.5M | 31.1K | 92% | $39.99 | |
| $117.7M | 223.7K | 97% | $39.99 | |
| $97.1M | 270.5K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.1M | 45.6K | 79% | $59.99 | |
| $60.2M | 373.4K | 89% | $13.99 | |
| $59.6M | 84.1K | 92% | $11.99 | |
| $59.6M | 198.9K | 98% | $14.99 | |
| $58.8M | 123.9K | 89% | $19.99 | |
| $61.2M | 68.8K | 85% | $34.99 |