
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst BR #89 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Aug 25 → 18.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 88.5Kreviews | 85% | — | $60M |
| $39.60 | 198ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1921 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Da grande fan di Tomb Raider fin dagli esordi della saga originale, Shadow of the Tomb Raider mi è piaciuto abbastanza, così come nel complesso ho apprezzato la trilogia moderna. Alcuni elementi del gameplay funzionano bene, la grafica è davvero curata e le ambientazioni sono splendide e ricche di dettagli. Quello che continua a non convincermi è soprattutto la reinterpretazione di Lara. È sicuramente una questione di gusti, ma questa versione non ha, per me, il carisma e il fascino della Lara originale. Anche i personaggi che la circondano lasciano poco il segno: nessuno mi è sembrato davvero memorabile. La storia parte da una premessa molto interessante, ma fatica a mantenerne le promesse e arriva a un climax che ho trovato paradossalmente anticlimatico. Nonostante la bellezza dei luoghi da esplorare, ho fatto parecchia fatica ad arrivare ai titoli di coda: nelle ultime ore giocare mi pesava quasi come un compito da portare a termine, più che essere un piacere. Un gioco con qualità evidenti, ma che mi ha coinvolto molto meno di quanto sperassi. Ne consiglio l’acquisto solo con un forte sconto.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.1M | 45.6K | 79% | $59.99 | |
| $60.2M | 373.3K | 89% | $13.99 | |
| $59.6M | 160.8K | 98% | $14.99 | |
| $59.6M | 84.1K | 92% | $19.99 | |
| $60.8M | 54.3K | 91% | $59.99 | |
| $61.2M | 68.8K | 85% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.5M | 156.3K | 94% | $29.99 | |
| — | 280 | 90% | $29.99 | |
| — | 198 | 86% | $39.60 | |
| $24.5M | 31.1K | 92% | $39.99 | |
| $117.7M | 223.6K | 97% | $39.99 | |
| $97.1M | 270.5K | 96% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
баги есть графон так се сюжет вроде норм игра не затягивает 4/10 хз лично мен не понравилось
muito bom
Amazing
爽
Shadow of the Tomb Raider was honestly disappointing. The gameplay and story felt boring compared to the previous games. Tomb Raider GOTY is still the best in the trilogy, easily.
САМАЯ РАЗОЧАРОВАВШАЯ меня часть серии Tomb Rider с 2013ого года. В первых двух частях я не знал слово "киллбокс" - здесь я знаю на каждой локации где разработчики "запретили" тебе идти не там где задумано. Неимоверно ♥♥♥♥♥♥♥ отцепляться от скалы с 100% правильным прыжком(видимо ледорубы начали отцепляться в угоду реалистичности), Лара очень часто недопрыгивает до куда-то даже с прыжком и разбегом. Даже подсказки иногда наоборот только путают(Гробница с Зеркалами). Много мелкой ♥♥♥♥♥ которая накопилась спустя 20 часов игры, то в текстуре застряну, то ОПЯТЬ киллбокс, то Лара не допрыгнет до уступа, то зацепишься ледорудом, а она сорвется когда ты ползешь по веревке. Геймплейно даже первая часть мне была удобнее и приятнее(вторая часть просто шедевр на 10000 из 10). Много негатива накопилось - ♥♥♥♥♥♥ много. Но я люблю эту серию и не могу не сказать о плюсах. Красивейшие джунгли, флора и фауна - просто стоять в лесу и любоваться очень завораживает.(Пейзажами серия всегда славилась я считаю). Ресурсов много - не бичуешь даже не высоком уровне сложности. "Доработали" испытания - чаще всего нужно выполнить 5, а на локации 6-7 штук чтобы ты точно выполнил его и не приходилось всю локацию из-за 1ой в углу штуки обрыскивать по пол часа. Оружия также много, приятно. (Но в Rise of Tomb Rider было лучше все же думаю - там была АФИГЕННО красивая и мощная двустволка - тут коряга вонючая, пусть и урона также). Все очень красиво, персонажи, волосы, вода, текстуры - игра как очень очень красивое кино, где ты СРЫВАЕШЬСЯ С УСТУПА ПОТОМУ ЧТО ВЕРЕВКА НА ЛЕДОРУБЕ ОПЯТЬ ЛАЛАГАЛА И ТЫ ЛЕТИШЬ В ПРОПАСТЬ. Минусы в обзоре раскиданы моим негодованием - заслужили. ♥♥♥♥♥ на персонажей... В первых двух частях я за каждого персонажа дрожал и сопереживал ему, было интересно слушать диалоги, что-то типо "химии" у персонажей было. А в этой части все так пресно, так наплевать на окружающих, никто не живой, всем ♥♥♥♥♥ друг на друга и мне ♥♥♥♥♥ на них... Иона даже перестал называть Лару "Птенчик"(сделаю погрешность на Русскую локализацию), но все равно - фи. Вердикт: Часть очень красивая, Лара соска-нереалка. Но местами очень уныло, какие-то нервяки из-за корявых киллбоксов и срывов на пустом месте. СОВЕТУЮ!!! ОБЯЗАТЕЛЬНО ПРОЙДИТЕ ВСЮ ТРИЛОГИЮ - БУДЕТЕ ОЧЕНЬ СЧАСТЛИВЫ. Но эта часть худшая из трилогии, увы. Очень жду следующую и очень надеюсь, что она будет по эмоциям как Rise of Tomb Rider, потому что эта часть для меня - не справилась. Допишу когда пройду игру.
The best of the trilogy. What a game.
技术无可挑剔,剧情略有欠缺。技术层面,水中玩法体验感很好。剧情层面,想把劳拉的人设营造得更加深厚,显现人性的复杂,但是却没有控制好程度,结果背离了劳拉一贯的善良勇敢人设,最后又通过献祭硬凹回来,使得劳拉人设与前几部有所出入且在这一部中像精神分裂一样前后矛盾。总之,是一部技术无可挑剔,但是剧情一大坨的游戏。
好玩爱玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.