
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst BR #89 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Aug 25 → 18.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 88.4Kreviews | 85% | — | $59.9M |
| $7.89−80% | 198ratings | 86% | #122 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
LARA CROFT BRAHHHH
Игрушка норм,только комп орет громко а так пойдет нечего не лагает
I am amazed that this game is still good on 2026. But, dialogue is missing after retrieving the champions bow when you went back to deliver it to quest giver.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Visuals: 10/10 Platforming: 9/10 Combat: 7/10 Story: 9/10 Music: 8/10
MUITO FODA
感觉还行啊
I got to run around the jungle as a hot babe with a bow wearing nothing but tribal body paint thanks to this game and Nexus and it was one of the better gaming experiences I have had in my life.
It's hard to place why this game didn't work for me, because the presentation/gameplay is a little bit more polished than Rise. The story and level design felt so incredibly generic and stale. I was 9 hours in and had zero interest in continuing. It is the perfect example of making a sequel just because the previous title did well. No big ticket features at all. I know i may be in the minority here and maybe hardcore Tomb fans will disagree, but this game was the equivalent of a forgettable summer blockbuster made-for-Netflix movie you watch half of before falling asleep.
[h2]Shadow of the Tomb Raider[/h2] [b]Keywords:[/b] Single Player • Action Adventure • Exploration • Stealth • Puzzle • Survival • Story Driven • Tomb Raiding • Cinematic [b]Overview[/b] ✔ Dark and atmospheric conclusion to Lara Croft’s origin trilogy ✔ Strong focus on exploration, tombs, and environmental puzzles ✔ Beautiful jungle and ancient ruins setting ✔ Balanced mix of stealth, combat, and traversal [b]What Makes It Great[/b] ✔ Some of the best and most elaborate tomb puzzles in the series ✔ Stunning visuals with dense jungle environments ✔ More emphasis on stealth and survival gameplay ✔ Rewarding exploration with hidden secrets and challenge tombs ✔ Strong sense of adventure and discovery throughout [b]Game play[/b] ✔ Improved stealth mechanics with more tactical options ✔ Hub-based exploration with optional tombs and side content ✔ Crafting, skills, and gear upgrades support different play styles ✔ Platforming and climbing feel smooth and satisfying [b]Exploration[/b] ✔ Massive jungle areas filled with secrets and collectibles ✔ Challenge tombs are often the highlight of the game ✔ Strong environmental storytelling in ancient ruins [b]Final Verdict[/b] If you enjoy single-player adventure games with exploration, puzzles, and stealth, Shadow of the Tomb Raider is a strong and rewarding experience. It delivers a fitting conclusion to Lara’s journey with some of the best tombs in the series. [b]9/10 – A beautiful, atmospheric, and satisfying adventure finale.[/b] [b]Reviewer's PC Specs:[/b] Linux: Arch with Hyprland CPU: AMD Ryzen 5 3600X 6-Core Processor GPU: AMD Radeon RX 5700 XT VRAM: 8 GB RAM: 31 GB
gözel
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.1M | 127.3K | 94% | $29.99 | |
| — | 277 | 90% | $4.49 | |
| — | 198 | 86% | $7.89 | |
| $24.5M | 31K | 92% | $39.99 | |
| $23.5M | 223.4K | 97% | $7.99 | |
| $97.1M | 270.4K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.2M | 373.1K | 89% | $13.99 | |
| $59.6M | 84.1K | 92% | $19.99 | |
| $59.5M | 198.8K | 98% | $14.99 | |
| $60.3M | 68.7K | 82% | $49.99 | |
| $58.8M | 123.8K | 89% | $19.99 | |
| $61.2M | 68.8K | 85% | $34.99 |