
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #32, worst CN #82 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Jul 31 → 213/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Updates
Engagement
Reviews
Themes across 2520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Solid rogue-like, does the genre proud. More depth than I would have expected, and I'm still working on it. Would love to see some more random crates in the levels.
하면 할수록 걍 하데스 하고 싶어지는 게임. 재미가 없는 건 아닌데 아쉬운 점이 너무 많음 장점 1. 덱빌딩 시스템 템창을 정리하는 형태의 덱빌딩이 참신함. 석판을 테트리스처럼 맞춰가며 덱을 만드는 과정이 재밌음. 공간을 어떻게 배치하느냐에 따라 빌드가 달라지니 딱딱 맞아 떨어질때 도파민 터짐 2. 그래픽 아기자기함 단점 1. 노잼 스토리 반강제 스토리 관심도 없는데 클리토X스 봉인인지 라일리인지 그놈이 그놈 같이 생긴 도트 토끼 새끼들 어디있는지도 안보여주고 게속 말걸라하니까 킹받음. 대사 스킵도 몇군데는 없음. 진행하려면 반강제로 귀찮은 일 계속 시킴 2. 시인성 개 구림 적 공격을 보고 피하는게 핵심인데 이펙트가 너무 두껍고 화면을 다 가려서 뭐가 뭔지 안보임. 캐릭터도 종이처럼 납작해가꼬 적 공격을 피했는지 안 피했는지 판단이 안됨. 특히 앞뒤로 서 있을 때 심함 3. 밸런스 개 구림 보통 초반 잡몹이 나중에 보스가 쓸 기믹을 미리 맛보기로 보여주고 보스전에서 그 패턴이 나와서 싸우는데 이 게임은 초반 잡몹은 쉬운데 갑자기 보스전에서 처음 보는 이상한 패턴 쏟아지면서 몇대 맞으면 죽음. 맛있게 매운 게 아니라 억지로 매운맛을 먹는 느낌. 초반을 쉽게 넘기다가 보스에서 갑자기 뒤지면 40분 날린 기분 듬 4. 무기 다양성 없음 겉보기엔 다양해 보이지만 결국 그놈이 그놈. 단검, 대검, 방패 등이 있지만 생긴 것과 공속 정도 차이지 실제 플레이에선 똑같음. 하데스는 무기마다 특징이 확실해서 새 무기 쓸 때마다 다른 게임을 하는 기분이 드는데 여기는 아님 5. 판정이 애매함 위에 시인성 이슈랑 맞물린 문제 같은데, 내가 피한건지 안피한건지 히트박스 판정이 이상해서 억울하게 쳐 맞았다는 기분이 들때가 자주 있음. 멀티하면 렉 땜에 더 심함 총평 친구가 세피리아 어떻냐고 하면 돈 보태서 하데스 사라고 할거 같음
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
感觉制作组可能玩了不少这类游戏,解决了很多这类游戏中烦人的点,体验很好。此外游戏还有很多优点,但最大的问题还是数值平衡。没有长期测试、收集数据、修改是不太可能解决这个问题的。对于这种独立游戏,可以期待较好的平衡,但不应该把这个视作必须达到的标准:虽然这方面做得不够好,但总体上还是值得推荐的游戏
직관적인 성장 요소, 개성있는 빌드들, (피흡템 같은 걸 장착한 경우)적당하거나 쉬운 난이도 고민 없이 즐길만한 액션 로그라이크 게임 불만 점이 있다면 모루 맵은 진입하지 않는 경우가 없기 때문에 휴식 장소에 모루를 옮겨주는게 좋다고 생각함.
enjoypoggingwithmyfriends
Советую в основном играть в команде, желательно с другом. Игра на удивление с каждой главой не повторяется а действительно понемногу добавляет контент, разнообразие уровней, изменение строение локаций, понемногу новых вводных в условиях прохождения. Приятная музыка, дизайн и персонажи. Из минусов на данный момент могу отметить однообразие билдов, несмотря на оружие и пока весьма малый набор артефактов в некоторых комбо, в связи с чем есть явный перекос баланса в сторону определенной меты. Все это скорее всего пройдет с постоянными патчами. Всем приятного прохождения!
楽しい
What a fantastic game. This is the first real story-rich roguelite i've played solo and it's been an absolute treasure. So much depth, so much variety, so many choices on gameplay - which is one of the things I love most about this genre.. the discovery of items, weapons and different styles of gameplay. This game has been my most favorite purchase of the summer. And i've played it all weekend (looked at my clock and couldn't believe it was 4am already.) Thank you for making such an enjoyable game to experience. (And I haven't even finished it yet!)
🐰
this is a game i feel obligated to write a review for. it's just fantastic.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $390 | 7 | 86% | $2.99 | |
| — | 0 | — | — | |
| $2.8M | 9.5K | 87% | $14.99 | |
| $773.7K | 23.3K | 88% | $2.19 | |
| $15.3K | 43 | 77% | $10.49 | |
| $1.3K | 7 | 100% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4.6K | 94% | $24.99 | |
| $4.3M | 17.1K | 97% | $14.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $4.3M | 5.7K | 75% | $39.99 | |
| $4.3M | 21.6K | 95% | $5.99 | |
| $4.3M | 7.9K | 65% | $19.99 |