
Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing exploration elements from Half-Life, along with some more modern features.


The story takes place during a violent invasion on Selaco, a massive space station sheltering the last refugees after Earth’s fall just a few years prior. You play as Dawn Collins, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders.


A lengthy adventure-driven campaign
Selaco offers a massive, uninterrupted journey packed with action and atmosphere. Explore a wide range of environments in a fully connected world - no cutaways, no time jumps, just seamless momentum from start to finish.
Intense Action set pieces
Blast through your environment with impactful weapons that really leave a mark on the world. That once lavish office space, now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
Custom AI
Selaco’s AI was built from the ground up for dynamic, coordinated combat. Enemies communicate, flank, suppress, and adapt to your tactics - keeping pressure when you're aggressive or rushing when you're vulnerable. Hundreds of voiced lines hint at their next move, making every fight feel alive.
Full soundtrack
Selaco features an original, full-length soundtrack composed by Lawrence Steele, with over 3 hours of neon-tinged electronica spanning from high-intensity combat tracks to immersive, atmospheric soundscapes.
Adapt & Overcome
As enemies evolve and gain access to new tools, so do you. Improve your weaponry with new utility upgrades, or transform weapon behavior entirely with Weapon Kits.
Replayability
Selaco is designed with replayability in mind. Jump into Randomizer Mode to experience remixed mechanics, exclusive enemies, and fully customizable chaos. Or test your skills in Incursion Mode (coming later during Early Access), an endless survival challenge set in Deathmatch-style arenas. 
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Guns go brrrrrr
Świetna gra, umiejętnie łączy stare z nowym. Grafika naprawdę robi wrażenie pokazując możliwości gzdoom. Muzyka świetnie podkreśla klimat i tempo rozgrywki unikając popadania w nostalgie. O fabule za dużo powiedzieć nie można, w pewnym sensie intryguje. To co jest mega plusem dla mnie to konstrukcja poziomów, wiele sekretów, jakiś pomieszczeń do myszkowania i świetnie zaprojektowane starcia. Czuć presje! Jednym słowem polecam.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这哪是什么doomlike 什么没有子弹时间的fear 这是r6s + prey啊 ----------------------------------------------- 少做LEVEL6这种关卡,少放点蜘蛛和黄蜂机器人,这游戏就是神中神
This is a proper love letter to the classic FPS games. It's got the DNA of Doom (Literally because it's running on GZDoom. The wizardry involved is nothing short of amazing) Half-Life and F.E.A.R. But it enough to separate itself from them to become it's own thing. The combat is super satisfying. The guns are very punchy, the sliding is crazy fun and the enemy AI is clever enough to flank you from different directions and throw grenades to force you out of cover. The soundtrack is excellent and I really love the environmental storytelling in the levels. It's filled to the brim with interactable objects that really add to the overall fun of the game. One thing you do need to learn is that the levels are pretty open and can feel confusing to navigate at first. But always remember to look for anything green. That'll lead you onto the right path. Phenomenal shooter. Just super solid all round. Can't wait for the full release.
The artstyle is extremely charming and well done, the OST has a lot of bangers and covers a lot of situations and vibes. The level design is still a bit confusing sometimes, but the devs are working on that for the next update. The combat takes a bit of getting used to and with how flashy, smokey, and fast moving it is, it might take a bit longer, especially if you're not used to boomer shooters. Overall, awesome game so far, looking forward to more. DON'T FORGET TO BRING WILSON TO DAWN'S HOME. <3
So far so good. Action is fast and fun and the soundtrack is surprisingly good. This has come a long ways since the demo. I've only ran into a couple of (what I believe are) glitches and one softlock (slid into an area I couldn't get out). Other than that, its been a blast! UPDATE ******** Just finished the first chapter and. . .. Wow what a ride! The voice lines, the charm (little touches and things you find), gunplay, soundtrack, etc EASILY makes this a fantastic experience! You can definitely tell this is a passion project. This game runs circles around a lot of recent shooters such as Ion Fury and Prodeus. If I had any complaints, it would be that the levels can feel a bit exhausting at times due to the size. Also, you may get lost a few times. I've only experienced one major crash though I think it happened because I tried to quick save RIGHT when an encounter happened. The devs say chapter 2 will be even better. I find that hard to believe since they set the bar for chapter 1 so high. Either way, I look forward to it!
video games if they were good
good game
trop bien
Well, the game itself is pretty good. THe fights are fun, the guns are cool and the graphics are quite to my liking...... BUT! There are a few things i do not like: First of all, how in gods name is Dawn (the player character) capable of sliding atleast 10 meters and leaping a few more when you jump during slide but undable to sprint?! HOW?! Especially since Dawn is in a hurry! Next up is the problem that areas are revisited but there is no quest marker. I sometimes just walk through the hallways i have already been in until i randomly take a turn to the next section. Atleast helping the player to find the place he needs to go to should be a thing. There also is no tutorial.... Again, it is a quite enjoyable game, but it needs a few features more (sprinting)....
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Players by region
Where this game's players are, estimated from review languages.
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