
Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing exploration elements from Half-Life, along with some more modern features.


The story takes place during a violent invasion on Selaco, a massive space station sheltering the last refugees after Earth’s fall just a few years prior. You play as Dawn Collins, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders.


A lengthy adventure-driven campaign
Selaco offers a massive, uninterrupted journey packed with action and atmosphere. Explore a wide range of environments in a fully connected world - no cutaways, no time jumps, just seamless momentum from start to finish.
Intense Action set pieces
Blast through your environment with impactful weapons that really leave a mark on the world. That once lavish office space, now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
Custom AI
Selaco’s AI was built from the ground up for dynamic, coordinated combat. Enemies communicate, flank, suppress, and adapt to your tactics - keeping pressure when you're aggressive or rushing when you're vulnerable. Hundreds of voiced lines hint at their next move, making every fight feel alive.
Full soundtrack
Selaco features an original, full-length soundtrack composed by Lawrence Steele, with over 3 hours of neon-tinged electronica spanning from high-intensity combat tracks to immersive, atmospheric soundscapes.
Adapt & Overcome
As enemies evolve and gain access to new tools, so do you. Improve your weaponry with new utility upgrades, or transform weapon behavior entirely with Weapon Kits.
Replayability
Selaco is designed with replayability in mind. Jump into Randomizer Mode to experience remixed mechanics, exclusive enemies, and fully customizable chaos. Or test your skills in Incursion Mode (coming later during Early Access), an endless survival challenge set in Deathmatch-style arenas. 
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best singleplayer FPS i've played, while coming from someone who is been been doing this since Unreal. Keep doing what you dou, Altered Orbit Studios, leftlicking on heads is satisfying, especially as a former cs player i appreciate the accurate hitboxes. Weapons feel great and satisfying, clicking heads with the revolver headshot upgrade, shredding the juggernaut with the backforce shotgun, nailing firestart bois on the wall with my nailgun, everything feels very rewarding and the game is not easy, even as someone who is playing fps on a regular on (most always) highest difficulty (here "Captain") as a player you have many detailed and specific options, keybinds since the devs seem to utilize the open accessibility for the user in combination with the Doom Engine! A Kind of 3Dimensional map would be a big benefit for orientation, other than that it is hard to critique it negative. edit: i would recommend turning on the "Textured Map" Settings in the Gameplay options, helped me navigate much, the critique still stands but it is way easier to navigate and very(!) detailed!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Update: They have seemed to improved the ally X performance now you can actually hit 60fps I really love this game however the game does not work correctly on the Asus Ally X it will not go above 13w of power no matter what settings you use (sometimes even less) which causes the fps to be around 20-30 now you can fix this by installing SteamOS and even though the game runs amazing on every other device they are refusing to buy an ally and fix the problem instead they keep going on about road maps and small team but i hate to break this to the devs but i have other games by tiny devs hell even by a single dev and those games don't have this problem.. yeah i understand different engines different devs etc but its really not excuse as they aren't adding anything new anyway and no other device has this game breaking problem
Um shooter retro muito rápido, com muita acção, armas potentes e níveis grandes. É excelente, mas por vezes também é fácil de ficar perdido nos mapas sem saber muito bem para onde ir.
A pretty good shooter with a solid selection of weapons and nice looking graphig style. The gameplay feels very smooth and responsive and there are a lot of upgrades for every weapon. The enemies are clever, and it's fun to fight them. The level design is appealing and offers dozens of secrets to discover and the music is absolutely fantastic. The only downside is that it's sometimes hard to find the right path, especially on your first playthrough.
This game is absolutely awesome. Every part of it seems to be well crafted with detail and full of great AI that is better than a lot of modern shooters out there. I find myself redoing the same engagement several times to get it just perfect, which is a process I enjoy as it helps me fine tune how to fight enemies more and more. The secrets are also awesome, some are just some basic hole in the wall behind some stuff, some are more complex. What a nice mix. The details on the art and the sound and everything is also awesome. The nods to other FPS shooters are cool too, such as the safe room doors using the DOOM door opening sound. Great game. Get it full price to support developers, get it on sale if you're on the fence.
ONE OF THE BEST SHOOTERS IVE EVER PLAYED. CAN'T WAIT TO PALY OF IT MORE!
Selaco is not merely good, it's a brilliant beacon of truly inspired game design. First things first; the strikingly distinctive visual style and the sheer amount of environmental details this game manages to squeeze out of GZDoom engine is nothing short of miraculous. The game world is filled with lovingly rendered voxel objects that get annihilated during the frantic firefights. It's simply beautiful. The only caveat of the ancient game engine is that the enemies are 2D sprites. However, even if you've moved on to fighting strictly polygonal enemies decades ago, I urge you to give this game a shot. You'll be doing yourself a favor. Regarding gameplay, Selaco is not a typical boomer shooter. Enemy encounters are fast paced and brutal, but they're also highly tactical. Between the firefights that constantly escalate in difficulty, you're incentivized to comb the levels for secrets and upgrades to give yourself an edge. These upgrades can transform your weapon arsenal from effective to an outright crime against humanity (or aliens, in this case). You can even go back to earlier areas to pick up stuff you might have missed while fighting for your survival. Thus, Selaco feels like a mixture of the best bits of games like F.E.A.R., Half-Life, System Shock, Resident Evil and Metroid Prime. If that description is not enough to sell this gem of a game to you, I don't know what will.
Excellent
One of the best shooters I've played. It has amazing gunplay, tons of replayability with the randomizer mode, and it makes you want to get better at the game. Its really fun (and quite challenging) on the highest difficulty. The environments really do tie the whole the game together. I appreciate all the storytelling that is conveyed through the different levels and the little details you see along the way. Selaco feels like a real place and I would want to live there! The parking garage and shopping mall levels are highlights. This game has huge potential and I can't wait to see what Chapter 2 brings.
100minutes in, i love everything about it so far, fast paced, gory, balanced weapons and for secrets hunter like me it's a blast Edit : finished chapter 1 100%, it does need some polishing, last run is a bit underwhelming, missing musics and missing ennemies. A survival / arena mod would be welcomed too i'll be waiting for updates I still have a 30 hours in the counter so i guess i was entertained
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