
Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing exploration elements from Half-Life, along with some more modern features.


The story takes place during a violent invasion on Selaco, a massive space station sheltering the last refugees after Earth’s fall just a few years prior. You play as Dawn Collins, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders.


A lengthy adventure-driven campaign
Selaco offers a massive, uninterrupted journey packed with action and atmosphere. Explore a wide range of environments in a fully connected world - no cutaways, no time jumps, just seamless momentum from start to finish.
Intense Action set pieces
Blast through your environment with impactful weapons that really leave a mark on the world. That once lavish office space, now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
Custom AI
Selaco’s AI was built from the ground up for dynamic, coordinated combat. Enemies communicate, flank, suppress, and adapt to your tactics - keeping pressure when you're aggressive or rushing when you're vulnerable. Hundreds of voiced lines hint at their next move, making every fight feel alive.
Full soundtrack
Selaco features an original, full-length soundtrack composed by Lawrence Steele, with over 3 hours of neon-tinged electronica spanning from high-intensity combat tracks to immersive, atmospheric soundscapes.
Adapt & Overcome
As enemies evolve and gain access to new tools, so do you. Improve your weaponry with new utility upgrades, or transform weapon behavior entirely with Weapon Kits.
Replayability
Selaco is designed with replayability in mind. Jump into Randomizer Mode to experience remixed mechanics, exclusive enemies, and fully customizable chaos. Or test your skills in Incursion Mode (coming later during Early Access), an endless survival challenge set in Deathmatch-style arenas. 
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Selaco is indeed magic. Rarely have I played a more refined shooter. The absolute height of Sound, Music, Level, Art design. Play it immediately, at full price, if you at all like shooters.
i like this game a lot, like a lot a lot
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selaco will kick you in the teeth and make you enjoy it. It's a shockingly complicated game built off GZDoom, featuring intense gun battles against scarily intelligent enemies, plenty of customization options, and numerous secrets to uncover. It's unforgiving and ruthless, but it's still fun at the end of the day. It might be missing the other 2 chapters of its campaign, but the chapter included as of February 2026 can take you 7-8 hours on a first run. It balances most aspects well, from its length to its shooting to its puzzle solving. Selaco is set aboard the titular space colony years after an extinction-level event on Earth. You play as Dawn, an officer in Selaco's security force known as ACES. While recovering from a leg injury at a hospital, Dawn comes under attack by an unknown military force massacring the citizens of Selaco. Against overwhelming odds, she dons her combat suit and fights to link up with surviving ACES members, battling an increasingly advanced enemy in locales like a solar research lab or a ruined city street. Selaco might be built off Doom, but it's closer to FEAR or Trepang2. Every gunfight is a desperate struggle where one false move will kill you. Enemies are extremely aggressive and very intelligent, communicating about your position and strategizing on how to kill you. They'll flank you, throw grenades to force you out of hiding, bait you into their lines of fire, and more. To top it off, their "invasion tier" increases as you progress through the game, giving them enhanced stats or new abilities like deploying shields. Enemy variety ranges from standard soldiers to flying "Siegers" and explosive drones. Though Selaco has elements of boomer shooters, like obscure secrets and heavy usage of sprites, it plays like a modern FPS. You can slide using Shift to avoid gunfire, and you can jump while sliding to greatly extend your distance covered. You can aim your guns with right-click or replace that feature with other upgrades, like dual-wielding your SMGs or loading a slug round into your Shotgun. You have separate health and armor meters, and your can regenerate up to 35 health when you fall below that limit. Upgrades for health points can be found alongside credits, weapon parts, melee damage boosts, and more. You can carry every weapon in the game at once, too. Selaco isn't an immersive sim, and it pokes fun at that genre a few times, but it offers a lot of options for tackling enemies. Aside from ammo scarcity problems in the first few sections, you'll have plenty of ammunition to spare for your weapons. Stealth isn't an option (aside from rare chances to one-tap unaware enemies with melee hits), but you can often choose when and how to start engagements. Setting landmines in cramped hallways, blocking chokepoints with props to force enemies down certain routes...hey, [b]you[/b] didn't ask for this invasion, so anything goes! There's a lot to praise about Selaco, especially the music and enemy banter. The biggest problems I have for it are with the difficulty and story. Whatever your typical difficulty is for a shooter - lower it one setting for Selaco. This game is [i]hard[/i]. It can be painfully difficult at times, especially when throwing frustrating enemies like Siegers alongside powerful ones like Juggernauts in wide-open areas. I had to skip one fight by stacking boxes simply because I didn't have the ammo to beat it, and the dozen or so attempts I made all ended in death. Selaco can still be a fun challenge on lower difficulties, so don't get fixated on plowing through on whatever your current setting is. It isn't worth it. The story of Selaco basically goes nowhere. There are a ton of datapads containing lore about the setting, but the basic plot isn't addressed, and the 1st chapter ends on a cliffhanger. You never even learn the name of the invading aliens or why they're attacking Selaco! I know that the campaign is incomplete, but the sheer lack of answers given is a letdown. At least a few of the Datapads could have been used to shed more light on the story or the reasons why certain events are happening. It was a wasted opportunity to have so little storytelling happen in the 1st chapter. Those gripes aside, Selaco is a great game. It will scratch that itch for a challenging shooter where your enemies are smart and pull no punches. I enjoyed the weapon variety and how unique the upgrades could get. Aside from a confusing section about dealing with electrified water about 1/3rd into the game, the level design makes sense and flows well. The voice acting is great, the combat never stops being thrilling or intense, and the upgrade system makes exploration fun. I would recommend it on sale.
It is well made & looks great, but idk... something is off with this game — it is just not fun. 1. Most of game feels more like CoD than Doom — you shoot distant enemy silhouettes and quickly killed when not camping. Movement and mastery is actively discouraged — sit in cover and aim. 2. All locations are carefully detailed, but level design took damage and you always lost in same detailed corridors 3. Enemies represented as sprites somehow annoy me a lot
Real Special title. Half Life 1 if it played like FEAR, on Doom. Stunning amount of work into this and it shows. A genre must. SO MANY GUN
After currently available chapter 1. Selaco is a very fun shooter. Good and atmospheric soundtrack. Gameplay feels smooth and responsive. Lot of details and thoughts put in the levels. Honestly the only weakness was storytelling for me. All of that is done though reading datapads. That is boring. Otherwise this is an excellent game. Can't wait for the remaining chapters.
One of the best FPS's I've ever played. So much to do, awesome firefights, massive levels, so much creativity. Just incredible!
Is this what its like to be a women? Jokes aside, this is one of the best games I've ever played. plenty of hours you have to put in just to beat the first act (all though i might just be bad). I recommend this to anybody that likes linear, advanced enemy ai focused games like F.E.A.R or Half Life. I honestly didn't care for this game too much, just getting it because it was in a deal with Fallen Aces too (Which is also awesome). Since its on a really old game engine, this doesn't even need to be optimized to play on any pc. The game's visuals are still stunning regardless and VERY aesthetically pleasing. The game is also EXTREMELY polished, I haven't found a single bug. I'm dead honest not 1. If you hate unintended features, including the fun ones, this game is more than polished enough for you. If your a Halo fan, This gives me some real Halo 3 ODST vibes whenever i play it. The aesthetic of a futuristic city in ruin taken over by a huge alien presence is so alike to New Mombasa. Not to mention tones of mutators that act like skulls. If you like gore, idk how, but with 2d sprites they made some really detailed gore. The best part is that the aliens are made out of grape soda, making the gore PG and safe for children ( ͡° ͜ʖ ͡°). Despite not having the most interesting story, the world building in Selaco is fun. Despite never finding out what the hell the aliens even are (I like to think Aliens that studied people for a while and grape soda as well), the lore of humanity is kind of cool and I would give it a shot. 1 last note, there are Roombas that vacuum stuff up and you can pet them too. There's a mod that gives them a knife which is also great.
Viciously difficult, but nonetheless beautiful, with deep level design and worldbuilidng paired with an unforgettable visual style.
One of the finest FPS games I have ever played, it will always hold a special place in my heart! Incredible graphics, atmospheric storytelling, amazing gunplay and top notch AI make Selaco one of the best FPS games on the market, not to mention its fantastic audio, including a banging soundtrack! This game is the absolute gold standard, dripping with atmosphere, I cannot wait for the next chapters to come out!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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