
Build your maritime career solo or with up to 4 players. Take on contracts across diverse harbors, command different ships, and tackle cargo runs, patrols, rescues, firefighting, and unexpected events in a vast Northern European open world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Set sail and build your career at sea in Seafarer: The Ship Sim. Take the helm of various vessels solo or in multiplayer with a crew of up to 4 players, explore a vast open world inspired by Northern Europe, and take on maritime jobs ranging from cargo transport and rescue missions to firefighting, patrols, and unexpected events. In multiplayer, share duties on board, coordinate during missions, and tackle the challenges of life at sea as a crew.
Start your career as an aspiring captain and earn your reputation across different harbors and factions. Complete missions, unlock new opportunities, expand your fleet, and shape your own path on the water. Whether you are transporting a variety of cargo between ports - from bulk goods and containers to LNG - answering distress calls with the Tide Guard, scouting the sea with your drone, or simply enjoying the rolling waves, every voyage brings something new to discover.
A story-driven campaign follows Teddy, an experienced captain with a troubled past. As sabotage, piracy, and old secrets come to light, you become part of a maritime mystery about guilt, trust, and redemption.
With accessible ship handling, varied onboard interactions, dynamic weather, ocean currents that shape navigation, and impressive waves powered by Unreal Engine 5 and NVIDIA WaveWorks 2.0, Seafarer: The Ship Sim brings the freedom, atmosphere, and adventure of life at sea to every voyage.

Play solo or in multiplayer with a crew of up to 4 players
Command a diverse fleet of ships - from small boats to cargo ships and tankers
Build your career through missions, reputation, and fleet progression
Customize your vessels with names, colors, flags and logos
Experience a story-driven campaign about mystery, sabotage, and redemption
Take on cargo, rescue, firefighting and patrol missions
Use interactive tools such as cranes, water cannons, drones, and rescue equipment
React to dynamic events, radio calls, daily challenges, ocean currents and changing weather
Enjoy atmospheric ocean visuals powered by Unreal Engine 5 and NVIDIA WaveWorks 2.0
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 2.1Kreviews | 65% | — | $2.1M |
| $34.99 | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Seafarer? Get ready to spend a lot of time operating a shipping container crane. And the "main quest?" got to the part with the ship on fire and had to franticly run from water cannon to helm and back because the firefighter ship kept moving even though I shut the engines down...and when I did try to steer that ship even the slightest rudder movement sent it spinning. All the while the "crew" of the ship just stands there. If there is any commands or controls to get them to help...the instructions/hints etc... are nowhere to be found. Graphics are beautiful but in the end just not fun and needs a lot of work.
The Career Update really shows the potential of this game. It's come a long way since launch. Now the game has a much more structured way to play if that's what you like (definitely my preference). However there's also quick play where you can custom create your own jobs to do at any time. It's not a super serious sim, more on the arcade side, but the attention to detail is great and the gameplay is so much fun. For an Early Access game, the performance is very impressive as of this writing. I'm running it on all High settings with DLSS at 66% with Framegen and getting solid 60fps. The water physics are awesome!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Simplified Chinese, French, Japanese, Portuguese - Brazil, Spanish - Latin America, Italian, Spanish - Spain, Danish, Dutch, Korean +4 more
| $24.99 |
| — |
| 75% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 179 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The tutorial was a little brief in getting me to know what I *should* be doing. But after it ended and I chose to do cargo everything was too vauge to give a little guidance as to get my next shipment of cargo..or if Im doing other jobs and I needed to switch pumps for an LNG carrier when loading the cargo, I had to look up the controls on how to do basic tasks. I searched through the game and didn't find anything every time. I'm not feeling like googling a "how to" every time I need to do something new in the game because it does a poor job teaching certain aspects.
Not recommended, controls are terrible.
Yes game has some Bugs but members of the hollow point gaming community are really liking it so far
TLDR: Kauft es Euch nicht! Es tut mir leid, aber das Spiel ist und bleibt unfertig. Anstelle sich um Basics zu kümmern werden immer wieder irgendwelche neuen Features herausgehauen, die zwar an der einen oder anderen Stelle leichte Verbesserungen bringen, im Kern aber wieder nicht durchdacht sind. Frachtfahrten bringen nach wie vor kein Geld ein (1.800 Credits dafür, dass ich über die halbe Karte fahre). Das neue System mit den Waren klingt gut, leider verkauf mir mein Hafen aber nichts. Es verkauf tatsächlich nur ein Hafen irgendwas und der ist weit weg. Davon mal ganz abgesehen verkauft er auch nur eine einzige wahre. Gewinnmarge 20 credits pro container - das ist die Zeit zum Aufladen nicht mal wert. Mein Charakter hat das verpixelste Haar auf der Welt - zumindest im Charaktereditor. Im Spiel sehe ich komplett anders aus :D Realistische Wellensimulation??? Optisch vielleicht, aber mehr schein als sein. Die viel zu massive Welle hinter den KI schiffen hat auf mein Mini-Schlauchboot überhaupt keine Auswirkung. Wasser Spritzt links und rechts, ich drifte übers wasser als wäre es Asphalt. Nun habe ich das Spiel schon eine ganze Weile und bin einfach nur enttäuscht. Kauft es Euch nicht. Und davon mal abgesehen ist die Performance unterirdisch - trotz meines recht soliden Systems.
Way too arcady for my liking, the dialogue is so corny and badly written its painful to listen to. ship controls are in no way shape or form even close to realistic and the overall feel of the game is as if disney released a ship simulator. also if i wanted to load and unload shipping containers id take overtime at my job as a gantry crane operator.
[h2]Für eine Early-Access-Version macht Seafarer richtig Spaß![/h2] Man sollte einfach im Hinterkopf behalten, dass es sich noch in der Entwicklung befindet – da darf man aktuell noch nicht alles erwarten. Das Andocken per Knopfdruck (K) finde ich persönlich gar nicht so schlimm. Vielleicht kommt ja irgendwann noch ein richtiger "realistischer" Modus dazu, in dem man das Manöver selbst fahren muss – das wäre ein schönes Zusatzfeature für alle, die es etwas anspruchsvoller mögen. [i]Eine Sache verstehe ich allerdings nicht:[/i] In anderen Bewertungen lese ich immer wieder, das Spiel sei keine Sim, sondern Arcade. Das kann ich so gar nicht nachvollziehen – für mich fühlt sich Seafarer eher nach einer entspannten, aber durchaus stimmungsvollen Schiffssimulation an, nicht nach Arcade-Gameplay. Für das, was aktuell schon geboten wird, ist das Spiel wirklich super. Die Wellen und die Atmosphäre auf See wissen zu überzeugen, und man merkt, dass hier Update für Update dazukommt. Ich freue mich auf die kommenden Patches und Features! [b]Empfehlung: Ja[/b], mit dem Wissen, dass es Early Access ist. 👍 [hr][/hr] [h2]For an Early Access title, Seafarer is genuinely a lot of fun![/h2] Just keep in mind that it's still in active development, so you shouldn't expect a finished experience yet. Personally, I don't mind that docking is just a press of a button (K). Maybe a proper "realistic" mode will get added down the line for people who want to actually pilot the maneuver themselves - that would be a nice bonus feature for those who like it a bit more hands-on. [i]One thing I don't get though:[/i] other reviews keep claiming this isn't a sim, just arcade. I really don't see it that way - to me Seafarer feels much more like a relaxed but genuinely atmospheric ship sim, not arcade gameplay. For what's on offer right now, the game is genuinely great. The waves and the atmosphere out on the water are convincing, and you can tell there's steady progress update by update. Looking forward to future patches and features! [b]Recommended: Yes[/b], with the understanding that this is Early Access. 👍
This game was great until they added the career update. What do you mean i have to work all these dumb loading shifts just to get to sailing and in the end only earn a measly 1,700 credits. This game feels like a waste of your life right now. Why would the developers want to change the game to be more realistic if there already is a new ship sim coming out completely focused on realism called Professional Shim Simulator. I worked hard to buy the willy bulk carrier and it was great but when i came back to the game and now I cant even sail that because i don't have enough reputation and I am not going to put up with wasting my life on essentially "cargo loading simulator" I am fed up with this game becoming frustrating and annoying to play. It went form being great and fun you would simply select a job load a few things and SAIL yes actually sail you know sort of the main point of the game. Then you would arrive in port and unload a few things and you'd have your paycheck. They have completely drained the fun out of this game. DO NOT BUY unless you are a hard core sim fan and are willing to play with the shift system.
Another game with potential ruined by devs lack of imagination. No point in buying ships anymore as the trading they added sucks balls. Might as well just do the jobs and use random ships. Fire fighting is a bin fire too. The bigger ships lose money. It all becomes rather tedious really quick. If I was a German I'd be seriously pissed my taxes were wasted on this crap. Save your money and buy something else.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 9.7K | 94% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $426.5M | 942.9K | 97% | $19.99 | |
| $101M | 196.3K | 97% | $19.99 | |
| $13.6M | 8.5K | 73% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2.5K | 89% | $27.99 | |
| $2.1M | 1.4K | 91% | $29.99 | |
| $2.1M | 1.9K | 87% | $24.99 | |
| $2.1M | 8.4K | 95% | $19.99 | |
| $2.1M | 3K | 77% | $19.99 | |
| $2.1M | 2.6K | 90% | $39.99 |