
Beyond creation, four eras come together as one! Discover the latest entry in this iconic Tactical RPG series. Form your own team of SD Gundams and deploy for battle -- with units from Mobile Suit Gundam Wing, SEED, 00, and Iron-Blooded Orphans!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 1.14/day in the week after.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed the game, however as you progress, your ms and ships get stronger and eventually you'll get to the point where there's no challenging enemies at all. I wish enemies in all RPG games keep up with your level.
Its fine. Go for it if you are gundam fans
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一直闪退
想玩 玩不了就像其他游友说(歧视A卡) 垃圾开发商 半小时闪退3次 第一次还是在页面就退了
YouTubeで実況動画見てたら急にやりたくなって久しぶりにやってみたけど どうやってもクラっシュする、画格を変えようが、ウィンドウにしようが、攻撃を見ようとすると落ちるし、ひどいときはクエストを開始しようとしただけで落ちる始末 ここまで落ちるのに対応が全くないゲームも珍しいもんですね...
一直进不去游戏,必须差评
太容易卡退了
[h3]2025/03/29[/h3] 全成就时间: 107小时 全成就时没做的部分: 1.Expansion Stage有3个没做。 2.DLC和本体的派遣任务里,难度达到了第二条线的基本都没做。 3.HELL难度只打了几个初见时没能解锁任务的Stage。 4.DLC的高难度完全没碰。 所以…… 对于成就党来说, 似乎不需要买白金版、DLC和扩展关。 在我的认知中, 一般来说一个游戏拿完全成就, 游戏80%、90%的内容应该就已经都体验完了; 而这个游戏拿完全成就, 我觉得其实才刚刚开始—— 游玩过程中,基本上没怎么看战斗动画。 而我看到的相关视频里, 有人让各个世代的驾驶员上神威高达, 每个驾驶员在演出中说的话各不相同, 光是这一点我觉得就很有乐子, 值得在全成就之后继续玩儿。 虽然这游戏不如OVER WORLD里收录的世代齐全, 但玩到现在,我觉得给个推荐还是勉强可以的。 不过今年(25年)4月他们要搞的那个手游, 说实话,我不是很期待—— 除非他们在Steam里搞一个客户端、有成就系统, 同时做到和手游端数据互通: 游戏的存档只是放在手游端, 我总觉得不是很放心。 ------ [h3]2025/03/21[/h3] 记得当年刚出来的时候果断没买。 当时不买的理由有两个: 1.比起OVER WORLD,这一作只收录了4个世代,感觉不值。 2.OVER WORLD里一台MS练好了直接无双,这一作改成了战舰联攻,看着就不习惯。 今年买是因为: 1.OVER WORLD实在是忘到记不得什么了。 2.Steam上的SD高达战棋类,就只有这一个。 到现在玩了快70个小时, 最大的感受是太TM肝了—— 肝了4000多万CAP, 将绝大部分的机体解锁之后, 还得一关一关的肝剧情; 听说想要比较自由的搭配技能, 还得刷二周目—— 至少得从HELL难度开始。 拿战舰联攻练级、刷CAP,虽然很好用, 但我还是觉得用GUNDAM一骑当千更爽一些—— 游击联攻也多少能满足, 但首先是需要僚机、 其次还得给僚机配指挥值高的驾驶员才能扩大可以锁定的范围, 就没有OVER WORLD那么爽。 ------ 一点儿题外话: 对于我来说GUMDAM只到OO剧场版, 之后的Age、铁血都没看过。 这次为了玩游戏, 还去看了铁血。(Age这一作无剧情,也就懒得再去看) 第一季还行吧, 第二季…… 这个游戏是19年出的吧, 2020年之后好像还有个动画叫水星の魔女? 那画风实在看不下去。 幸亏游戏出的早, 要是把水星の魔女也收录了…… ------ 希望: 希望能出一个OVER WORLD的复刻。 虽然不喜欢水星の魔女, 但如果能把全系列都收录, 弄一个OVER WORLD PLUS什么的,肯定会买。 战斗系统的话…… 要是能保留OVER WORLD战斗系统的基础上, 可以切换战舰联攻+游击联攻就更好了。 (好吧,梦里啥都有。该回去做梦了。)
Radeon RX 7700XTに替えたらミッションが始まる前にクラッシュして強制終了 設定にあるブルームや画面効果を全部切れば2ターンまではプレイできるが強制終了の恐怖と戦いながらゲームしたくない 今Gジェネやりたいならエターナルやってた方がまだいいかも
一兩年前還比教可以正常遊玩(不知關不關以前還是WIN10事 B社很久沒更新維護PC端很多問題 要不一直閃退要不很容易一直卡到畫面慢聲音正常幾倍差不多=電腦卡死 不是電腦問題哦,我開其他更吃資源的遊戲幾小時電腦都沒事 反而火線開個十到三十分就會遇到上面的狀況
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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