
SD Gundam Battle Alliance is a multiplayer Gundam action RPG where you can smash foes solo or with friends in thrilling mechanized combat. Acquire new mobile suits, power them up, and take them into battle in various missions!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 18 → 0.25/day in the week after.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.24−75% | 6.1Kreviews | 63% | — | $2.4M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
無双的な感じかと思ったら全然違った 殆どの行動全てにブースト(スタミナ)必要だし、敵硬いし、もっさりしてるしで爽快感が殆どない ストーリーもNewガンブレ見たく、所々にガンダムのセリフ入れてくるしでさむい 60%OFFで3500円程度で購入したが、それでも高いかなぁ・・・ 2000円切ったら買ってもいいんじゃないっすかね
喜歡鋼彈的可以玩!!
价格昂贵,不更新,可玩内容太小,
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Thai, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Spanish - Latin America*languages with full audio support
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
褒贬不一
關卡重覆性強, boss 戰不刺激。 農農農遊戲!
퀄도 좋고 플레이도 나쁘지 않은데 이렇거면 캡파는 왜 섭종해버린걸까요?
이 게임은 캐주얼한 콤보 액션 게임이라고 생각하면 곤란하고 상대의 공격을 타이밍에 맞춰 타운터를 맞추거나 저스트 회피로 피하는 유사 소울류 느낌이 있다. 처음엔 적응하기 어렵지만 적 기체의 패링 타이밍을 알고 카운터로 띄워서 연격 콤보를 넣을 때 기존의 건담 게임과는 다른 독특한 재미를 맛볼 수 있음. 근데 정가로 사기엔 비싸서 할인할 때 지르는게 나음.
ถามว่าน่าเล่นมั้ยผมตอบเลยว่าน่าเล่นแต่ถ้าเรื่องของการเล่นเกมเพลย์ต่างๆยังมีตำหนิเรื่อยของที่ กดปุ่มไปแล้วแต่มันเหมือนช้าทำให้โดนตีได้ง่ายและถ้าเราจะกดให้แน่นอนไปเลยต้องให้ตัวหุ่นนิ่งก่อนถึงจะกดอย่างอื่นได้
首先是很推荐高达粉丝买这款游戏的,最好是打折的时候买,缺点其实蛮多但是整体来说这款游戏是中等水平,能玩也能玩的开心但是吐槽的点也很多,优点莫过于粉丝的情怀,这作剧情还可以,你作为一个高达宇宙的修正者这样的角色来参与到每个作品的重要事件当中去,作为一个普通高达粉来说真的很热血,我能看到夏亚与阿姆罗最后的决战,能看到00开辟人类的未来,最关键的是他给与了很多可能性,这是最让我惊喜的地方,比如卡缪与刹那的对话就十分有趣,能让这些角色有新的演绎这是这个游戏最大的优点,其次是机体,这作机体数量很多很多没有露面的机体也可以制造出来,一方面还原的基础上,有些机体的强度真的离谱,你敢信全装备独角兽开大后变成觉醒形态就成近战了,更可怕是这家伙还能想动画里面能把敌人直接失灵。接下来是缺点我最讨厌的就是ma战,本作的ma战简直一坨,boss强霸体,近战机打上去一点反馈没有纯是各打各的,然后动作设计怎么说呢我感觉那个架势条真的加的不是很好,一般,这个架势条导致打ms后期基本上就是群殴到死,但是打ma就根本用不上这个系统
升到15级没剧情了,鼠标灵敏度设置的很奇葩,不是鼠标控制视角方向,是按键控制方向,玩起来那是一个憋屈
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.1K | 85% | $24.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $7.8M | 9.2K | 71% | $39.99 | |
| $1M | 728 | 80% | $49.99 | |
| $722.1K | 1.6K | 66% | $24.99 | |
| $60.2K | 127 | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4.3K | 91% | $16.99 | |
| $2.4M | 4.5K | 73% | $34.99 | |
| $2.4M | 10.1K | 96% | $12.99 | |
| $2.4M | 5.6K | 88% | $19.99 | |
| $2.4M | 31.8K | 98% | $4.99 | |
| $2.4M | 4.8K | 73% | $29.99 |