
High-octane action and anime aesthetics collide in this arcade racing game, featuring fighting mechanics and a storyline that hits hard. In this world, some race for glory while others seek power or revenge. Every race is a fight and every battle is personal.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Longing, ambition, vengeance. Everyone has a reason to enter the Screamer tournament, and no one’s backing down. Join the competition and race side by side with fearless drivers, ready to push past every limit to chase what they believe in.


Five teams. Five reasons to risk it all – on and off the track.
Soldiers, scientists, criminals, superstars, and ruthless magnates. Different paths now converging on a single focal point: the Screamer tournament. Led by a mysterious master, this merciless competition will be the key to each participant’s personal goals.
Choose your driver wisely: each one steers a vehicle that mirrors their style, with a bespoke design and a unique ability that gives them an edge in this brutal showdown.


The stage of the most lethal races, this arcade racing game plunges you into a futuristic universe brimming with 90s anime vibes. Step into a neon-lit world and speed across tracks where the adrenaline is always high!


Mysterious tech that changed racing forever: the ECHO.
Thanks to it, cars don’t just race – they fight! Push them past the edge again and again. Juggle between Boost, Strike, and Shield to stay in the lead, unleashing blistering bursts of speed and well-placed hits to knock your rivals off the track. And once Overdrive kicks in, it’s full-throttle chaos: no mercy, no brakes, and no room for anyone in your path. Master the ECHO power and you’ll become a real Screamer!


A Screamer needs to be ready for any kind of challenge, and being the fastest isn’t always enough. Among the various game modes, you’ll find Team Races where crossing the finish line is just as important as taking down your opponents, while in others, the key is staying in Overdrive for as long as possible. Prove you’re the best no matter what challenge stands in your way, as well as online and in split-screen mode!

Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Kreviews | 82% | — | $1.8M |
| $69.99 | 1.1Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is one of the best racing games I have myself played. The unique addition of two meters that fill in different ways Sync Gauge (Boost Gauge) fills with active shifts and driving at your car's max gear and Entropy (Strike Gauge) fills by using boosts. The way these tactical systems flow into the actual racing product makes the entire concept seamless in the game and very much enjoyable. The in race quick time events via shifting, timing the boost for a perfect boost, and charging/aiming your strike makes it more than just the racing lines and can lead to burst movements that allow for much more action packed racing especially sacrificing a boost to shield yourself leading to a much more complex weave of interaction with other cars. Overdrive however is my favorite mechanic, by maxing out Entropy you can become incredibly fast, brake very well, and handle better but if you touch a wall or get hit by a striking car you explode and lose a lot of time, that high risk high reward gameplays is seen throughout the races and makes it very fun. Every character having not only unique car specs that feel different to each other, but also unique personal skills that are the centerpiece to their strategy makes each character feel far more interesting to try. The OST slaps, the tracks are decently designed (not amazing but satisfactory), the character designs are alright. But the main controversial aspect is the difference between Leaders and Members. Leaders are way faster and far better if you want to win a race, members are more like back markers. You of course are able to toggle if you want the race to have only members, only leaders, or both. But the main thing I like about it, is it makes Team Races more fun when you can choose to sandbag and seek kills or try to place high while your ally is doing their strategy elsewhere, it leads to a reliance and trust in teams that most other racers lack in team modes. My main problem with the game that isn't the story is that you cannot choose to toggle a character to Leader or Member. Say I really only like Lavinia, she will always be a member and never a Leader. I think a cool idea would be allowing one member of each faction to be a leader and downgrading the default leader to a member so I can play my favorite character on my preferred style in team races. The story however is the reason why that hasn't happened and the story itself is very good relative to the genre. It's told in a visual novel style with some cutscenes in between, but it was a decently gripping story which blows every other story in the racing genre's modern time out of the water. The bugs can be pretty horrendous sometimes like the subtitle glitch where you just don't have subtitles during cutscenes in story so when a character is speaking in their native tongue and don't understand it you cannot understand key aspects of the context. Another bad bug is in online sometimes you can't move on the character select screen, just press your left stick in and then do it again to reset the board. If you don't know that it can be a big problem. But most of the bad bugs like the Unlock bug are removed and patched out so there's no worries now regarding progression which can be completed in every mode, even online races so you can unlock all the character's in the way you want. Overall, I think the game is really good, it has flaws but that hasn't stopped me from logging a hundred hours practically in the game. It could use more modes, but the modes we have are adequate for most casual players, so don't get discouraged by that notion.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $59.99 |
| 165ratings |
| 86% |
| — |
| not modelled |
| $23.99−60% | — | 93% | #14 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 140 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
章節性的賽車遊戲,類似Grid legends,一共70章節。非日常番與圍繞賽事經營的內容,劇情為科幻懸疑復仇類。不過感覺像是AI寫出來的沙盒小說,有夢到哪邊寫到哪的味道。語音方面因劇情有語言翻譯機,所以18位各國的駕駛都能直接用母語對談,能聽得到法文、德文、英文、西班牙文、旁遮普文、日文、犬吠。但沒有中文。開放式結尾,不知能不能有續作。 遊戲初期給我一種在香港還是澳門賽道的感覺,圍牆很高,路很窄,視野極差,所以要記地圖。操控方式超級忙,除煞車、加速之外,右邊搖桿控制過彎甩尾,然後還有攻擊跟防禦以及類氮氣加速還有個假打檔的需要操作,隨遊戲到了後期,攻擊跟加速也會產生變化。(線上模式攻擊應該還能做假動作,我沒玩,因為兩分半的賽道我就能差30秒了,玩也是砲灰),可以看後方來車但沒有360度視角,不能隨時欣賞愛車。 車輛原型來自現實大幅改裝的經典車款,有GTR-35、S30Z、911、GTI MK2、ENZO,這些耳熟能詳的名車。還能自定義外觀,但我覺得功能雞肋不買也罷。 主線故事劇情每章節會變更車手,一下玩跑車一下玩甩尾一下玩拉力的感覺(舉例而已),車子很難熟悉但可以記地圖。車速大約三百上下,約FH的S1以上等級。破關後跑去玩街機模式發現中級的電腦比劇情的中級難很多?突然從銀牌跳白金的感覺,差距很大。 結論我感覺論故事不夠吸睛、而遊戲性又輸FH、混在一起也沒有以前的NFS有料而且人家好歹有開放世界。對一般玩家來說訂價有些訂高了,但考慮到通膨與動畫內容(畢竟不是靠遊戲引擎生成的)是我個人覺得還行吧,勉強及格,畢竟現在要找到將汽車拿來決生死的劇情遊戲還是很少。打發個20小時沒有問題。還是能希望如果沒有續作,直接出個DLC把故事昇華一下。
Extremely fun racing game with a surprisingly engaging story. Requires you to use 100% of your brain to race with QTE boost, attacking, defending, shifting, and steering using both thumb sticks at once. Definitely not your typical boring motorsport game. Personally for me I wouldn't spend the FULL price on it, but it's worth it at any sale price. If you are really into the online multiplayer scene in racing games it would be worth full price. Story is over 11 hours long at least, I'm not done yet and 11 hours in. Runs flawlessly with no issues other than occasional audio hiccup
Świetna! Responsywna i przyjemna, można grać ze znajomymi przy jednym kompie. Fabuła jest epicka, nawet jeśli animkowo głupiutka.
Un bel gioco di corsa arcade adatto anche ai nostalgici di burnout e need for speed. La storia subisce un calo di interesse nelle parte centro/finale (colpa secondo me anche un po' di alcune parti dove i dialoghi si prolungano un po' troppo) ma rivela dei bei plot twist soprattutto negli ultimi momenti. Stile grafico molto bello anche le soundtrack sono decisamente degne di nota.
This is ultimately an action game, not so much a traditional racing game and not so much an anime game. Quite challenging, mind you, even on "balanced" difficulty. I think the discounted price (when on discount) is already OK for what is here. I definitely am surprised by how much I liked it and how much I ended up playing. I could probably have lowered the difficulty in some stages, but I just enjoyed the look and feel and the experience of learning the different tracks, the shortcuts, and so on. These developers are not to be underestimated, they are just not "JRPG developers", just keep that in mind. Excellent rumble and adaptive trigger support, at least on DualSense controller. Taking the story mode ("Tournament"), the "racing" in Screamer means [b]"against the clock" at first[/b], drifting and taking turns properly, and later in the story, evolves more into a [b]Carmageddon-style deathmatch[/b]. The racers ("screamers") have mechanics like meter, supers, special moves, passive abilities, installs that last for some seconds, and so on. The anime (I thought) was great, although it is there primarily for supporting the gameplay progression, so whatever interaction happens between the characters is mostly to show a new ability, or a new mechanic, and so on. The story of the tournament is inevitably tragic for most characters. Anyway, the developers do a great job of giving different personalities to the racers, including their behavior on the track. It's a good thing that every team, and basically each character have their own story arc with its own ending, and nice details like that. Each character has voice in their own language, which makes the conversations really funny, especially if you understand some of the languages. We don't all know many languages, but most of us know some insult in multiple languages.
私がヘタクソなだけかもしれないが操作が難しすぎる。 壁にぶつかりまくりで走れたもんじゃない。 どうすればいいのか書いてないし調べても曲がり方の説明をしてくれている人がいないからわからない。 面白そうなのはわかるしやりたいけどうまく曲がれなくてイライラが先に来てしまう。
One of the very few racing games with a decent story. The car handling is great once it clicks and is extremely satisfying to master. Give the game a chance and it'll feel rewarding with enough practice. Anyone complaining about the handling just has a skill issue.
Não é um game, é um anime interativo. Não é sobre corrida, é sobre histórias de vida e superação pessoal. Se você não entendeu, o problema não está no game.... Corrida Arcade de primeira, como há muito tempo não se via. Recomendo totalmente. 09/10 - Arcade Racing Game It’s not a game; it’s an interactive anime. It’s not about racing; it’s about life stories and personal growth. If you didn't get it, the problem isn't with the game... Top-notch arcade racing—the kind we haven't seen in a long time. Highly recommended. 9/10 – Arcade Racing Game これはゲームではなく、インタラクティブなアニメです。 レースの話ではなく、人生の物語と、困難を乗り越える人々の姿を描いています。 もし理解できなかったとしても、問題はゲームにあるのではありません…。 長らく見られなかったような、最高レベルのアーケードレースゲームです。 強くお勧めします。 9/10 - アーケードレースゲーム Это не игра, это интерактивное аниме. Это не гонки, это истории из жизни и преодоления личных трудностей. Если вы не поняли, проблема не в игре... Первоклассные аркадные гонки, подобных которым давно не было. Я настоятельно рекомендую. 9/10 - Аркадная гоночная игра Non è un gioco, è un anime interattivo. Non si tratta di corse, ma di storie di vita e di superamento delle difficoltà personali. Se non l'avete capito, il problema non è il gioco... Un gioco di corse arcade di altissimo livello, come non se ne vedevano da tempo. Lo consiglio vivamente. 9/10 - Gioco di corse arcade Es ist kein Spiel, sondern ein interaktiver Anime. Es geht nicht um Rennen, sondern um Lebensgeschichten und persönliches Überwinden von Hindernissen. Falls du es nicht verstanden hast: Das Problem ist nicht das Spiel selbst … Erstklassiges Arcade-Rennspiel, wie man es schon lange nicht mehr gesehen hat. Ich kann es wärmstens empfehlen. 9/10 – Arcade-Rennspiel Ce n'est pas un jeu, c'est un anime interactif. Il ne s'agit pas de course, mais d'histoires de vie et de dépassement de soi. Si vous n'avez pas compris, le problème ne vient pas du jeu… Un jeu de course arcade de haute volée, comme on n'en a pas vu depuis longtemps. Je le recommande chaudement. 9/10 - Jeu de course arcade
idea was great but how they made it is dissapointing. graphic is good and anime style cutscenes (not visual novel ♥♥♥♥ that is 95% of game) are awesome music is barely there soo i cant even say if it was good or not story jump between everyone and have a lot of plot holes and ♥♥♥♥♥♥♥♥ that you can't ignore anymore at some point 60euro for this is to much, i paid 30 on discount and still fell like this was a robbery, for 15 mayby its worth but still wouldn't recommand it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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