
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.8M — a different platform, not this one.
Lights blur. The crowd whizzes past. Your helmet rattles against the roll bar and the competition switches into overdrive. Tears stream from your eyes and the race moves into extreme speed. Tears of sweat. The same stuff that's seeping off your palms and onto the steering wheel. Get a grip. You're sliding into a turn at 200 miles per hour and centrifugal force will only carry you so far. This is velocity-driven, pedal-to-the-metal arcade racing. Strapped into a personally chosen made-for-the-Autobahn racing machine, you'll scream to redefine fast in this winding 3D ride of pure fun. Great, addictive, arcade-style gameplay Driving mechanics so unrealistic they’ll make you wish you could powerslide like that in real life! If you didn’t have a Pentium processor back in 1995, now is your chance to finally play this game!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99 | 495ratings | 78% | — | not modelled |
| $9.99 | 48reviews | 73% | — | $9.7K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best DE #209, worst RU #219 · 7 markets collected
Stats
| $69.99 |
| 1.1Kratings |
| 74% |
| — |
| not modelled |
| $9.99 | — | 77%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 219 | 84% | $2.99 | |
| — | 164 | 84% | $1.49 | |
| — | 55 | 96% | $9.75 | |
| — | 96 | 58% | $4.49 | |
| — | 246 | 74% | $16.99 | |
| — | 56 | 80% | $3.99 |