
Race Jam is a fast-paced 90s-inspired arcade racer featuring online multiplayer, 4-player split screen, vehicular combat and six unique game modes. Drift, boost, smash rivals and master shortcuts across a huge single-player campaign or race your friends online and on the couch.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Drift around corners, hit turbo pads and take shortcuts to zoom faster around the track and leave your competition in the dust.
At any time charge up a boost and use it to kick your vehicle into overdrive. Charge boosting is risky though because you lose health for every boost you do.
Ram other racers to lower their health. If you reduce their health to zero you will briefly knock them out of the race.
Collisions with the opponents or the environment can reduce your health too. Hit the repair button to recharge your health bar. Timing is key because repairing your vehicle reduces your acceleration by quite a bit.
Perform exciting actions to fill up your fire meter. When filled your vehicle will become on fire and have increased acceleration and top speed. It's just the X-Factor you need to make that final push to catch the leader!
Race - Arcade style racing just like it was in the 90's but improved!
Tour - A deep and full fledged single player campaign with Over 99 missions to complete! Can you unlock all the vehicles and find all the secrets?
Chase - Keep your eyes open because the Cops use all tactics at their disposal to slow you down as players race to the finish!
Collect - Valuable items are scattered around the track as players race to collect them. The person whos collection has the highest total value wins!
Stunt - Perform crazy stunts to see who can get the highest score! Vehicles can rotate in the air, grind on the sides and drift around to continue combos and increase score.
The Gauntlet - Can you survive till the end in this challenging Roguelike mode? YOUR MISSION: Win a race on every single track in a row. After each race you gain a new random perk or bonus to help improve your chances of survival!
Enhance your vehicles with upgraded parts to improve your stats. Or change your rims, spoilers, paint and more to show off what you’ve unlocked!
Up to 4 players can hop on the couch and race for bragging rights across all tracks and game modes!
Beginners can switch on Dad mode for a fun casual experience where catching up is easier even after making making mistakes.
More experienced players can use advanced techniques such as boost cancels, flawless boosts and more. These techniques along with the general gameplay allow for more skill expression then any racing game that has come before.
Online Multiplayer - Matchmaking and Private Rooms to Race against the world or your friends
Ranking Levels - Progress through 30 online ranks to see if you can hit the top rank and become the Ultimate racer
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For people looking to buy: I'll just cut right to the chase. The devs are very kind and attentive folks who are putting their all into making this game the best it can be. What is here right now is very fun. Racing is fun, the vibes are fun, and there's a fair amount of stuff to do to keep gameplay fresh. I recommend this game, and I also recommend joining the Discord so you can have easier access chatting with the devs. The rest of this is more going to be towards the devs, as this game is currently in early access, and I can absolutely see a fantastic vision in the works. I have some critique to share, but it's all out of love for what I'm seeing. So, going into this game, I could immediately tell I was about to start playing something special. The menus have a very laid back feel to them. Very stylish, yet relaxing, with some clever visual gags when choosing different options. The pixel art is also phenomenal, and it just all gave me a warm and fuzzy feeling. Menus are easy to navigate, everything is clear as day, and the section on how to play was straight to the point. I was initially a little disappointed when I saw there were only 9 tracks, but I had to remind myself "this is early access." That said, I'd still like to now take the time to talk about the first major positive point for me: [b]the tracks.[/b] Every single one managed to stand out in its own special way. Each track feels like a completely different experience in both atmosphere and layout, and I hope the devs keep up this level of diversity. On top of this, I also really love the [b]car selection[/b]. There's 26 of them as of the time of this review, and half of them are basically knockoffs of various sports cars, while the other half are much crazier vehicles, with some being references to popular media like Batman and Twisted Metal. I love how different each car feels. Some are grippy, some are speed demons, some are more about spamming turbo, and some are absolute tanks that can withstand tons of punishment. Upon starting my first race, I was impressed with how intuitive the gameplay is. It's easy to learn, but difficult to master. You have three meters. Health, boost, and fire. In order to boost, you have to hold down the boost button, then let go when the meter fills up all the way. However, this will also take away some health. You can hold the repair button to refill your health, but you also slow down while repairing. The real sauce comes from pulling off [i]perfect boosts.[/i] If you let go at just the right time, you'll get an even stronger boost without losing any health. The timing is strict, however, so there's a large degree of skill involved in pulling off chains of perfect boosts. This system alone is incredible to me, as it not only introduces a lot of strategy, but it rewards skilled players who are willing to be a bit more daring - especially during the... [i]spicier[/i] races where you only have 1 HP. However, an extra element is the fire meter. As you pull off perfect boosts, damage opponents, do stunts, etc. you'll build up a fire meter. Once full, you can enter a state where your car becomes faster and self-repairs. You can also save the fire meter to build up two more levels, with the second level allowing you to do more damage to opponents, and the third making you flat out invulnerable. Once the fire meter depletes, you still remain in the fire state, but colliding with any walls/cars or resetting your car will end the state. It's vital to maintain fire for as long as you can, as you're not only moving much faster, but you're also always healing, meaning less penalty for boosts. The physics have a weighty feel to them. While the handling model is strictly arcade, don't expect to be pulling off sharp turns without proper braking, otherwise you may find yourself hurling hood-first into a wall. You can also use the right stick to do stunts in the air. However, once again, cars [i]are[/i] quite heavy, so you need to pay close attention to how much you can pull off before landing. I like the overall "feel" of this game. Simplistic, but the physics are challenging enough to be engaging. There are [b]two things[/b], however, I think could use some improvement. The first is drifting. This game has a drifting mechanic where you can hold a button to slide around turns and get a potential boost out of it. I haven't really found myself using it much, as I feel it's just too awkward and doesn't provide enough reward. I'm willing to say I probably just "don't get it" yet, but I generally found it faster to just brake around corners and do perfect boosts. Drifting tends to slow me down too much and send me straight into walls. The other thing I feel could use improvement is general combat. This game kind of encourages you to be violent towards your opponents, and yet there's just not enough reward to it. Opponents can spin you out incredibly easily, and it feels like most of my hits don't really do much... especially towards cops. I end up doing more damage towards myself than anything, and so I find myself flat out avoiding combat. I will say, however, I do like the cop system. They can be relentless, but I appreciate how they'll go after opponents in races as well, so it never feels entirely rigged against you. Good stuff there! Next up is the variety of stuff to do. I love the diversity. Races, cups, missions, stunt mode, and even a dungeon mode known as "The Gauntlet." The gauntlets were a particular standout for me, as you have to keep winning at events to earn perks and move higher up the ladder, with challenges getting increasingly difficult and failure meaning you go back to square one. Generally I detest these kinds of modes, but this was actually super fun! The missions are also quite fun and full of crazy stuff to do. You may have some ordinary races, but then you'll end up in something crazy like having to do stunts in a bus or doing a time trial while dealing with an onslaught of cops. There's a number of secret missions that can be unlocked by fulfilling certain objectives in other missions, and they're always hinted at via clues. A lot of these clues are clever such as "Sdrawkcab Hsinif" and "Catch 'Em All," but I feel other clues could use some rephrasing. While I certainly don't live under a rock, I'm not entirely privy towards the finer details of some pop culture, and so I don't really find myself understanding some clues such as "Tyson Cops Iverson" and "Miller From Downtown." Some of them are a bit too cryptic and leave me scratching my head as to what to do. I also feel some missions are kind of unnecessary difficulty spikes. For instance, there's some stunt events where air controls are disabled. The physics don't really feel polished enough yet for that sort of thing, and so you kind of pray to RNGesus that your car will react the way you want it to. Compare this to something like, say, the old Rush games. You may not have had air control, but the physics were wild enough that you could absolutely count on your car bouncing/rolling all over the place. This game just does not currently have that, y'know? So I would either make some improvements in those areas, or I'd cut missions like that. Focus on your strengths and all that. :) I think sound design could use some more oomph. Beefier car sounds, more tire squealing, more satisfying crunches when hitting other cars, all that stuff. What's here is serviceable, but often it feels a bit too quiet and tame. Music, however, is absolutely bangin'. I want a download of this game's OST, pronto. Lots of very 90s-arcade-racer vibes. I think that's all that comes to mind for now. I hope some of this helps you guys out, and I wish you the best of luck. What you got here is already really good, and with the right work, I can see this going from "really good" to "an absolute classic." Take care, y'all. <3
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Languages: English*, Spanish - Spain*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um dos melhores jogos de corrida que já joguei
This game brought me right back to my childhood and teenage years! If you are looking for some awesome 90's style arcade racing, then "Race Jam" is a must have in your game collection. I absolutely love being here for this game's early stages and can't wait to see it evolve with updates/patches. The game's visuals are like seeing your favorite racing games from the 90's get a remaster. The controls are excellent, even this early on. They are smooth, responsive and easy to get comfortable with. The soundtracks are a lot of fun, but there were some audio level issues along the way, which have already begun to be addressed by the developer, so I am not worried about those. The lineup of vehicles is amazing! Each one will pull on your nostalgia strings. There are multiple game modes, so there's something for every racing game fan. Overall, I highly recommend "Race Jam". Especially if you grew up playing racing games in the arcade and on home consoles! Get your copy of "Race Jam", today!
Aside from some minor issues, Race Jam is an easy recommendation for people looking for a neat arcade racing experience.
This game is genuinely CRIMINALLY UNDERRATED AS HELL, and I'm saying this as someone who has seen this game only have way less than 100 Steam reviews at the time. In all honesty, I felt a bit bad just thinking about it, so I figured I'd add a review of my own. When I say "CRIMINALLY UNDERRATED", I absolutely mean it, alright. I did the first stream of this game around 12th of June, 2026, and it was an absolute blast (with caffeine involved, as I took caffeine, people can be different). Safe to say, this game not only can be very fun, but also pretty chaotic, especially if cops get involved. Honestly, races with pursuit happening do remind me of the good old days of Need For Speed, like Need For Speed Most Wanted (2005) and even older games before that. The developers behind this also greatly appreciate the feedback they get from the community, which is yet another reason this game's underrated. Certain vehicles were added to this game as community-voted ones, such as "Friend", which is a RC car based off cherished childhood memory in a way, and "Rollin" based off the SL500 Mercedes Benz. So safe to say it may not even stop there, for there may be more cars to come (maybe even more tracks, you never know!), yet to be added into the game. If you loved playing classic retro racing games back in the day, that didn't care about realism, and loved arcade-style racing, then you'll surely love playing this. (Besides, games like this are usually far more fun, not having to worry too much) Just keep in mind that this game does have a push boost system, where you hold the boost key, and release the key as soon as you see the boost bar hit max, for flawless boost. Failing to do so will cost you HP, but you can repair your car.. and if you're not that great at flawless boosting, you can always just drift and let go of the drift key to boost as well. Each to their own preferred playstyle, let it be on a keyboard, or a controller. No judgement here, fun can be had in any way you want to play it, let it be casual, competitive or/and straight up hardcore. But don't you ever dare come around and say that "this game looks like AI slop" unlike certain someone I know who said it in the livestream chat once. Boy, was I FUMING & disappointed after the stream was over, still thinking about it even to this day as I write this... like how dare you say that it looks like one? This game is made with 100% passion, so no AI slop here. PERIOD. Honestly, if anyone else says something similar to that as well, it's clearly obvious they're only doing it to either ragebait you, or/and the developers. Not funny, if you ask me. Like the hell you mean by "looks like AI slop" anyway, like what were you expecting?... Now, I can also see people getting pissy over the game for having a "Roguelike" tag in the store, but let's be honest.. "The Gauntlet" in said game IS the roguelike mode, and roguelikes usually require you to make choices anyway during the run. Even if, say, the rest of the game may not seem roguelike at all, when compared to "The Gauntlet", but that's besides the point. At least it HAS a Roguelike element, even if the whole 100% game may not be roguelike itself. There will likely be more tower gauntlets added in the future, which is also something to keep in mind. But each to their own opinion, I suppose... Can't always please everybody. Besides, the game is only guaranteed to get better overtime, with how appreciate the developers are of the feedback they receive from the community, with how many bugs also get fixed thanks to the Race Jam players reporting them to the devs. Even to this day, we likely have at least a few players who still play Race Jam even to this day, every time a new good update has released. This game is already doing so much stuff better racing-wise than most triple or quadruple A games nowadays, and that's saying something. GENUINELY glad to have found this gem on Steam. Definitely recommend trying it out, if you haven't already (bonus points if you've played arcade games before in the past, especially the older ones)!
Not great at the moment, i had some issues with the physics and frustration regarding mechanics (especially the boost charge and the UI element surrounding it [please make it larger and put it closer to the car]). I still see the potential with the game but right now it needs some work. Also HOW IS THIS GAME 45 GIGABYTES.
Vintage vibe but with modern clean maps. I was a fan of Cruisin USA on N64. Similar feel but with many more in-race variables and bonuses.
Actually some of the best arcade racing, cars are great, maps are awesome, good game.
An homage to retro arcade racers. Clearly a labor of love for the creator. Gameplay is pretty smooth. Fun! Worth the price.
Hidden Gem, you can see the game as a buffet of racing games; it has many easter eggs and hints to 80/90s movies and games. It's still in early access but has heaps of potential! Better than most modern racing games.
Players by region
Where this game's players are, estimated from review languages.
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