
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
᠌ ᠌
Bis jetzt gefällt mir dieses Spiel sehr gut. Ich finde das Kampfsystem gut. Verstehe nicht wieso andere damit ein Problem haben. Wahrscheinlich alles Genshin Impact Spieler xD. Das beste ist, dass der Protagonist auch Sprechen kann und nicht wie in manch anderen Spielen seine Zunge verschluckt hat.
Cara o Jogo tenta ser tudo, e é ruim em tudo q se propos a fazer, história bem meh, personagens meh, combos meh, progressão meh, é animação pra tudo mto chato, é loading infinito, e os cortes pra visual novel a todo momento, MTO CHATOOOOOOOOOO, mas terminei entao, não compre e nem jogue, NEM em promoção.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 3.6K | 86% | $29.99 | |
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $4.3M | 25.5K | 97% | $7.99 | |
| $4.3M | 6.7K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2K | 59% | $59.99 | |
| — | 0 | — | — | |
| $14.9M | 5.3K | 48% | $69.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $859.9K | 4.8K | 79% | $7.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
遊戲設計思維停在老日式RPG上,題材新穎但劇情及遊戲性普普 在打擊感上技能連招打起來很爽快,但前提是能夠連招,光是等技能條回魔用普攻打會打到中風 至於大家不滿的漫畫分鏡,就像吃習慣頂級料理回頭吃平民食物一樣,看多了全3D語音過場動畫再回看站樁對話甚至沒語音會極度不適,個人認為用漫畫分鏡做過場也是一種不錯的表現方式,再銜接戰鬥上割裂感並不重 最後 . . 特價再買,整體內容真的不值得原價,本體一千多直接把空洞或黑帝斯12代包下來不好,非要去買這款 吃慣了大魚大肉,偶爾也吃個清粥小菜平衡味蕾,特價後就是一款不錯的小品遊戲 (看白毛女主不香嗎?
Le jeu possède un très bon potentiel et une base narrative intéressante. Toutefois, les phases de dialogue, longues et souvent présentées sous forme d’images figées, peuvent devenir fatigantes. Le lore est captivant dans un premier temps, mais il aurait gagné à être plus condensé afin de permettre le développement d’intrigues supplémentaires. Le gameplay reste néanmoins un point fort, avec une prise en main fluide et des capacités de télékinésie agréables à utiliser. Il est simplement dommage que l’expérience soit majoritairement centrée sur les dialogues et les déplacements entre zones, au détriment des phases de combat.
Нерлохая игрулька скажу я вам, даже отличная. Боевка интересная, мир раскрыт, сюжет хороший. Единственный сюжетный минус для меня - отсутствие импакта от драк с ключевыми персонажами, вроде бы мы их победили в битве, но всем хоть бы хны и сюжет идет дальше, чел после избиения может встать как огурчик в катсцене. Ну и отсутствие как таковой полноценной любовной линии, со всеми персами какие-то обрубки, ну можно же было сделать это на выбор игрока. Моя оценка 8.5/10, особенно вам зайдет игра, если вы фанат киберпанка или терминатора.
неплохо, боёвка топ
比原神好玩堪比钟离假死
great rpg really fun
Технически игра превосходна, обширное меню персонажа, настройки, удобная информация об игре. Так же шикарно поставленая боёвка и игра со способностями, приятный визуал игры и спец. эффекты. Но у игры есть 2 очень больших минуса. А именно очень слабый сюжет с безхарактерными персонажами, и очень затянутый геймплей который составляет пробегись туда, подерись там. нету развития персонажей.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.