
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
esta bueno pero creo q necesita una pc de verdad potente para disfrutarlo al maximo si tú pc no cumple ni con lo minimo comprarlo es tirar el dinero ya q sera horrible la experiencia, pero si tu pc es formidable lo gozaras es brutal y muy bello algo distinto ejjeje provecho!
노잼까진 아닌데 음?
剧情拉了,但是很好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
d:
绝对不推荐,先玩男主线的我在第八章前被女主追着打了一路,到渡月直接和解,毫无一点解释为什么,然而圣母男主也是神人,毫无底线的原谅女主队,亲爹在女主面前死了也可以和解,这双线叙事叙事得一塌糊涂,信息差如此巨大的情况下,真不如通过视角切换交替叙事来得好,导致在打通男主线后仍然对女主队观感极差,完全不想开二周目看女主那边的剧情。总之,全程跳过剧情的话玩的还是挺爽的,但是都玩jrpg了,不就主要看个剧情么
剧情演出主要用ppt,当然,行是行的,这固然很好,可是千万别闹出什么乱子。 建议先玩女主,不至于云山雾罩而看不懂剧情。男主有点窝火,全程谜语人,总是剧情挨打还没人告诉你为什么挨打。补上DLC卡连的剧情,称得上剧情不错。 战斗主要靠SAS,很多怪的机制需要一一对应,这些怪异有瞬移,有神圣护甲,开挂也是NoDamage。尤其是后期大量堆怪,让新鲜的体验变成了繁琐的流程,点名批评“XX圣诞”、“XX车轮”。 整的来说,前期牢,但后期(尤其是通关男主后的二周目)由于绯红的丝线也将我们紧密相连,相对不牢了。
好玩,剧情9/10,可惜我手残玩不了这么高难度的动作游戏,非常简单难度过的也很艰难...
лучше гуля
其实挺好玩的,虽然剧情很烂,但是战斗挺好玩的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2K | 59% | $59.99 | |
| — | 0 | — | — | |
| $14.9M | 5.3K | 48% | $69.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $859.9K | 4.8K | 79% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 6.4K | 88% | $29.99 | |
| $4.3M | 4K | 87% | $29.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $4.3M | 25.5K | 97% | $7.99 |