
A real-time strategy+team competition game, in 189, the Han Dynasty launched a mutual attack and expansion of territories, operating their own forces, and seizing generals and resources until the world was unified.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏还行,老游戏卧龙传的思路 1. 线上排队游戏,看不到玩家名字,看不到玩家状态 2. AI太弱智 3. 感觉线上排队排到的全是机器人
好玩,可惜曝光度太低,線上人數不多 一局大約1小時多 打AI局感覺挺容易被特別針對哈
번역이 진짜 개판인데, 저같은 삼국지겜 마니아는 알아서 뇌이징해서 알아보니까 상관이 없습니다. 조작감이 안 좋은 부분이 정말 많아서 굉장히 답답함을 느낄 수 있습니다. 하지만 삼국지 게임 매니아라면 충분히 재밌게 즐길 수 있을 것 같습니다. 삼국지 전략겜을 하면서 이정도로 정신없이 바쁜 걸 느껴본게 처음이라서 굉장히 신선한 플레이 경험입니다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好友对战必备游戏
辣鸡游戏不建议购买
三国版吃鸡 算是不错的游戏 内容不多 但耐玩 缺点是东西有点少 希望可以多加点元素
挺好玩的,可玩性再丰富点就好了。
아! 기대하고 했는데, 게임 심각합니다. 적도 없는데 갑자기 함락되는 건 무슨 경우인지 제일 우수한 카드들 모여있었는데, 갑자기 함락으로 카드 대부분 잃었습니다. 어이가 없습니다 이런 식으로 계속되면 게임의 재미가 없어지는 한 편 하기 싫어지기도 합니다. 버그 수정 빠르게 해주세요!
I had high hopes for this game. Unfortunately the UX and onboarding was pretty rough when already accounting for translation issues. I would have kept playing but not far in the game started doing 3-5s freezes and wouldn't queue up any more player actions for me (upgrading buildings etc). Had to Control+Alt+Del.
一場戰鬥沒有幾個小時結束不了,沒有暫停按鈕,沒有儲存,玩到一半還常常遊戲當掉,一當掉就全沒了只能重玩。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.2K | 52 | 65% | $8.99 | |
| $123.3K | 180 | 89% | $18.99 | |
| $81.5K | 299 | 84% | $7.99 | |
| $0 | 44 | 68% | Free | |
| $0 | 89 | 65% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31K | 116 | 75% | $14.99 | |
| $31K | 116 | 66% | $14.99 | |
| $31K | 677 | 68% | $1.99 | |
| $31K | 562 | 79% | $1.99 | |
| $31K | 119 | 69% | $8.99 | |
| $31K | 87 | 18% | $9.99 |