
A real-time strategy+team competition game, in 189, the Han Dynasty launched a mutual attack and expansion of territories, operating their own forces, and seizing generals and resources until the world was unified.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is complicated but with simple attack and move, the strategy is stupid , i thought its like the game Millions lords , but its worse , the contradiction in its defence and turrets are huge , u actually will loose if you are like 2k difference in power even if there is like 5 turrets around you , it will grant you 0 protection , naaaah avoid it the idea is stupid and the price is huge for nothing .
This game is in pre-release but if you like the old school nes and sega strategy games you like this too. I still play romance of the Three Kingdoms for sega and it is very similar.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真垃圾
媽的 好幾場形勢大好 給我來個 資源加載中 我他媽時間很多是不是 ???
个人强烈建议,1.给这个游戏加个暂停键,2.加个存档功能吧。这游戏玩起来特别心累,稍微有点失误就完蛋,真的是比单位时间操作量,是我玩游戏,不是游戏玩我。感觉是这个游戏开发商用他网游的思路来打造这个游戏,但是现在在线玩家为0,所以也建议把联服务器关了吧,改成单机得了。总之,这个游戏能玩死你,没有游戏体验
挺好玩
这游戏废鼠标,打一局游戏无限点鼠标,还废手,打两把手就抽筋了,做个游戏能弄好点吗?打把游戏平均每秒我要点好几下鼠标,我能好好玩游戏吗?招在野武将就不能像招降一样来个一键招募?出征能增加选将出征吗,每次点出征都不能选出将人数,我有兵的将全给我默认出征了,还取消不了,出征的部队中途也取消不了,我玩了两三把手快废了!!!!!!!!!!!!!!!!!
本以为跟之企鹅平台的王朝霸域一个类型的策略类游戏...没想到是个需要凹人品的即时战略..手忙脚乱还得看脸确实游戏体验差了点.. 联机不说了..单机赶紧给个暂停..游戏还算能玩..
游戏操作简单~不许烦恼太多
就一个单机游戏,还不能暂停不能存档,差评!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.2K | 52 | 65% | $8.99 | |
| $123.3K | 180 | 89% | $18.99 | |
| $80.8K | 332 | 85% | $7.99 | |
| $0 | 89 | 65% | Free | |
| $0 | 44 | 68% | Free | |
| $0 | 2 | 50% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31K | 116 | 75% | $14.99 | |
| $31K | 479 | 61% | $4.99 | |
| $31K | 146 | 83% | $11.99 | |
| $31K | 676 | 68% | $1.99 | |
| $31K | 179 | 75% | $8.99 | |
| $30.9K | 436 | 63% | $2.49 |