
2000年,山城市新闻频道的电视画面莫名跳出一则旧广告,而广告的代言人是已经去世的特异功能少年——三眼神童。有传闻三眼神童的亡魂劫持了电视信号。 调查局受命展开调查。随着调查的深入,一个藏在黑暗处的犯罪团伙逐渐浮出水面。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
其实吧,游戏没有那么出色,剧情上有几处是不好,比如邱芜的结局草率了,杨伯鸿看光盘硬控到死,光盘的秘密到底是啥。但得说整体下来体验不算差,美术音乐很棒,角色也挺讨喜,老杨的阴狠,关卡元素都挺棒的,比较适合这类游戏的新手玩家玩。以及我的邱芜啊,蟑螂你好狠的心啊!!!
月光蟑螂纯纯路径依赖,三部作品都是死女主,前两部还好有伏笔铺垫,这一部就像是快做完突然发现没啥高潮爆点凸向结局,然后一拍脑袋说要不咱把女主搞死吧,反正之前也这样干,这样包有情绪渲染的,然后垮垮两下给女主踹死,我真的被气笑了,让一个好人刚刚克服恐惧就以这种方式去死,不会以为很有戏剧性吧,这丫纯纯恶趣味
同样的套路玩俩遍就不好玩了,而且这部还是十分恶意的大结局献祭女主,剧情逻辑莫名其妙,死这个女主对结局有任何影响吗?完全是作者的恶趣味
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 841 reviews with recorded playtime.
作为烟火的忠实玩家,三伏带给我的震撼远超预期。他没有依赖低级惊吓,而是用中式悬疑的内核与深刻的人性探讨,让我在湿热的三伏天里,感受到直击灵魂的寒凉与感动。游戏以90年代的“气功热”为主题,双主角跨越时空调查“三眼神童”的设定极具巧思。徐清源与邱芜的视角切换,将过去的残忍与当下的破败交织呈现,蒙太奇式的碎片叙事让真相在环环相扣的揭秘中呈现。没有鬼怪作祟,却在各种诡异场景将人心之恶的恐怖渲染到极致——正如游戏的内核“归为害人,只是鸣冤,真正茹毛饮血的是人本身”。如果你偏爱有深度中式恐怖,三伏绝对值得一试!
小邱死的毫无意义 除了唐雨苏秘书小邱三个女孩其他都是一坨大的 浪费我感情 赔钱!
真的好好玩,但是还是喜欢烟火,不是说这个不好玩,但是和烟火相比喜欢烟火的故事
故事主旨从头到尾不知道在讲什么,行为逻辑前后矛盾,人物刻画参差不齐,感觉想强行融入一些民俗解密,但是融合的很烂,而且剧情也是一坨,槽点太多,全程忍着不适感打完,最后还莫名其妙写死女主,最后回忆女主拍警服那块更是看的我恶心,恶心了玩家,也在恶心塑造的这个人物,不像是纪念,更像是在讽刺她一样,沙比游戏。
剧情有问题 宗教元素没到位 后期开始拉了 黑暗现实的故事挺带感 挺多环节设计也都很不错
相比烟火整体游戏的质量还是提升不少的,但最为关键的剧情却似乎有些下滑,单论这俩部作品对于关键人物死亡的设计和处理,烟火显然更胜一筹
界面上给你好评是因为你需要这个,评论里我还是要骂你的,如果你们只会在结局的时候把主角写死(还是用一种非常没必要的方式)以此来掩盖你们不会塑造人物这个缺陷的话,去找个大学旁听一下中文系的课程吧。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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