
2000年,山城市新闻频道的电视画面莫名跳出一则旧广告,而广告的代言人是已经去世的特异功能少年——三眼神童。有传闻三眼神童的亡魂劫持了电视信号。 调查局受命展开调查。随着调查的深入,一个藏在黑暗处的犯罪团伙逐渐浮出水面。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我说实在话,虽然剧情后面有点拉跨……但是前面太惊艳了,三伏牛逼!
美术相比烟火真是超级大进步,很特别的色彩。也发现了对烟火的一些小呼应,花盒子呀,意气风发的叶医生呀,还有一样的从井底向上。邱警官(?)在饭馆工作之类的感觉也给最后揭秘实情留了伏笔。语言比起烟火要更加贴人物。小女孩道长明镜台之类的不知道会不会在之后的作品里面再见面。但老实说,光盘产生以及作用方式我感觉没有交代明白。反派怎么打算靠神童翻盘还有最后如何解决校长,我个人感觉也有点仓促。就,以我目前玩到的内容来看,我总觉得设定好像差一点点没有圆上。故事剧情上感觉可以更好。
演出、配乐都很有感觉,恐怖元素相比前作少了很多。故事后段和终章挺现实的,但不是每个人都能接受。(*剧透[spoiler]我也不能接受啊 ,邱芜死得太仓促了[/spoiler])。 当然,还是一个好游戏,某些散发人性光辉的情节果然还是百看不厌, [b] 也希望大家都能发现生活中真挚而美好之物。 [/b] [spoiler] 可惜叶医生还是没能走出那座大山。 [/spoiler]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 841 reviews with recorded playtime.
前几章张力很强,比起前作烟火感觉进步了不少,但是后期剧情存在争议并且没有前期那么惊艳了,高开中走吧算是,不过还是很好玩的(美味表情包.jpg)
有些cg过场做的真的很有感觉,有感觉到为了一叠醋包了一盘饺子的感觉 刀角色感觉为刀而刀了,不认可 剧情还行,加上为刀而刀就一般了 下部改正好吗
纯视觉小说别标注解谜游戏好吗,剧情也全是bug,玩的我恶心
今晚打开这个游戏,然后一口气通关,总共三个多小时 没有任何解谜元素,没有任何恐怖元素,没有任何操作要求,甚至不用动脑,一直跟着流程就能打通关 剧情太吸引我了,根本停不下来 但是故事本身很悲伤,看到最后心里堵得慌 这里我就不剧透了。但是故事本身配得上它三小时的游戏时长,至少我不觉得是浪费时间
同样的套路玩俩遍就不好玩了,而且这部还是十分恶意的大结局献祭女主,剧情逻辑莫名其妙,死这个女主对结局有任何影响吗?完全是作者的恶趣味
其实吧,游戏没有那么出色,剧情上有几处是不好,比如邱芜的结局草率了,杨伯鸿看光盘硬控到死,光盘的秘密到底是啥。但得说整体下来体验不算差,美术音乐很棒,角色也挺讨喜,老杨的阴狠,关卡元素都挺棒的,比较适合这类游戏的新手玩家玩。以及我的邱芜啊,蟑螂你好狠的心啊!!!
推荐很大一部分原因是给美术的。剧情上整体玩下来有种不知所云的困惑感。看得出来作品想要表达很多东西,但是着墨力度太小留白过多,很多东西都没有解释清楚,而且角色的死亡情节安排得过于突兀且牵强,这让我有些失望。不过整体上来说瑕不掩瑜,是个好游戏。解谜方式都挺新奇有趣,文案组也有在好好发挥,台词都很值得斟酌。最最最让我震撼到无话可说的还是美术和音乐,组合下来的画面表现力和冲击感太强了,一直在疯狂录屏和截图。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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