
Discover the true power of rice in Sakuna: Of Rice and Ruin! Take on hordes of demons in side-scrolling combat to reclaim the land as Sakuna, a spoiled harvest goddess banished to a dangerous island. Then, return to your mountain village and tend a field full of glorious rice.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 92% | — | $3.1M |
| $29.99 | 5.3Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ゲーム下手な私でも、コツコツお米を育ててプレイすれば強敵にも勝てました。 ラスボス倒せて感動しました。
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☑ Very good ☐ Good ☐ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☑ Kids ☑ Teens ☑ Adults ☐ Human ☐ Lizards ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☑ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☑ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☐ Text or Audio floating around ☐ Average ☑ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☑ Worth the price ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs Sakuna is a Beautiful game. I was a day one adopter on the ps4 and when it was on sale on steam (15€) I bought it again ... and finished it, again. It reminds me of Okami in a lot of ways, most of all aesthetically. The japanese-watercolour-artstyle goes great with the overall theme and music. It's just lovely to look at, if you're into that kind of thing. The gameplay loop is addictive enough: going through the seasons, tending to the rice fields and the rest of the day trying to farm for materials and exploring. The farming is more like quicktime events (though not literally) than an actual farming sim. The exploration is 3d-platforming-hack'n slash. The farming is a little repetetive, but the other part is really fun and keeps the whole thing fresh. The story is not revolutionary, but it's enough to keep you going. I didn't feel the need, to 100% the game, since there was a significant aspect of post-game-grinding. It ran flawlessly on the steam deck, without me having to do anything. I had a great time
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Traditional Chinese, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $29.99 |
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| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Potentially good game if it was polished enough and removed some baffling design choices. Start of the game is a real slog and really wants you to be grinding the farming part in order to progress due to not having the stats to even do damage to enemies, hours 10-25 is where the game is fun but the rest is either a slog or absolute CBT. The game has a section near the end where you lose almost all your stats and have to slowly get it back by replaying areas of the game again which is not enjoyable and is extremely punishing if like me you were able to clear most of the content in the middle of game severely underlevelled using skill alone, once that part happened I was being 1 shot trying to get my stats back so I was forced to grind farming for multiple hours (at this point in the game you also level up much slower than normal). Farming itself is meh, the controls when planting seeds leaves A LOT to be desired but the rest is fine. The combat CAN be fun but its very unpolished, sometimes you will ukemi and land but your character just appears to randomly face the wrong direction at times or they will have baffling choices like RNG based stage hazards or bombarding you with bombs which completely bypass your defence stat, a section in the 2nd last dungeon involving 2x buffed enemies constantly being healed my multiple respawning healers in a small room with many large enemies and archers + bombs, that section alone was harder than the final dungeon and last boss and do not get me started on the horrendously bad water/bubble mechanics. Theres also quite a few bugs for example some equipment allegedly level up based on items you obtain but it constantly not registering or enemies just constantly getting trapped inside walls. Important parts of the story appears to be time-gated behind the in-game years which if you're progressing through the game fast like I was you may end up missing out on a lot. The game can be good but its just extremely frustrating to get past some of these issues but I did beat it.
数年積んでましたが、アニメ化と聞いて慌てて崩しました。 クリアして率直な感想としては、買った当時にさっさとプレイしておけば良かったです。 アニメ化までするんだからメチャクチャ凄い作品なんだろうと期待値上げ過ぎました。 いや、全体的に面白いし欠点と言えるほどの問題点もないし手放しでオススメ出来るものではあるのですが。 ただ大手メーカーの大作のようなスケール感とは違う、同人作品ならではの小品の佳作という感じです、 えーでるわいすさんはフリージアやアスタブリードの頃から知っていますが、良い意味で当時からずっと延長線上でものづくりしているんですね。 案外あっさりクリアしてしまったという印象ですが、クリア後の要素はまだまだあるので、もうしばらくは楽しめそうです。 プレイ前に気になっていたこと ・何年も繰り返し稲作するけどサザエさん時空で歳はとらない つまり時間制限はないので気の済むまでこだわった米作りや探索が出来る。 ・稲作に失敗しても能力値はマイナスにならない 毎年の品質によって基礎能力値が加算されるシステムで、良ければ伸びは大きいけど悪くてもペナルティは無し。 つまり稲作を繰り返すほどサクナは強くなり続ける。
かわちい
キャラクターに焚きまくったけどゲームはめちゃ面白いみんなもお米を大切にしよう
アクションと米作りのギミックのバランスがとても良かったです。 横スクロールアクションとしても遊びやすい範囲に収まっていたと思います。 最後までとても楽しくプレイできて大満足のゲームでした!
For the love of our time, please add confirmation pop up for the "Start" option in main menu. Something like "This will start a new game, are you sure?" I have many occasions of accidentally choosing that option instead of "Continue" and forced to watch intro cutscene or alt+f4 and relaunch the game to choose to load a save file
このゲームをしてから、毎日のご飯がとても美味しく感じられるようになりました。
比较乏味单调。主体玩法只有种水稻和下副本打怪。种水稻感觉过于真实,种不齐,强迫症难受。下副本打怪重复度也很高,每个副本一模一样,但是缺材料需要重复刷。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $196.9K | 333 | 83% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 3.7K | 88% | $59.99 | |
| $2.2M | 4.1K | 89% | $29.99 | |
| $1.1M | 2.7K | 84% | $14.99 |
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|---|---|---|---|---|
| $3.1M | 5.9K | 64% | $19.99 | |
| $3.1M | 2.6K | 64% | $29.99 | |
| $3.1M | 8.7K | 81% | $14.99 | |
| $3.1M | 20.8K | 84% | $5.99 | |
| $3.1M | 2.9K | 97% | $20.09 | |
| $3.1M | 12.5K | 86% | $9.99 |