
PERFECTLY CRAFTED FOR PC. PlayStation® icon Sackboy bursts into action on PC in a huge 3D multiplayer platforming adventure. An epic journey stuffed with platforming challenges. Deeply immersive controls. Collaborative, chaotic and joyful multiplayer fun.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.5Kreviews | 84% | — | $3.1M |
| $59.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
让我想起小时候在PSP上玩的《小小大星球》。马里奥奥德赛式的3D平台跳跃冒险游戏,依旧以收集品为鼓励探索的元素。 但是没朋友的人不配玩,100块的游戏只能玩到70块。 多人游戏有很多成就。所以如果没有朋友的成就党慎入。 计时关卡冲金牌有点……难。 我现在第一章还没打完。我看评论有人说冒险关卡的难度曲线上升太快,但我目前还没感觉到。回头再来补上。
Not as good as the old Little big planet games.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Danish*, Dutch*, Finnish*, Greek*, Hungarian +12 more
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't care what anyone says, this game is filled with SOVL. That's coming from a certified chud who played a million hours of the original games on PS3. No it doesn't have a level editor, yes it's a spinoff, but it's still great. Also, if you have no friends like me and don't want to use online you can 100% it and get the crown with just a second controller. I did it.
我真的无语了,你不考虑Steamdeck用户的联机需求吗?一定要绑定其他平台才能联机吗?你们开发人员有没有自己玩过游戏?还标了steamdeck绿标,打标了都不考虑好各种情况,怪不得你们被索尼除名!
I don’t recommend if you are on a Steam Deck. Not able to launch it.
Hayatım da oynadığım en tatlı en güzel en keyifli oyun
I initially wrote a completely positive review, but then I played more and changed my mind. While I still rate the game as not bad, it does have some major flaws. The game is beautiful and addictive (whether that's a good thing is debatable), but only half the levels are enjoyable. By the middle of the fourth chapter, the game becomes too difficult and unforgiving of slightest mistake. It's a shame the developers cranked up the difficulty through the roof and missed the opportunity to create more of enjoyable medium-difficulty levels. I was hoping that beating the final boss would allow me to finish the game, but after the fifth chapter, there was unexpectedly a sixth, and as you can imagine, it's even worse. I got tired and decided not to continue. Furthermore, the developers don't let you finish properly, even just one chapter. They force you to play multiplayer even if you don't want to or don't have anyone to play with (excluding complete strangers). Otherwise, you'll see that you haven't fully completed the chapter - some items are missing. Not to mention that half of the Steam achievements are either directly related to multiplayer, or its absence simply blocks them I have a strange feeling that the game could have been truly great, but the developers simply didn't want to make it that way. It should have difficulty levels; it should have many more game levels accessible to most players, not just those willing to waste their time playing the same thing over and over again for hours. In its current form, the game evokes not only positive feelings but also disappointment. The positives outweigh the negatives, but not for everyone.
8,5/10 Great game! First of all, thank you, Sony, for releasing this game for PC. This game is fun. The gameplay is very good, the story is entertaining, the soundtracks are fantastic (on the one hand, I hope this game isn't pulled from stores because of music licensing issues, but on the other hand, most of the songs are from Sony Music Entertainment). The level design is cool at first, but some levels feel a bit repetitive. At first, I was disappointed that this game only has five worlds in which the main story takes place. After completing the main story mode, you unlock World 6, where you have to collect 275 bullets to unlock the final level. What I don't like about this game is that the Vex boss fights (before you have to defeat him at the end, you have to fight him three times) before the final boss are basically all the same. It's just copy-paste and not varied. I was very disappointed by that. I can overlook that, but what I can't ignore is that you have to sign up for the Epic Games Store to play in co-op mode. First question: Why on earth do I need the Epic Game Store? Second question: Where did you write on the Steam store page that you have to sign up with an Epic Games account? There are some levels where you have to play in co-op mode. So if you don't have an Epic Games account, you can't complete this game 100%. I haven't played the Little Big Planet series yet (it would be nice if the games were released for PC one day), but from what I've heard, you can create your own levels in games like that. That's not possible here in Sackboy: A Big Adventure, which I think is a shame and a missed opportunity. It could be combined very well with the Steam Workshop. Total and a message to Sony: Anyway, I'm still glad that this game exist. However, this brings me to two questions I would like to ask: Could you please release your games on GOG? And could you please bring more of your games to PC (like Astrobot)? I would love to play more of your games. ^^
I love this game, it's a challenging but still a fun co-op game and works even solo mode. Graphics is amazing and the lore is cute. Scarlet lowk annoying sometimes hahaha I finally finished the ripsnorter level in knitted trials. <3 It has some bugs sometime but doesn't take away the enjoyment of playing the game since the bug is just once in awhile. I also used a PS5 controller with this one, used the official layout from Sumo Digital
只有2个字,好评.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $11.6K | 35 | 74% | $16.99 | |
| $680.1K | 9.2K | 78% | $4.99 | |
| $156.3K | 520 | 68% | $7.39 | |
| $147.7K | 1.1K | 94% | $4.99 | |
| $3.7K | 18 | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 5.4K | 95% | $19.99 | |
| $3.1M | 3.9K | 68% | $39.99 | |
| $3.1M | 5.9K | 25% | $14.99 | |
| $3.1M | 7.9K | 88% | $14.99 | |
| $3.1M | 5.1K | 87% | $19.99 | |
| $3.1M | 7.9K | 95% | $14.99 |