
S.T.A.L.K.E.R.: Shadow of Chornobyl, the first chapter of the Legends of the Zone Trilogy, which started it all.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 17 → 7.43/day in the week after.
About
Back to where it all started — the S.T.A.L.K.E.R. Trilogy, one of the most visionary and groundbreaking survival first-person-shooters of all time returns. Now upscaled, enhanced must-play journey for a new generation.
Atmospheric visual enhancements including God Rays, Dynamic Screen Space Reflections, and Advanced Global Illumination effects.
Redesigned water shaders, upgraded skyboxes, and wetness effects.
Improved visuals with upscaled textures featuring more detailed NPCs and environment.
Upgraded weapon Field of View and models.
Multiple bugfixes and quality of life tweaks.
Full gamepad support.
S.T.A.L.K.E.R.: Shadow of Chornobyl, the first chapter of the Legends of the Zone Trilogy, which started it all. Welcome to the former exclusion territory near the Chornobyl Nuclear Power Plant… the most dangerous place on Earth. Play as The Marked One, face sinister mysteries, radiation-soaked anomalous threats and moral dilemmas, as your decisions determine your destiny in this immersive dark sci-fi saga.
Navigate the isolation and suspense of a harsh Eastern European wilderness, filled with hundreds of desperate vagabonds, mutant creatures, and lurking dangers unseen.
Venture through realistic locations deeply rooted in the anomalous aftermath of the Chornobyl disaster. Each area holds its own grim secrets and discoveries, awaiting the bravest stalkers.
Treacherous anomalies, invisible radiation, starvation, and ruthless mutants will hunt you in the Zone. Carefully manage your resources and utilize an arsenal of over 30 weapons. Your choices pave a non-linear path toward multiple endings in your quest to uncover the Zone's darkest secrets.
Good Hunting, stalker!
Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.7Kreviews | 63% | — | $2.8M |
| $19.99 | 1.6Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1082 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bad story and outdated combat mechanics. You are always outnumbered 15 to 1 and there is no indication of when you're taking damage or what direction it's coming from.
Go for it, still almost 20 years after its release and still play it these days, i actually understood the lore now!! its amazing this open world
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 8.3K | 98% | $14.99 | |
| $2.8M | 3.8K | 95% | $24.99 | |
| $2.8M | 5.3K | 85% | $19.99 | |
| $2.8M | 5K | 66% | $29.99 | |
| $2.8M | 6K | 86% | $15.99 | |
| $2.8M | 35K | 91% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 4.2K | 63% | $19.99 | |
| $149.3M | 140.9K | 80% | $59.99 | |
| $1.1M | 3.5K | 57% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13.6M | 18.8K | 92% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese, Korean, Polish*, Russian, Simplified Chinese, Traditional Chinese +1 more
| $19.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Классика
Great Open world game. you have less freedome of movement than in call of pripyiet but its still a great game
Зробіть щоб сталкери не вмирали на вогнищах.
Жду мод тень вонючки в мастерской. . .
斯拉夫废土老资历了,玩了近100小时+全成就达成。多结局很有意思,完美结局就不说了,而坏结局给我的是贪婪,因为本垃圾佬超级喜欢捡垃圾换钱,就算负重超了也舍不得扔包里的东西,宁可慢悠悠走回城,日积月累攒下好多个w,最终喜提贪婪坏结局。你还别说,这游戏就像是一面镜子,把本人被贪婪驱使的样子在游戏结局里刻画了出来,细思恐极啊~ 总之好玩的,推荐给接受度高有耐心的玩家。增强版支持创意工坊,建议装一个装备修复MOD,体验会好很多。
git gra
Did you know that if you aim down the sights, your first shot does increased headshot damage? Did you know that if you wait for two seconds, the follow up shot ALSO does increased headshot damage? The game is a classic of course.
It's just a very small remaster of the original game, I think there are small elements which annoy me like some dialogue text looking uglier now, even if the changes are small I think you should consider playing the original version since remasters and remakes are almost always cringe anti-art in a sense :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.