
Rusty Lake Paradise is set on a small remote island which is cursed by the ten plagues of Egypt. Solve all the mysteries of this dark, macabre puzzle adventure. Paradise builds upon the distinctive atmosphere and excitement from the Rusty Lake series.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 10 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Jakob, the oldest son of the Eilander family, is returning to Paradise Island after his mother passed away. Since her mysterious death, the island seems cursed by the ten plagues. Find the mother's hidden memories and partake in strange family rituals to stop the plagues.
Rusty Lake Paradise is the third premium point-and-click adventure from Rusty Lake, the creators of the Cube Escape series, Rusty Lake Hotel, and Rusty Lake: Roots.
Pick-up-and-play: easy to start but hard to put down
Unique storyline: the first adventure game based around the ten plagues of Egypt
An unforgettable puzzle experience: each plague brings its own atmosphere, suspense and a variety of Rusty Lake brain teasers
Atmospheric graphics: the pastel background paintings are handmade by Dutch painter Johan Scherft
Immersive soundtrack: each plague has its own theme song and variations
Achievements: the island has more secrets to unravel
Genres
Sums Steam only; App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 323 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
跑图有点烦
一切的源头。
gud
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Danish, Japanese, Korean, Dutch, Polish +2 more
| $2.65−34% |
| 48ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 323 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[i] [b] 9/10 [/b] [/i] [h3] 一款有一定宗教深度、解密思路标新立异、画风优秀甚至可以说是标志性的微恐点击解密游戏 [/h3] 第一次接触到这游戏还是在iPad上无意下载,当我点开后我就被其优秀的美术所吸引,质朴又富有细腻感的手绘风格、处处都透露着怪诞惊悚的气质。在静谧甚至有点田园感的场景下,却发生着各种不可告人的黑暗诡异的事件。正是这种强烈的反差感,这种独特的艺术魅力把我折服。 作为游玩顺序的第一部,难度适中的解密逻辑与脑洞并存、非线性的解密驱动、隐晦碎片化的信息,通过十灾构建了一个宿命般循环的故事,就如同一场无法醒来的噩梦... 如果你热衷于碎片化叙事、着迷于怪诞美学。那天堂岛就是独属于你的一场黑暗仪式。
好玩死了
牛逼
整体风格很让人耳目一新,不过有些地方的解密有些难比如那个蔬菜那个地方我一头雾水还是查了攻略才过关而且有些解密是没有逻辑性的大概要靠自己一点点探索比如在那个雹灾那一章收集完三个钻石我怎么也找不到黑盒子最后看攻略才知道要砸房顶,总之我感觉解密后几章有些难度当然相比于锈湖旅馆和根源系列的难度要低很多,锈湖系列的制作和口碑都是大家有目共睹的,哎呀我不太会解密,五个多小时才玩到夜灾,不过九成都是靠自己摸索出来的玩完很有成就感,而且故事的怪诞让我觉得非常新颖,推荐大家去试一试,不过有一点点片段让人有点害怕就是那种诡异的感觉,不过无伤大雅^ - ^
震撼
好玩爱玩
牛爆了家人们
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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