
Rusty Lake Paradise is set on a small remote island which is cursed by the ten plagues of Egypt. Solve all the mysteries of this dark, macabre puzzle adventure. Paradise builds upon the distinctive atmosphere and excitement from the Rusty Lake series.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 10 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Jakob, the oldest son of the Eilander family, is returning to Paradise Island after his mother passed away. Since her mysterious death, the island seems cursed by the ten plagues. Find the mother's hidden memories and partake in strange family rituals to stop the plagues.
Rusty Lake Paradise is the third premium point-and-click adventure from Rusty Lake, the creators of the Cube Escape series, Rusty Lake Hotel, and Rusty Lake: Roots.
Pick-up-and-play: easy to start but hard to put down
Unique storyline: the first adventure game based around the ten plagues of Egypt
An unforgettable puzzle experience: each plague brings its own atmosphere, suspense and a variety of Rusty Lake brain teasers
Atmospheric graphics: the pastel background paintings are handmade by Dutch painter Johan Scherft
Immersive soundtrack: each plague has its own theme song and variations
Achievements: the island has more secrets to unravel
Genres
Sums Steam only; App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 319 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Мне понравилось всё: от загадок и визуала до сюжета, но было ощущение, что некоторые локации пустоватые по механике, из-за чего скучновато
это просто ахуенно!
Honestly, what a pretentious sh1tshow. The stupidly primitive story is paraded around with such pompousness like it's The Holy Bible. For most of the puzzles you don't even need to wake up. They are based on just the visual perception and can be solved intuitively, mechanically, no mental model required. And if SOMEHOW you don't see the solution right away, you literally can just click through almost all of them. As for the vibes, oh boy, so this is gonna be entirely subjective. For illustrative purposes, I'll tell about one of the few moments I remember from the gameplay: it was like the middle of the game, I walk in, I see some animal like a cow or a goat, I sigh, roll my eyes and start looking for a knife, a machete or an axe, because I already, mind you, just from seeing an animal, understand that it's gonna be either bloodletting, decapitation, killing or mutilation. And what do you know, turns out I in fact needed a knife to carve pieces of meat from their sides in order to make a burger to make some man puke or defecate. So, do you know how some people say they love arthouse, but in reality they mean just degenerate and repulsive content which gets attention solely because of its repulsiveness and shock value? And how when people validly point out that this is just lazy trash, some fart smella director gets defensive and talks about how these people can't face the reality and the ugliness of human nature? Yeah, so this game is not that, but it's same mud, same blood. To those who need to hear it: degeneracy doesn't give content any merit and it doesn't make anything good or interesting. If you search for "obscure", "transgressive", "unconventional", "chthonic", "left-hand path", "grotesque", "taboo", "disturbing", "macabre", "desacralization", believe me, even though I don't know you, I wish the best for you, and because of that I'll be the one to tell you: there's about a 90% probability that you do not have a taste. There are really great works of art that happen to be transgressive, but that's not what makes them great. You can very well enjoy this game for its formally existent puzzles and plot, its simple but charming, ambient and dream-like music / art style, whatever. But if you enjoy this game because it's "dark", now, that's the situation I'm talking about. First, face the fact that this is not a real taste in art. Then, Idk, you should probably call or visit your parents if that's possible, talk to them, spend time with them, ideally do something together like gardening, fishing or whatever, TRY TO MAKE PEACE. Find a core friend group, spend some quality time with them too, fool around, go on an adventure, get in trouble that will become a funny in-story for generations of episodical friends to come. Be in a safe relationship. Basically that's it, you can hate me now, but you'll be scoffing at "transgressive" in no time! Oh, and that cheap leeching off alchemy-core, yeah, bleh...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $405.8K | 1K | 45% | $9.99 | |
| $405.7K | 4K | 93% | $1.94 | |
| $406K | 988 | 77% | $8.99 | |
| $406K | 1.4K | 93% | $17.99 | |
| $406.1K | 705 | 70% | $24.99 | |
| $405.5K | 3.5K | 96% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $550.3K | 9.2K | 97% | $3.99 | |
| $5.1K | 48 | 81% | $5.99 | |
| $317.1K | 10.6K | 96% | $1.99 | |
| $210.3K | 631 | 91% | $19.99 | |
| $2.7K | 23 | 83% | $5.99 | |
| $2.4K | 54 | 85% | $2.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Danish, Japanese, Korean, Dutch, Polish +2 more
| $2.65−34% |
| 48ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 319 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
宝子这太难了。也许我该睡一觉
Escaping your dreams after 15 liters of vodka be like ...
普通
依旧是锈湖熟悉味道,一共有10关,全成就需要看攻略
好玩,推荐和亲友一起,很有意思
好玩,推荐购买,风格很鲜明的一款解密游戏
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.