
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!

Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!

Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 31.6Kreviews | 81% | #17 | $24.1M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2685 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Una locura
Excellent système de survie et très bon gameplay ! Peux parfois être difficile en solo mais quand même réalisable Je recommande fortement le jeu ! :)
Les graphismes sont top, j'aime beaucoup la DA mais le gameplay est dur.. A l'heure actuelle je ne recommanderais pas le jeu à un ami... Les sorts : On en débloque trop des le début et l'utilisation n'est pas fluide, par exemple le saut, le faite qu'il y ai une animation et que cela bloque le personnage pendant 1-2 secondes ça casse tout. Il faudrait pouvoir lancer le sort pendant que l'on bouge ça serait plus fluide, pareil pour le sort de téléportation en combat il peut être utile mais je l'utilise jamais à cause de cette animation qui me bloque et qui me fait prendre des dégats par l'ennemi. Egalement le menu des sorts, personnellement j'aime bien cependant il faut le rendre plus fluide, par exemple si je clique a gauche ou a droite de mon écran cela change de page et non pas être obligé de cliqué sur la flèche, on gagnerai en rapidité ! Le combat : Perso je joue mage et le gameplay est nul, je fais un sort, l'ennemi m'attaque je ne peux pas dodge parce que je suis en pleine animation c'est juste énervant et très frustrant. Ducoup avec certains ennemie (boss) je finis par me mettre en hauteur pour pas prendre d'attaque car sinon je n'arrive pas à les tuer.. Les quêtes : Le délire de faire des quêtes sous forme d'énigme.. Bon, on aime ou on aime pas, perso j'aime bien mais à petite dose et faut que ça soit compréhensible, un exemple (ATTENTION SPOIL), la quête "A Melody Remembered", comment je suis censer savoir qu'il faut l'amulette magique qui se débloque dans la zone après la quête principale "Tueur de dragon", je pensais que c'était une des trois amulettes que l'on peut crafter au début ! Ducoup ça me fait deux amulettes qui me servent pas dans un coffre... La construction : ça va c'est pas mal mais il faudrait pouvoir terraformer le terrain à la Enshrouded. Pour l'instant j'ai une maison à deux etages sans toit car je peux pas construire d'avantage je ne sais pas pourquoi pourtant j'en ai poser de la poutre pour soutenir tout ça et j'ai l'habitude de la construction avec physique comme valheim. Certains ornements muraux, je n'ai pas compris le principe pour les poser, ça ne veut pas se mettre sur le mur. Serveur : J'héberge le jeu sur mon serveur privé et je dois dire que ça tourne bien, un point qui serait bien de corriger, quand il y a personne sur le serveur, il faudrait "decharger la partie", en gros le problème quand je met des plantations, je reviens le lendemain, tout à pourris parce que le jeu continue de tourner. Je pense avoir fait le tour, le jeu n'ai pas mauvais et c'est pour ça d'ailleurs que je continue d'y jouer mais il y a des gros points à revoir et je pense qu'au fil des maj ça va devenir un très bon jeu mais il y a du travail ! Bon courage à l'équipe de dev !
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Latest in each market: best US #17, worst KR #95 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Traditional Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yes
The game plays great and is so much fun. The map progression isn't too fast and the weapons and items are fun to build.
耐玩的好遊戲,可以開自訂世界改設定讓怪物打不死自己,這樣就可以專心遊玩建造跟探索的部分 本來以為老桌機配備會跟不上(顯卡只有1650),但畫質開極低還是跑得動
good
Like the game a lot and really want to keep playing it but my god...... I've got a decently good PC and this game runs like ass the performance is terrible and I'm forced to run this game on Dx11 instead of 12 because it wont even launch otherwise. I can get the game looking decent and frames ok but then the moment you do a magic spell or some new asset you have not used or done before makes the whole game lock up and freeze. PLEASE if anyone see's this and looks at my PC specs please tell me why this game runs like ♥♥♥♥.
I like how they incorporated the runescape world into a survivor game, and I think its got a lot going for it.
Es casi todo lo que soñé algún día sobre RS3, me encantó. Hay lore, hay referencias, se siente fresco y hay mucho grinding, además puedes tener tu propio mundo, es un gran, gran, gran juego
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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