
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!

Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!

Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2685 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i have over 10 hours played so far. the game is fun imo. a few things though that rustle my jimmies are: - whenever i ping, it disappears on my compass and on my map almost instantly - kinda hard to tell where your friends are even if they're around the corner, would be cool to see them thru objects and walls etc to make it easier to locate them idk the term for this but you know what i mean - there needs to be POIs that unlock where i can just tele to once discovered, i hate having to go place a lodestone and only getting shards from vaults. - the reward so far for clearing vaults hasnt really been that sick - if i have to hit esc everytime i look into my storage chests one more time im gonna lose it. PLEASE FOR THE LOVE OF GOD let me exit the inventory window with the same key i press to open it up. idk, these are the only things so far with my playtime that ive noticed but other than that its been chill. 3.8/5
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $275.3M | 553K | 94% | $29.99 | |
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| — | 0 | — | — |
Latest in each market: best CA #14, worst KR #95 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Traditional Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Am only 10 hours in but totally addicted. If you live survival games and are a Runescape fan, this game is a MUST have!
I would leave a mixed review if I could Its alright, I am having fun building a base and exploring items. Its a weird title to attach Runescape too and I feel that carried this game alot. The game is ok, but the combat is pretty cheesey as a solo and then endless mob spawns, dragon events and the warbands around you get tiresome, Espescially when they mobs constantly farm destroying your base As a solo player im able to do alot in this game but I feel like I need to cheese the combat as much as possible As for being runescape like its nothing like runescape apart from a few sound bits or reused icons. Its a shame that this game isnt MORE A Valheim like experience. And a poor one if that. As a massive OSRS fan I really wanted more out of this experience.
不推荐,游戏内容没有什么深度,支线任务和解密毫无意义,跑遍地图做完支线只给你点技能经验或者装备图纸,做出来以后跟你身上的装备区别不大,费半天劲死好几次跑酷跳空岛到达目的地后就一个破箱子,打开后里面跟别的箱子没啥区别,怪物就那几种无非是属性强度不一样,换地图后之前的材料基本没啥用了,都是全新的,探索内容也大差不差在来一遍而已,物品重量跟闹着玩一样,我带50个饼干和50个水,比我一身装备加大剑加法杖还重,有些东西重量干脆就直接0,简直糊弄人,还有钓鱼、种植和烹饪的关系,乱七八糟的从有小麦开始做蓝莓饼干以后我就没在做过别的食物,就这个性价比最高,费半天劲钓上来的鱼不如中一波地弄几个蓝莓,到最后暗影沙开始8个鱼点用网一圈70多条鱼,配上仙人掌肉排做的食物吊打其他所有,显得鱼竿跟种地很傻,这就是个四不像加半成品
tan solamente decir que es increible
SO MUCH FUN
great game
Much Dragon. Very Wow.
Les graphismes sont top, j'aime beaucoup la DA mais le gameplay est dur.. A l'heure actuelle je ne recommanderais pas le jeu à un ami... Les sorts : On en débloque trop des le début et l'utilisation n'est pas fluide, par exemple le saut, le faite qu'il y ai une animation et que cela bloque le personnage pendant 1-2 secondes ça casse tout. Il faudrait pouvoir lancer le sort pendant que l'on bouge ça serait plus fluide, pareil pour le sort de téléportation en combat il peut être utile mais je l'utilise jamais à cause de cette animation qui me bloque et qui me fait prendre des dégats par l'ennemi. Egalement le menu des sorts, personnellement j'aime bien cependant il faut le rendre plus fluide, par exemple si je clique a gauche ou a droite de mon écran cela change de page et non pas être obligé de cliqué sur la flèche, on gagnerai en rapidité ! Le combat : Perso je joue mage et le gameplay est nul, je fais un sort, l'ennemi m'attaque je ne peux pas dodge parce que je suis en pleine animation c'est juste énervant et très frustrant. Ducoup avec certains ennemie (boss) je finis par me mettre en hauteur pour pas prendre d'attaque car sinon je n'arrive pas à les tuer.. Les quêtes : Le délire de faire des quêtes sous forme d'énigme.. Bon, on aime ou on aime pas, perso j'aime bien mais à petite dose et faut que ça soit compréhensible, un exemple (ATTENTION SPOIL), la quête "A Melody Remembered", comment je suis censer savoir qu'il faut l'amulette magique qui se débloque dans la zone après la quête principale "Tueur de dragon", je pensais que c'était une des trois amulettes que l'on peut crafter au début ! Ducoup ça me fait deux amulettes qui me servent pas dans un coffre... La construction : ça va c'est pas mal mais il faudrait pouvoir terraformer le terrain à la Enshrouded. Pour l'instant j'ai une maison à deux etages sans toit car je peux pas construire d'avantage je ne sais pas pourquoi pourtant j'en ai poser de la poutre pour soutenir tout ça et j'ai l'habitude de la construction avec physique comme valheim. Certains ornements muraux, je n'ai pas compris le principe pour les poser, ça ne veut pas se mettre sur le mur. Serveur : J'héberge le jeu sur mon serveur privé et je dois dire que ça tourne bien, un point qui serait bien de corriger, quand il y a personne sur le serveur, il faudrait "decharger la partie", en gros le problème quand je met des plantations, je reviens le lendemain, tout à pourris parce que le jeu continue de tourner. Je pense avoir fait le tour, le jeu n'ai pas mauvais et c'est pour ça d'ailleurs que je continue d'y jouer mais il y a des gros points à revoir et je pense qu'au fil des maj ça va devenir un très bon jeu mais il y a du travail ! Bon courage à l'équipe de dev !
I like how they incorporated the runescape world into a survivor game, and I think its got a lot going for it.
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